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non port: emulators/wine-mono/distinfo

Number of commits found: 8

Mon, 26 Jul 2021
[ 08:49 gerald (Gerald Pfeifer) ]    commit hash:dba96eb87fb4df6eb55f0e7d8883ad85d0ee3d82  dba96eb 
emulators/wine: Update to Wine 6.0.1

Move from the Wine 5.0 release serious to the Wine 6.0 series and
specifically Wine 6.0.1.

This represents another year of development effort and over 8,300
individual changes. It contains a large number of improvements.
Areas of major changes are:

 - Core modules in PE format.
 - Vulkan backend for WineD3D.
 - DirectShow and Media Foundation support.
 - Text console redesign.

In terms of packaging changes are moderate this time:
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Fri, 31 Jan 2020
[ 08:23 gerald ] Original commit   Revision:524678 (Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
Update from Wine 4.0.3 and the Wine 4.0 release series to Wine 5.0.

This represents a year of development effort with over 7,400 individual
changes.  This port and the wine-devel port have been in sync as closely
as possible, and this update is mostly copying over from the -devel port
minus support for the Wine Staging patchset (and STAGING option).

Highlights of this new release include built-in modules in PE format,
multi-monitor support, Vulkan 1.1 support, and an XAudio2 reimplementation.

This also comes with updates of the emulators/wine-gecko and
emulators/wine-mono ports to match their -devel counterparts:
version 2.47.1 for wine-gecko and version 4.9.4 for wine-mono.

And we "lose" four local patches that got integrated or became obsolete
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Fri, 22 Feb 2019
[ 11:13 gerald ] Original commit   Revision:493569
Update from the Wine 3.0 release series to Wine 4.0.

This represents a year of development effort with over 6,000 individual
changes. Due to regular syncing between the wine-devel port and this
one changes mostly relate to pkg-plist; the biggest difference between
the two is wine-devel featuring a STAGING option to support the Wine
Staging patchset.

Highlights of this new release include Direct3D 12 and Vulkan support,
as well as support for game controllers.

It also goes along with a corresponding minor update of
emulators/wine-mono. [1]

The following is a more detailed list extracted from the full(er) release
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Sat, 31 Mar 2018
[ 22:30 gerald ] Original commit   Revision:466084
Move to version 4.7.1 which is in sync with wine-mono-devel for the
time being, until that is going to be upgraded in sync with a development
snapshot of Wine (and hence wine-devel).

Suggested by:	dbn (maintainer)
Tue, 21 Mar 2017
[ 20:48 gerald ] Original commit   Revision:436652
Update emulators/wine-mono to version 4.6.4 and switch to new MASTER_SITES.

Switch emulators/wine to this (from emulators/wine-mono-devel) and bump
PORTREVISION accordingly.
Tue, 8 Mar 2016
[ 22:30 gerald ] Original commit   Revision:410668
Update emulators/wine-mono from 0.0.8 to 4.5.6. [1]

Adjust emulators/wine to use this port instead of wine-mono-devel,
which we just upgraded a few hours ago.

Approved by:	dbn (maintainer, pre-approved) [1]
Sat, 27 Oct 2012
[ 18:39 gerald ] Original commit   Revision:306512
Sync with the latest upstream release, required for this week's
snapshot of Wine (which will land in emulators/wine-devel soon).

Submitted by:	maintainer (David Naylor <>)
Feature safe:	yes
Tue, 7 Aug 2012
[ 23:55 gerald ] Original commit 
Mono is an Open Source and cross-platform implementation of the .NET
framework.  Wine can use a Windows build of Mono to run .NET applications.

This new ports provides such a build.

PR:		169747
Submitted by:	David Naylor <>

Number of commits found: 8