non port: games/asteroid/distinfo |
Number of commits found: 5 |
Wednesday, 1 Jun 2016
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16:01 nemysis
* Update for gtk3 (and gtk2)
* Fix gtk3 incompatibilities
* Fix GTK check in code
* Update to gtk3
* Add libm to link command
* Remove CRs from source
- Take maintainership
- Recreate tarball, new 64869df commit
- Change USE_GNOME=gtk2 to USE_GNOME=gtk30
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Wednesday, 6 May 2015
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16:04 mat
Update ports in the games category to not use GH_COMMIT.
With minor cleanups to make things simpler.
With hat: portmgr
Sponsored by: Absolight
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Monday, 21 Oct 2013
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20:13 nemysis
- Change maintainer email to @FreeBSD.org
- Recreate tarball, new GH_COMMIT
- Remove dependency for desktopfileutils
- Support STAGEDIR
- Update WWW
- Change pkg-plist
Approved by: pawel / wg (mentors, implicit)
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Tuesday, 19 Feb 2013
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14:27 miwi
- Update to 1.2.1
- Switch to github
PR: 176258
Submitted by: maintainer
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Sunday, 10 Feb 2013
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07:49 miwi
Asteroid (just one!) is a modern version of the arcade classic Asteroids,
using OpenGL, GLUT, and optionally GTK and SDL_mixer. It features a variety
of powerups, taunting aliens, 3D textured asteroids, face-melting sound effects,
and infinite playability.
Controls
--------
Use the left and right arrows to turn the ship, x to accelerate, and z to
shoot. Pressing p will pause the game, f toggles fullscreen mode, and m mutes
and unmutes the audio. There's also a right-click menu if you forget anything.
Gameplay
--------
I'm not going to explain how to play Asteroids. I will mention that the
wireframe octahedra that sometimes drift across the screen are powerups. To
collect the powerups, run over them; or you can shoot them for bonus points
(if you don't want the benefit of the powerup). You'll have to play the game
to figure out the different powerup types.
WWW: http://chaoslizard.sourceforge.net/asteroid/
PR: ports/171431
Submitted by: nemysis@gmx.ch
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Number of commits found: 5 |