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non port: emulators/wine/files/patch-dlls_kernel32_Makefile.in
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Number of commits found: 4

Mon, 26 Jul 2021
[ 08:49 gerald (Gerald Pfeifer) ]    commit hash:dba96eb87fb4df6eb55f0e7d8883ad85d0ee3d82  dba96eb 
emulators/wine: Update to Wine 6.0.1

Move from the Wine 5.0 release serious to the Wine 6.0 series and
specifically Wine 6.0.1.

This represents another year of development effort and over 8,300
individual changes. It contains a large number of improvements.
Areas of major changes are:

 - Core modules in PE format.
 - Vulkan backend for WineD3D.
 - DirectShow and Media Foundation support.
 - Text console redesign.

In terms of packaging changes are moderate this time:
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Fri, 31 Jan 2020
[ 08:23 gerald ] Original commit   Revision:524678 (Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
Update from Wine 4.0.3 and the Wine 4.0 release series to Wine 5.0.

This represents a year of development effort with over 7,400 individual
changes.  This port and the wine-devel port have been in sync as closely
as possible, and this update is mostly copying over from the -devel port
minus support for the Wine Staging patchset (and STAGING option).

Highlights of this new release include built-in modules in PE format,
multi-monitor support, Vulkan 1.1 support, and an XAudio2 reimplementation.

This also comes with updates of the emulators/wine-gecko and
emulators/wine-mono ports to match their -devel counterparts:
version 2.47.1 for wine-gecko and version 4.9.4 for wine-mono.

And we "lose" four local patches that got integrated or became obsolete
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Fri, 3 Feb 2017
[ 20:32 gerald ] Original commit   Revision:433262
Update from the 1.8 release series to Wine 2.0.

This represents over a year of development effort and around 6600
individual changes.

Support for Microsoft Office 2013 is a major highlight, and it
contains improvements across the board, as well as support for
many new applications and games.

== Text and fonts

- More DirectWrite features are implemented, including:
  - Drawing of underlines.
  - Renderer sees drawing effect associated with text segment.
  - Support for color fonts in COLR/CPAL format.
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Tue, 5 Jan 2016
[ 07:22 gerald ] Original commit   Revision:405274
Update from the stable 1.6 releases series of Wine to Wine 1.8 and the
1.8 release series.  This represents 17 months of development and around
13,000 individual changes.

This port now also supports amd64.

It generally syncs with the emulators/wine-devel port (from where we
have been syncing various packaging changes over time), now configures
--without-gettext in addition to --without-gettextpo and still refers
to emulators/wine-gecko-devel and emulators/wine-mono-devel for the
time being, but remains without a dependency on sysutils/prelink.

At a more detailed level, changes include:

== Text and fonts
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Number of commits found: 4