Port details |
- ags Adventure Game Studio Engine
- 3.6.1.30 games =2 3.6.1.27Version of this port present on the latest quarterly branch.
- Maintainer: jhale@FreeBSD.org
- Port Added: 2017-02-22 11:34:14
- Last Update: 2024-12-06 04:55:25
- Commit Hash: e73292c
- People watching this port, also watch:: jdictionary, py311-Automat, py311-python-gdsii, py39-PyOpenGL, p5-Sane
- License: ART20
- WWW:
- https://www.adventuregamestudio.co.uk/
- Description:
- Adventure Game Studio (AGS) is an open source development tool that is
primarily used to create graphic adventure games like e.g.
- Primordia
- King's Quest I: Quest for the Crown Enhanced Edition
- King's Quest II: Romancing the Stones
- King's Quest III Redux: To Heir is Human
This port provides the runtime only and can be used for running games
created with AGS.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/ags/ && make install clean
- To add the package, run one of these commands:
- pkg install games/ags
- pkg install ags
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: ags
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1733457951
SHA256 (ags_3.6.1.30_source.tar.xz) = 596eed083a7aff5d24b411f7c745e57a7aceabda9eac785f21d91c02ceafb6aa
SIZE (ags_3.6.1.30_source.tar.xz) = 6123992
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- gmake>=4.4.1 : devel/gmake
- pkgconf>=1.3.0_1 : devel/pkgconf
- sdl2-config : devel/sdl20
- Library dependencies:
-
- libogg.so : audio/libogg
- libtheora.so : multimedia/libtheora
- libvorbis.so : audio/libvorbis
- libSDL2.so : devel/sdl20
- libSDL2_sound.so : audio/sdl2_sound
- There are no ports dependent upon this port
Configuration Options:
- No options to configure
- Options name:
- games_ags
- USES:
- compiler:c++11-lang gmake localbase pkgconfig sdl tar:xz
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
3.6.1.30 06 Dec 2024 04:55:25 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.1.30
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.1.30 |
3.6.1.29 30 Sep 2024 15:09:59 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.1.29
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.1.29 |
3.6.1.27 08 Aug 2024 03:38:03 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.1.27
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.1.27 |
3.6.1.26 22 Jul 2024 02:34:58 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.1.26
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.1.26 |
3.6.1.25 17 Jun 2024 08:11:29 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.1.25
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.1.25 |
3.6.1.24 16 May 2024 00:41:58 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.1.24
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.1.24 |
3.6.1.23 24 Apr 2024 05:52:53 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.1.23
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.1.22
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.1.23 |
3.6.0.56 10 Jan 2024 01:21:27 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.0.56
Version 3.6.0.55 was skipped.
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.0.55
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.0.56 |
3.6.0.54 14 Dec 2023 07:47:33 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.0.54
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.0.54
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.0.53 |
3.6.0.52 15 Sep 2023 15:15:36 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.0.52
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.0.52 |
3.6.0.51 08 Aug 2023 18:58:42 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.0.51
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.0.51 |
3.6.0.50 02 Jul 2023 21:25:17 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.0.50
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.0.50 |
3.6.0.49 23 Jun 2023 21:00:44 |
Jason E. Hale (jhale) |
games/ags: Update to 3.6.0.49
Take maintainership.
https://github.com/adventuregamestudio/ags/releases/tag/v3.6.0.49 |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
3.4.4.1 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
3.4.4.1 07 Apr 2021 08:09:01 |
Mathieu Arnold (mat) |
One more small cleanup, forgotten yesterday.
