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non port: games/anki/files/bazel/repos.bzl
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Number of commits found: 4

Mon, 8 May 2023
[ 11:54 Kai Knoblich (kai) search for other commits by this committer ]    commit hash:5a788a624932f69708a11d4470c157bd216d455d  commit hash:5a788a624932f69708a11d4470c157bd216d455d  commit hash:5a788a624932f69708a11d4470c157bd216d455d  5a788a6  (Only the first 10 of 46 ports in this commit are shown above. View all ports for this commit)
games/anki: Update to 2.1.62

* Since release 2.1.55, upstream has changed the build system to a
  homebrew solution written in Rust, which generates the files for
  ninja(1) and then uses the latter also for building.

  As a result, quite a number of patches, that revolved around the
  Bazel build system, can now be removed and the Makefile can also be
  slimmed down considerably.

  By environment variables recognized by the build system, some
  required binaries (e.g. Python, Node.js, etc.) for the build can be
  directly defined instead downloading the binary tarballs from the
  official repositories, which saving quite a bit of patches at
  the end.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Fri, 16 Sep 2022
[ 03:42 Kai Knoblich (kai) search for other commits by this committer ]    commit hash:09353d0a9c71e245d4460d90af49451261a8d587  commit hash:09353d0a9c71e245d4460d90af49451261a8d587  commit hash:09353d0a9c71e245d4460d90af49451261a8d587  09353d0  (Only the first 10 of 37 ports in this commit are shown above. View all ports for this commit)
games/anki: Update to 2.1.54

* Remove BROKEN for aarch64 as the FreeBSD related sections in the
  Bazel rules should now be architecture independent.

* Build a separate binary version of "esbuild" beforehand as the JS
  counterpart, which is used by the Bazel NodeJS ruleset, has fixed
  version checks that cannot patched out easily.

Changelogs since 2.1.49:

https://github.com/ankitects/anki/releases/tag/2.1.54
https://github.com/ankitects/anki/releases/tag/2.1.53
https://github.com/ankitects/anki/releases/tag/2.1.52
https://github.com/ankitects/anki/releases/tag/2.1.51
https://github.com/ankitects/anki/releases/tag/2.1.50

Reviewed by:	tcberner (earlier revision)
MFH:		No (feature release)
Differential Revision:	https://reviews.freebsd.org/D36461
Fri, 13 Aug 2021
[ 12:28 Kai Knoblich (kai) search for other commits by this committer ]    commit hash:83f30a2775ac114cf71dab7ea64917c618668f42  commit hash:83f30a2775ac114cf71dab7ea64917c618668f42  commit hash:83f30a2775ac114cf71dab7ea64917c618668f42  83f30a2  (Only the first 10 of 23 ports in this commit are shown above. View all ports for this commit)
games/anki: Update to 2.1.46

* Remove DIST_SUBDIR, which once made sense when Anki was still a pure
  Python port.  Anki now needs a lot of Rust crates that are also used
  by other ports.

  Therefore, these crates should be placed in the usual place and not
  in an additional subdirectory to save bandwidth and disk space. [1]

Reported by:	se [1]
MFH:		2021Q3
Mon, 2 Aug 2021
[ 06:16 Kai Knoblich (kai) search for other commits by this committer ]    commit hash:7cb5fb35608f4cc8a97afd2bdb83fa7f797fcadc  commit hash:7cb5fb35608f4cc8a97afd2bdb83fa7f797fcadc  commit hash:7cb5fb35608f4cc8a97afd2bdb83fa7f797fcadc  7cb5fb3  (Only the first 10 of 36 ports in this commit are shown above. View all ports for this commit)
games/anki: Update to 2.1.44

Since the 2.1.36 release the build system has changed significantly
again and devel/bazel is now used by upstream for the entire build
process.

With this change, a lot of bazel rules and also some translation files
needs to be downloaded from various repositories during the buildtime.

In order to still make Anki compatible with the Ports framework, the
following approach is used:

  1. Prefetch all the required files before buildtime.
  2. Create and setup a few local bazel repositories along with a set
     of custom bazel rules and to provide Node, Protobuf and Yarn from
(Only the first 15 lines of the commit message are shown above View all of this commit message)

Number of commits found: 4