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non port: games/bzflag/files/config-sys

Number of commits found: 10

Wednesday, 2 Jul 2003
07:36 daichi search for other commits by this committer
update games/bzflag: 1.7g.0 --> 1.7g.2

PR:             53767
Submitted by:   KATO Tsuguru <tkato@prontomail.com>
Original commit
Thursday, 18 Jul 2002
04:57 nsayer search for other commits by this committer
Update to 1.7e6
Original commit
Saturday, 21 Apr 2001
07:28 nsayer search for other commits by this committer
Update to 1.7e2. Add USB Joystick support.    
Original commit
Wednesday, 28 Mar 2001
19:13 nsayer search for other commits by this committer
Revert last change. I now understand where the PORT prefixed variables   come
from. Pass the pointy hat. But I cleaned out RELENG_3 support in   the patch
before, so finish the job in Makefile.    
Original commit
18:55 nsayer search for other commits by this committer
Respect CFLAGS, CXXFLAGS and PREFIX    
Original commit
18:21 nsayer search for other commits by this committer
More patch housecleaning. patch-aa replaces the separate patches. It is   a
version from the author that will be merged in a future version.   Putting it in
a single file like this will make it easy to get rid of   in the next release.  
 
Original commit
Tuesday, 27 Mar 2001
23:09 nsayer search for other commits by this committer
1. Properly disable the half rate audio hack.    
Original commit
Friday, 18 Aug 2000
16:04 nbm search for other commits by this committer
Get bzflag to compile on 3.x.  (sys/soundcard.h to machine/soundcard.h,  
socklen_t to int for 3.x, and no -fno-exceptions for 3.x g++)    
Original commit
Saturday, 12 Aug 2000
02:10 nbm search for other commits by this committer
Make bzflag depend on X and Mesa, and don't hardcode /usr/local for data  
directory.    
Original commit
01:28 nbm search for other commits by this committer
Add bzflag, a multiplayer 3D tank battle game.    
Original commit

Number of commits found: 10