Reported by: lwhsu |
3.4.4.1 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
3.4.4.1 28 Sep 2020 05:05:25 |
tobik |
Reset MAINTAINER |
3.4.4.1 26 Sep 2019 04:20:48 |
tobik |
games/ags: Add USES=xorg |
3.4.4.1 26 Sep 2019 04:17:05 |
tobik |
games/ags: Update to 3.4.4.1
- Pet portclippy while here
Changes: https://github.com/adventuregamestudio/ags/blob/v.3.4.4.1/Changes.txt |
3.4.3.1_1 26 Jul 2019 20:46:57 |
gerald |
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330 |
3.4.3.1 12 Feb 2019 15:10:10 |
tobik |
games/ags: Update to 3.4.3.1
Changes: https://raw.githubusercontent.com/adventuregamestudio/ags/v.3.4.3.1/Changes.txt |
3.4.3.0 05 Feb 2019 15:14:48 |
tobik |
games/ags: Update to 3.4.3.0
Changes: https://raw.githubusercontent.com/adventuregamestudio/ags/v.3.4.3.0/Changes.txt |
3.4.1.15_1 04 Feb 2019 06:45:36 |
tobik |
games/ags: Backport some patches to fix build with Allegro 4.4.3
PR: 235477 |
3.4.1.15 22 Jan 2019 06:14:45 |
tobik |
games/ags: Update to 3.4.1.15
Changes: https://raw.githubusercontent.com/adventuregamestudio/ags/v.3.4.1.15/Changes.txt
PR: 229622 (not reported by Portscout)
MFH: 2019Q1 (bug fixes) |
3.4.1.14_2 12 Dec 2018 01:35:36 |
gerald |
Bump PORTREVISION for ports depending on the canonical version of GCC
defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t
GCC 8.2 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, as a double check, everything INDEX-11 showed depending on lang/gcc7.
PR: 231590 |
3.4.1.14_1 29 Jul 2018 22:18:46 |
gerald |
Bump PORTREVISION for ports depending on the canonical version of GCC
in the ports tree (via Mk/bsd.default-versions.mk and lang/gcc) which
has now moved from GCC 6 to GCC 7 by default.
This includes ports
- featuring USE_GCC=yes or USE_GCC=any,
- featuring USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and those
- with USES=compiler specifying one of openmp, nestedfct, c11, c++0x,
c++11-lib, c++11-lang, c++14-lang, c++17-lang, or gcc-c++11-lib.
PR: 222542 |
3.4.1.14 19 Jul 2018 21:27:40 |
tobik |
games/ags: Update to 3.4.1.14
- Add missing compiler:c++11-lib and try building on powerpc64 again
Changes: https://raw.githubusercontent.com/adventuregamestudio/ags/v.3.4.1.14/Changes.txt |
3.4.1.13 14 May 2018 07:26:39 |
tobik |
games/ags: Update to 3.4.1.13
Changes: https://raw.githubusercontent.com/adventuregamestudio/ags/v.3.4.1.13/Changes.txt |
3.4.1.12 17 Feb 2018 14:24:51 |
tobik |
games/ags: Update to 3.4.1.12
Changes: https://raw.githubusercontent.com/adventuregamestudio/ags/v.3.4.1.12/Changes.txt
MFH: 2018Q1 |
3.4.1.11 25 Dec 2017 14:39:57 |
tobik |
games/ags: Update to 3.4.1.11
Changes: https://github.com/adventuregamestudio/ags/releases/tag/v.3.4.1.11 |
3.4.1.1 03 Aug 2017 15:17:53 |
tobik |
games/ags: Fix build on CURRENT
../Common/debug/assert.h:44:13: fatal error: expected unqualified-id
inline void assert(bool expr) {}
^
/usr/include/assert.h:49:21: note: expanded from macro 'assert'
#define assert(e) ((void)0)
^
Reported by: pkg-fallout |
3.4.1.1 22 May 2017 13:17:39 |
linimon |
Mark some ports failing on power64. In cases where the error message
was a stub, provide a real one.
While here, pet portlint.
Approved by: portmgr (tier-2 blanket)
Reported by: swills |
3.4.1.1 22 Feb 2017 11:34:06 |
tobik |
New port: games/ags
Adventure Game Studio (AGS) is an open source development tool that is
primarily used to create graphic adventure games like e.g.
- Primordia
- King's Quest I: Quest for the Crown Enhanced Edition
- King's Quest II: Romancing the Stones
- King's Quest III Redux: To Heir is Human
This port provides the runtime only and can be used for running games
created with AGS.
WWW: http://www.adventuregamestudio.co.uk/
Approved by: mat (mentor)
Differential Revision: https://reviews.freebsd.org/D9702 |