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Why was the website so slow for so long?

The cause of the slowdown was a change to the ZFS dataset. In conjunction with the database server, very little caching was being done. This combination resulted in increased disk I/O as the system churned through the database. Details in the blog post which outlines the various things which changed. Many graphs.

non port: games/abuse/files/

Number of commits found XX: 3

Fri, 23 Sep 2011
[ 13:25 bapt ] Original commit 
1.2600 MOVED
1.4568 devel/Makefile
1.9 devel/libnotifymm/Makefile
1.3 devel/libnotifymm/distinfo
1.2 devel/libnotifymm/files/patch-libnotify__libnotifymm__notification.h
1.2 devel/libnotifymm/pkg-descr
1.2 devel/libnotifymm/pkg-plist
1.1384 games/Makefile
1.16 games/abuse/Makefile
1.5 games/abuse/distinfo

(Only the first 10 of 47 ports in this commit are shown above. View all ports for this commit)
2011-09-23 devel/libnotifymm: Doesn't build and isn't used by anything.
2011-09-11 games/abuse: BROKEN after games/abuse_sdl update
2011-09-01 security/donkey: No more public distfiles
2011-09-01 graphics/moth: No more public distfiles
2011-09-01 net-mgmt/aguri: No more public distfiles
2011-09-01 games/senso: No more public distfiles
2011-09-01 net-im/jabber-users-agent: No more public distfiles
2011-09-01 games/cchess: No more public distfiles
Sun, 12 May 2002
[ 00:23 des ] Original commit 
1.2 games/abuse/Makefile
1.2 games/abuse/files/
Remove the data cache before running the game; it might be left over from
a session played with different data files, and the engine isn't smart
enough to notice the cache doesn't match the on-disk files.
Sat, 11 May 2002
[ 22:15 des ] Original commit 
1.458 games/Makefile
1.1 games/abuse/Makefile
1.1 games/abuse/distinfo
1.1 games/abuse/files/
1.1 games/abuse/pkg-comment
1.1 games/abuse/pkg-descr
1.1 games/abuse/pkg-plist
The classic 2D action game Abuse

Number of commits found XX: 3

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