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Current status

The server has been repaired, with a new power supply, for $23. I am waiting for lower COVID rates before visiting the datacenter to return it.
non port: games/0verkill/Makefile
SVNWeb

Number of commits found: 21

Tue, 6 Apr 2021
[ 14:31 mat (Mathieu Arnold) ]    commit hash:305f148f482daf30dcf728039d03d019f88344eb  305f148 (Only the first 10 of 29333 ports in this commit are shown above. View all ports for this commit)
Remove # $FreeBSD$ from Makefiles.
Thu, 27 Aug 2020
[ 16:28 tcberner ] Original commit   Revision:546358
games/0verkill: fix build on recent current
Wed, 27 May 2020
[ 13:43 danfe ] Original commit   Revision:536693(Only the first 10 of 42 ports in this commit are shown above. View all ports for this commit)
Sanitize COMMENT per Section 5.6 of the FreeBSD Porter's Handbook (part 2).
Thu, 7 Nov 2019
[ 20:20 zeising ] Original commit   Revision:517008(Only the first 10 of 70 ports in this commit are shown above. View all ports for this commit)
Sprinkle more USES=xorg
Mon, 23 May 2016
[ 20:35 amdmi3 ] Original commit   Revision:415742(Only the first 10 of 217 ports in this commit are shown above. View all ports for this commit)
Remove NLS, DOCS, EXAMPLES and IPV6 from OPTIONS_DEFAULT, they are enabled by
default anyway and don't need to be listed

Approved by:	portmgr blanket
Thu, 15 Jan 2015
[ 11:41 amdmi3 ] Original commit   Revision:377083
- Add LICENSE_FILE
- Drop @dirrm* from plist

Approved by:	portmgr blanket
Mon, 10 Feb 2014
[ 11:14 mich ] Original commit   Revision:343620
- Portlint reported some issues related to new options framework and direct use
of reserved variables.

PR:		ports/185754
Submitted by:	Hardy Schumacher <hardy.schumacher@gmx.de>
Mon, 23 Dec 2013
[ 16:32 mich ] Original commit   Revision:337259
1. Merge fixes for long known bugs from hackndev[1] version
3507529 64bit fix ... now works on amd64 as well ;-)
95d2af2 Replaced all those insecure sprintf's with snprintf's (partial)
33a1a8d Fix sigsegv on hero reaching topmost or leftmost border of the game area
436bbfc Push back network stack underflow bugfix
160e4d6 Prevent buffer overflow
ee911ba make the server invulnerable to long names
2. Add patch from gentoo linux[2] to use unmodified game data.
3. Support staging
4. Use options framework

[1] https://github.com/hackndev/0verkill
[2]
http://sources.gentoo.org/cgi-bin/viewvc.cgi/gentoo-x86/games-action/0verkill/files/0verkill-0.16-gentoo-paths.patch?revision=1.1&view=markup

PR:		ports/184252
Submitted by:	Vladimir Kondratiev <wulf@cicgroup.ru>
Fri, 20 Sep 2013
[ 17:36 bapt ] Original commit   Revision:327730(Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Sun, 29 Jul 2012
[ 11:17 cs ] Original commit (Only the first 10 of 181 ports in this commit are shown above. View all ports for this commit)
Fix typos in COMMENT

Approved by:	portmgr@ (implicit)
Wed, 14 Dec 2011
[ 21:29 crees ] Original commit (Only the first 10 of 30 ports in this commit are shown above. View all ports for this commit)
Add LICENSE data.

PR:             ports/149564 (based on)
Submitted by:   Ullrich Franke <uf@raindogs.org>
Approved by:    [no objections from maintainers in four weeks]
Mon, 24 Mar 2008
[ 17:02 miwi ] Original commit (Only the first 10 of 63 ports in this commit are shown above. View all ports for this commit)
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Bump PORTREVISION

Approved by:    portmgr (xorg cleanup)
Sat, 19 May 2007
[ 20:32 flz ] Original commit (Only the first 10 of 7868 ports in this commit are shown above. View all ports for this commit)
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
Sun, 7 May 2006
[ 23:46 edwin ] Original commit (Only the first 10 of 402 ports in this commit are shown above. View all ports for this commit)
Remove USE_REINPLACE for categories starting with a G
Tue, 13 May 2003
[ 15:09 mich ] Original commit 
Fix seg fault for 0verkill-server.

Approved by: roberto(mentor)
Wed, 7 May 2003
[ 11:37 mich ] Original commit (Only the first 10 of 64 ports in this commit are shown above. View all ports for this commit)
Change maintainer email to my @FreeBSD.org address

Approved by: roberto(mentor)
Fri, 21 Feb 2003
[ 12:06 knu ] Original commit (Only the first 10 of 274 ports in this commit are shown above. View all ports for this commit)
De-pkg-comment.
Sun, 15 Dec 2002
[ 04:15 pat ] Original commit 
Fix patching and give maintainership to submitter.

PR:             ports/46190
Submitted by:   Michael L. Hostbaek <mich@freebsdcluster.org>
Wed, 28 Aug 2002
[ 03:25 kevlo ] Original commit 
Update to version 0.16

PR: 42035
Submitted by: Ports Fury
Sun, 12 Aug 2001
[ 05:07 kris ] Original commit 
When I committed this port originally I forgot to reset the maintainer   of the
NetBSD package to ports@FreeBSD.org    
Sun, 6 May 2001
[ 05:56 kris ] Original commit 
0verkill is a side-scrolling "third person shooter" network deathmatch game   in
glorious 16-colour ASCII art.    

Number of commits found: 21