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Why was the website so slow for so long?

The cause of the slowdown was a change to the ZFS dataset. In conjunction with the database server, very little caching was being done. This combination resulted in increased disk I/O as the system churned through the database. Details in the blog post which outlines the various things which changed. Many graphs.

non port: games/bsdtris/files/mktetristarball

Number of commits found XX: 2

Thu, 4 Sep 2003
[ 01:15 edwin ] Original commit 
1.2 games/bsdtris/Makefile
1.2 games/bsdtris/distinfo
1.1 games/bsdtris/files/mkbsdtristarball
1.2 games/bsdtris/files/mktetristarball
Update games/bsdtris port

        This update consists mainly of removing strdup/sprintf/strcpy
        and license change.
        Commiter, please grab the tarball here:
        Please put it up somewhere stable. Don't fix the MASTERSITE
        to point to this address. The last commiter to handle this
        was edwin, and it's his address that's listed in the Makefile.

        Tarball name changed from tetris- to bsdtris, and changes
        to the tarball making script included.

        There were reports about failure to run in several environments.
        I could not reproduce those, but I intend to see if they
        are magically fixed by this update.

PR:             ports/56272
Submitted by: <>
Wed, 2 Apr 2003
[ 13:02 edwin ] Original commit 
1.531 games/Makefile
1.1 games/bsdtris/Makefile
1.1 games/bsdtris/distinfo
1.1 games/bsdtris/files/mktetristarball
1.1 games/bsdtris/files/patch-Makefile
1.1 games/bsdtris/files/patch-pathnames.h
1.1 games/bsdtris/pkg-descr
1.1 games/bsdtris/pkg-plist
games/tetris -> games/bsdtris

PR:             ports/50535

Number of commits found XX: 2

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