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non port: games/anki/files/bazel/BUILD.bazel-rslib
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Number of commits found: 2

Fri, 13 Aug 2021
[ 12:28 Kai Knoblich (kai) search for other commits by this committer ]    commit hash:83f30a2775ac114cf71dab7ea64917c618668f42  commit hash:83f30a2775ac114cf71dab7ea64917c618668f42  commit hash:83f30a2775ac114cf71dab7ea64917c618668f42  83f30a2  (Only the first 10 of 23 ports in this commit are shown above. View all ports for this commit)
games/anki: Update to 2.1.46

* Remove DIST_SUBDIR, which once made sense when Anki was still a pure
  Python port.  Anki now needs a lot of Rust crates that are also used
  by other ports.

  Therefore, these crates should be placed in the usual place and not
  in an additional subdirectory to save bandwidth and disk space. [1]

Reported by:	se [1]
MFH:		2021Q3
Mon, 2 Aug 2021
[ 06:16 Kai Knoblich (kai) search for other commits by this committer ]    commit hash:7cb5fb35608f4cc8a97afd2bdb83fa7f797fcadc  commit hash:7cb5fb35608f4cc8a97afd2bdb83fa7f797fcadc  commit hash:7cb5fb35608f4cc8a97afd2bdb83fa7f797fcadc  7cb5fb3  (Only the first 10 of 36 ports in this commit are shown above. View all ports for this commit)
games/anki: Update to 2.1.44

Since the 2.1.36 release the build system has changed significantly
again and devel/bazel is now used by upstream for the entire build
process.

With this change, a lot of bazel rules and also some translation files
needs to be downloaded from various repositories during the buildtime.

In order to still make Anki compatible with the Ports framework, the
following approach is used:

  1. Prefetch all the required files before buildtime.
  2. Create and setup a few local bazel repositories along with a set
     of custom bazel rules and to provide Node, Protobuf and Yarn from
(Only the first 15 lines of the commit message are shown above View all of this commit message)

Number of commits found: 2