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Want a good read? Try FreeBSD Mastery: Jails (IT Mastery Book 15)

Why was the website so slow for so long?

The cause of the slowdown was a change to the ZFS dataset. In conjunction with the database server, very little caching was being done. This combination resulted in increased disk I/O as the system churned through the database. Details in the blog post which outlines the various things which changed. Many graphs.

non port: games/OpenTomb/files/OpenTomb.in
SVNWeb

Number of commits found: 1

Fri, 9 Jun 2017
[ 13:45 tobik ] Original commit   Revision:442987
442987 games/Makefile
442987 games/OpenTomb
442987 games/OpenTomb/Makefile
442987 games/OpenTomb/distinfo
442987 games/OpenTomb/files
442987 games/OpenTomb/files/OpenTomb.in
442987 games/OpenTomb/files/patch-src_world.cpp
442987 games/OpenTomb/pkg-descr
442987 games/OpenTomb/pkg-message
442987 games/OpenTomb/pkg-plist
New port: games/OpenTomb

OpenTomb is an open-source engine reimplementation project intended to
play levels from all classic-era Tomb Raider games (TR 1-5) and custom
TRLE levels.  The project does not use any old Tomb Raider source
code, because all attempts to retrieve sources from Eidos / Core were
in vain.

WWW: https://opentomb.github.io/

PR:		218883
Submitted by:	Piotr Kubaj <pkubaj@anongoth.pl>
Approved by:	lme (mentor)
Differential Revision:	https://reviews.freebsd.org/D10664

Number of commits found: 1

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