non port: games/anki/pkg-plist |
Number of commits found: 38 |
Sunday, 21 Jan 2024
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16:53 Kai Knoblich (kai)
games/anki: Install manpages in ${PREFIX}/share/man
* Also sanitize MANPREFIX which was removed in 5c475f0e7b40.
* Bump PORTREVISION due package change.
0fe14a3 |
Friday, 29 Dec 2023
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13:22 Kai Knoblich (kai)
games/anki: Update to 23.12.1
Changelogs since 23.10.1:
https://github.com/ankitects/anki/releases/tag/23.12.1
https://github.com/ankitects/anki/releases/tag/23.12
4f230fc |
Friday, 3 Nov 2023
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12:54 Kai Knoblich (kai)
games/anki: Update to 23.10
* Upstream changed the version numbering scheme to year.month(.patch).
Changelog:
https://github.com/ankitects/anki/releases/tag/23.10
MFH: No (feature release)
76c3413 |
Monday, 28 Aug 2023
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13:40 Kai Knoblich (kai)
games/anki: Update to 2.1.66
* Update NOT_FOR_ARCH_REASON as the previous one is no longer valid
since f74de16438cc.
Changelog:
https://github.com/ankitects/anki/releases/tag/2.1.66
MFH: 2023Q3
b605443 |
Monday, 8 May 2023
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11:54 Kai Knoblich (kai)
games/anki: Update to 2.1.62
* Since release 2.1.55, upstream has changed the build system to a
homebrew solution written in Rust, which generates the files for
ninja(1) and then uses the latter also for building.
As a result, quite a number of patches, that revolved around the
Bazel build system, can now be removed and the Makefile can also be
slimmed down considerably.
By environment variables recognized by the build system, some
required binaries (e.g. Python, Node.js, etc.) for the build can be
directly defined instead downloading the binary tarballs from the
official repositories, which saving quite a bit of patches at
the end.
In order to be able to build Anki successfully on FreeBSD, a few
more environment variables have been introduced via custom patches.
With this it's possible to use an offline cache for Node.js as well
as a native Python environment instead of a venv.
* Belatedly add devel/py-orjson as a fixed runtime dependency and
although it's still optional in the code, the question is how long
this will be the case.
Thus update NOT_FOR_ARCH_REASON accordingly and keep ONLY_FOR_ARCH
unchanged for now.
Changelogs since 2.1.54:
https://changes.ankiweb.net/changes/2.1.60-69.html
https://changes.ankiweb.net/changes/2.1.50-59.html
MFH: No (feature release)
5a788a6 |
Friday, 16 Sep 2022
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03:42 Kai Knoblich (kai)
games/anki: Update to 2.1.54
* Remove BROKEN for aarch64 as the FreeBSD related sections in the
Bazel rules should now be architecture independent.
* Build a separate binary version of "esbuild" beforehand as the JS
counterpart, which is used by the Bazel NodeJS ruleset, has fixed
version checks that cannot patched out easily.
Changelogs since 2.1.49:
https://github.com/ankitects/anki/releases/tag/2.1.54
https://github.com/ankitects/anki/releases/tag/2.1.53
https://github.com/ankitects/anki/releases/tag/2.1.52
https://github.com/ankitects/anki/releases/tag/2.1.51
https://github.com/ankitects/anki/releases/tag/2.1.50
Reviewed by: tcberner (earlier revision)
MFH: No (feature release)
Differential Revision: https://reviews.freebsd.org/D36461
09353d0 |
Friday, 13 Aug 2021
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12:28 Kai Knoblich (kai)
games/anki: Update to 2.1.46
* Remove DIST_SUBDIR, which once made sense when Anki was still a pure
Python port. Anki now needs a lot of Rust crates that are also used
by other ports.
Therefore, these crates should be placed in the usual place and not
in an additional subdirectory to save bandwidth and disk space. [1]
Reported by: se [1]
MFH: 2021Q3
83f30a2 |
Monday, 2 Aug 2021
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06:16 Kai Knoblich (kai)
games/anki: Update to 2.1.44
Since the 2.1.36 release the build system has changed significantly
again and devel/bazel is now used by upstream for the entire build
process.
With this change, a lot of bazel rules and also some translation files
needs to be downloaded from various repositories during the buildtime.
In order to still make Anki compatible with the Ports framework, the
following approach is used:
1. Prefetch all the required files before buildtime.
2. Create and setup a few local bazel repositories along with a set
of custom bazel rules and to provide Node, Protobuf and Yarn from
the Ports tree.
3. Compile the Rust library and place the output files to the
respective local bazel repository for further processing.
