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non port: games/bomberclone/pkg-plist

Number of commits found: 17

Thursday, 15 Jan 2015
13:40 amdmi3 search for other commits by this committer
- Drop @dirrm* from and add empty directories to plists

Approved by:	portmgr blanket
Original commitRevision:377091 
Sunday, 19 Jan 2014
02:20 nemysis search for other commits by this committer
- Bump PORTREVISION
- Simplify master site
- Add licenses (GPLv2)
- USES gmake instead of USE_GMAKE
- Support STAGEDIR
- Change DOCS and add DOCS Option
- Add Desktop entry file
- Mute FIND command
- Use REINPLACE_CMD instead of simple patches
- Add REINPLACE_CMD, install conditional DOCS
- Recreate patches with make makepatch
- Recreate pkg-plist with make makeplist, remove DOCS

PR:		ports/172482
Submitted by:	nemysis (self)
Approved by:	maintainer timeout (14 months)
Original commitRevision:340228 
Sunday, 17 Mar 2013
14:04 danfe search for other commits by this committer
In categories starting with [efg], remove empty lines from pkg-plist (except
for `graphics/kipi-plugins').
Original commitRevision:314438 
Friday, 4 Jan 2008
00:05 edwin search for other commits by this committer
[PATCH] games/bomberclone: update to 0.11.8

PR:             ports/119321
Submitted by:   "Beat Gaetzi" <beat@chruetertee.ch>
Original commit
Tuesday, 15 Aug 2006
22:05 edwin search for other commits by this committer
Update to 0.11.7
Original commit
Wednesday, 13 Apr 2005
23:03 edwin search for other commits by this committer
Upgrade to version 0.11.6.2
Original commit
Tuesday, 14 Dec 2004
23:10 edwin search for other commits by this committer
Add music files.
Bump portrevision
Original commit
00:05 edwin search for other commits by this committer
Upgrade to version 0.11.4
Original commit
Wednesday, 16 Jun 2004
02:26 edwin search for other commits by this committer
Update to bomberclone version 0.11.3

Major Changes visible for the user/player:
 - second local player:
     You can now play with a two players on one computer. This works in
     networks games (host and client side) as well as in single games.

 - in game menu:
     If you press during a game ESC you'll get a menu with some buttons,
     pressing ESC again takes you back into the game.

 - passwort protection for games:
     I think that says everything, you can protect your games with a
     passwort.

 - Kicking Players from the game:
     You can kick players from the game. (only the host can)

 - Own Keymap:
     The player can redefine the keyboard settings, for both local players.

Major Changed inside the game:
 - menu handling:
     it is possible to create one menu out of another one. I don't need
     anymore to delete and create every menu again. It alowes me to greate
     the "In-Game Menu".
Original commit
Sunday, 8 Feb 2004
09:42 edwin search for other commits by this committer
Update to 0.11.2
Original commit
Sunday, 1 Feb 2004
23:05 edwin search for other commits by this committer
Upgrade to 0.11.1
Original commit
Wednesday, 7 Jan 2004
03:12 edwin search for other commits by this committer
Update to version 0.11.0

Version 0.11.0
==============
2004-01-06

- Added Programm options to the game. For more information
  run BomberClone with -help.

- Compiler Flag added for disabling debuging. Compiler
  Flags -ggdb and -O0 won'T be set no more.
     ./configure --disable-debug

- Added smal help screen in the multiplayer selection
  screen.

- Fixed: If the player is move on a field where is
  currently an explosion then will the player die.

- wrote new OpenGameCache Server for this game and
  other games. This server is working almost the same
  way as BCMServ did. Except that there is no
  Broadcasted chat for now (but i will enable this
  soon again).

  OGC Link:
   http://bomberclone.sourceforge.net/OpenGameCache/

- Menuhandling complete rewritten and changed.
  GUI created for menus: lists, buttons, check boxes
  labels and other things created.
  -new menugraphics made by DJ Mirage.
  -mapmenu written by Patty
  -the bad response form the game to users action
   should be fixed.

- FullScreen switching from within the game
  by pressing (F8 Works for some Reason only
  in Linux)

- Changed part of the Networkhandling to detect who
  is the Game Server.

- AI Players can join network games.

- Changed all positions and framenumbers to float.
  Together with this i can drop the hard 20ms
  gameloop limitation. So the game will be able to
  run on slower systems and compare the loss of
  frames.

- some more music tracks added to the game.
  DJ Mirage made a page where people could
  upload some songs.

- BomberClone music file "cinderella_clown.mod"
  thanks to Psycho (http://www.moods.2xs.de/)

Submitted by:   edwin@mavetju.org
Original commit
Saturday, 4 Oct 2003
06:45 edwin search for other commits by this committer
Update to 0.10.1
Original commit
Tuesday, 29 Jul 2003
01:44 edwin search for other commits by this committer
Upgrade to version 0.10.0
Original commit
Friday, 13 Jun 2003
00:18 edwin search for other commits by this committer
Update to version 0.9.9

        I just released the new version of BomberClone. Some of the
        changes are:

        - sound support
        - dead scene if someone died
        - new type of powerup to collect called specials
        - AI players for the single mode
        - firewall option
        - alot fixes
Original commit
Monday, 12 May 2003
09:06 edwin search for other commits by this committer
Update to version 0.9.8
Original commit
Thursday, 8 May 2003
23:11 edwin search for other commits by this committer
New port: games/bomberclone

        This game is a clone of the game Atomic Bomber Man.
        Supports single user and network multiplayer mode.
Original commit

Number of commits found: 17