(Only the first 10 of 229 ports in this commit are shown above. )
- Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files
(Only the first 10 of 12 ports in this commit are shown above. )
Single-player and multi-player first-person shooter, built as a
total conversion of Cube Engine 2, which lends itself toward a
balanced gameplay, completely at the control of map makers, while
maintaining a general theme of tactics and low gravity.
WWW: http://www.bloodfrontier.com/