4. Build the rest via devel/bazel
From a technical point of view, Anki should also be able to be built on
other 64-bit architectures (but requires further patching of a few bazel
rules), as soon as devel/bazel can also be built for those platforms.
The option NLS is gone because the translations are now compiled
directly into the Rust library and they only generate a small overhead.
Changelog since 2.1.35 (too many changes/fixes to list them separately):
https://changes.ankiweb.net/
Reviewed by: tcberner
MFH: 2021Q3
Differential Revision: https://reviews.freebsd.org/D31358
7cb5fb3 |
Saturday, 20 Mar 2021
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08:39 kai
games/anki: Fix packaging with Python 3.8
* Add a workaround to make the transition from Python 3.7 to Python 3.8
possible because the name of the .so file is slightly different between
the two releases.
* Also add CARGO_INSTALL to avoid warnings about ignored duplicate scripts
for the target "do-install".
PR: 253815
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Tuesday, 10 Nov 2020
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13:01 kai
games/anki: Update to 2.1.35
Since the 2.1.17 release the build system has been significantly revised and
contains many changes (e.g. a Rust library with Python bindings) that had to
be adapted to the Ports framework.
Kudos to David Schlachter for the additional testing and feedback!
Changelog since 2.1.16 (too many changes to list them separately):
https://changes.ankiweb.net/
PR: 247666
Reported by: David Schlachter
Reviewed by: tcberner (earlier revision)
Differential Revision: https://reviews.freebsd.org/D26961
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Wednesday, 19 Feb 2020
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08:20 kai
games/anki: Update to 2.1.16
* Backport two patches from upstream that fix the argument handling with
multimedia/mpv since r520597.
* Also slightly change the MASTER_SITES as upstream distribute tarballs for
newer versions only via GitHub.
Although there are already some newer releases available use the 2.1.16
release for a while. It's mainly because the build process has changed a
lot since the 2.1.17 release and still needs to be investigated a little
more closely.
Changelog:
https://apps.ankiweb.net/docs/changes.html#changes-in-2.1.16
MFH: 2020Q1 (blanket: bug and regression fixes)
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Thursday, 25 Apr 2019
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14:41 antoine
Clean up plist
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Wednesday, 13 Mar 2019
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17:08 kai
games/anki: Update to 2.1.11, undeprecate and set to BROKEN
Undeprecate and save the port from the big Qt4 wipeout by switching from Qt4
to Qt5.
Also set games/anki temporarily as BROKEN because www/py-qt5-webengine is
still in a defunct state. This will change when www/qt5-webengine gets
updated to a more recent version soon (hopefully to the end of Q1).
At last but not least: Add options to switch between multimedia/mpv (new
default by upstream) and multimedia/mplayer (previous default) or choose both
of them.
Changelog:
Notable changes since 2.0.52:
- Anki 2.1.x uses the same scheduling, syncing and file format as Anki 2.0.x,
so one can upgrade and downgrade at will.
- Switched from Python 2.7 to Python 3.6+ and from Qt 4 to Qt 5
- Add-ons will need to be updated to work with 2.1.
- Built in MathJax support
- A "restore backup" option in the profiles screen
- SVG rendering support for LaTeX
- Improved add-on configuration, management and updating
- Night mode for reviewing
- Improved pasting, with less unnecessary formatting included, and better
handling of media links.
https://apps.ankiweb.net/docs/changes.html
PR: 233192
Approved by: miwi (mentor)
Differential Revision: https://reviews.freebsd.org/D19564
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Tuesday, 23 Aug 2016
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15:08 amdmi3
- Update to 2.0.36
- While here, fix LICENSE and unhardcode PREFIX
PR: 211972
Submitted by: yuri@rawbw.com
Approved by: trebbu@googlemail.com (maintainer)
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Saturday, 5 Sep 2015
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22:48 jbeich
games/anki: update to 2.0.32
PR: 202908
Submitted by: Bert Burgemeister <trebbu@googlemail.com> (maintainer)
ChangeLog:
- Fixed a syncing bug that could lead to lost reviews and sanity
check errors when deleting a filtered deck before syncing.
- Make default note type titles consistent (thanks to Soren).
- Load saved searches in alphabetical order (thanks to Houssam).
- Fix some fields not being renamed in template when renaming
field (thanks to Dave).
- Fixed an error message that could occur in add-ons (thanks to Thomas) .
- Add a few more media types in the file selector (thanks to Jonathan).
- Report an error if an add-on download is corrupt.
- Fix sync error being shown twice.
- Updated translations, thanks to the translators.
|
Monday, 24 Nov 2014
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23:56 amdmi3
- Update to 2.0.31
PR: 194943
Submitted by: trebbu@googlemail.com
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Thursday, 9 Oct 2014
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14:00 amdmi3
- Drop @dirrm* from plist
- Convert to USES=python
- Add LICENSE_FILE
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Monday, 28 Jul 2014
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22:00 nemysis
- Update to 2.0.28
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Sunday, 27 Apr 2014
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12:05 nemysis
- Update to 2.0.26
- Transfer maintainership to games@ team
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Saturday, 12 Apr 2014
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17:39 nemysis
- Update to 2.0.24
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Thursday, 12 Dec 2013
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21:10 nemysis
- Bump PORTREVISION
- Use patches instead of REINPLACE_CMD, for upstream
- Cleanup Makefile, add patches, use Port Makefile
- Change pkg-plist, adjust NLS
Approved by: pawel / wg (mentors, implicit)
|
11:44 nemysis
- Update to 2.0.19
- Fix NLS, add Option
- Break lines around 80 characters
Reviewed by: Horia Racoviceanu <horia@racoviceanu.com>
Approved by: pawel / wg (mentors, implicit)
|
Tuesday, 19 Nov 2013
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17:09 nemysis
- Update to 2.0.18
Approved by: pawel / wg (mentors, implicit)
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Tuesday, 22 Oct 2013
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13:53 amdmi3
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)
Approved by: portmgr (bdrewery)
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Tuesday, 15 Oct 2013
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21:15 nemysis
- Update to 2.0.13
- Change maintainer email to @FreeBSD.org
- Add dependencies for audio/lame and multimedia/mplayer
- Support STAGEDIR
Approved by: wg/pawel (mentors)
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Thursday, 25 Jul 2013
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14:05 pawel
Update to version 2.0.12
PR: ports/180812
Submitted by: nemysis <nemysis@gmx.ch> (maintainer)
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Saturday, 13 Jul 2013
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16:09 wg
games/anki: update to 2.0.11
- Update to 2.0.11
- USES desktop-file-utils and shared-mime-info
PR: ports/179106
Submitted by: nemysis <nemysis gmx.ch> (maintainer)
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Thursday, 24 Jan 2013
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10:09 zeising
Update to 2.0.6
Simplify makefile, add python to category and numeros other improvments.
Pass maintainership to submitter.
PR: ports/175366
Submitted by: nemysis <nemysis@gmx.ch>
Approved by: kwm, miwi (mentors, implicit)
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Wednesday, 16 Jan 2013
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07:44 araujo
- Update to 2.0.4.
- Trim header.
PR: ports/172506
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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Wednesday, 20 Jul 2011
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20:09 shaun
Update to 1.2.8.
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Saturday, 25 Sep 2010
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19:24 makc
Update to 1.0.1
PR: ports/150788
Submitted by: Denis Shaposhnikov <dsh at bamus.cz>
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Tuesday, 28 Jul 2009
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07:00 miwi
- Update to 0.9.9.8.5
PR: 137007
Submitted by: Ports Fury
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Friday, 26 Jun 2009
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14:53 miwi
- Update to 0.9.9.8.3
PR: 136045
Submitted by: Ports Fury
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Thursday, 18 Jun 2009
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12:24 miwi
- Update to 0.9.9.8.1
PR: 135639
Submitted by: Ports Fury
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Friday, 1 May 2009
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22:21 miwi
- Update games/anki to version 0.9.9.7.1
- Change games/py-anki to slave port of games/anki
PR: 133314
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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Thursday, 5 Feb 2009
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15:46 amdmi3
- Update to 0.9.9.5
PR: 130619
Submitted by: Wen Heping <wenheping at gmail dot com>
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Monday, 7 Apr 2008
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20:19 sat
- Update to 0.9.5.7
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Tuesday, 12 Feb 2008
|
17:38 sat
Add ports games/anki and games/py-anki:
Anki is a program designed to help you remember facts (such as words and
phrases in a foreign language) as easily, quickly and efficiently as possible.
To do this, it tracks how well you remember each fact, and uses that
information to optimally schedule review times. With a minimal amount of
effort, you can greatly increase the amount of material you remember, making
study more productive, and more fun.
While Anki can be used for studying anything, it also ships with special
features designed to make studying Japanese and English easier: integrated
dictionary lookups, missing kanji reports, and more. Sample decks are also
provided for Russian.
py-anki is a library based on a theory called spaced repetition. In
simple terms, it means that each time you review some material, you
should wait longer than last time before reviewing it again.
WWW: http://ichi2.net/anki/
Author: Damien Elmes <anki@ichi2.net>
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Number of commits found: 38 |