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non port: games/cosmosmash/pkg-plist

Number of commits found: 7

Saturday, 9 Mar 2024
08:31 Nuno Teixeira (eduardo) search for other commits by this committer
games/cosmosmash: Move man pages to share/man

Approved by:	portmgr (blanket)
commit hash: ba9e83883c1338371b4af8a55f4300602ce3bd46 commit hash: ba9e83883c1338371b4af8a55f4300602ce3bd46 commit hash: ba9e83883c1338371b4af8a55f4300602ce3bd46 commit hash: ba9e83883c1338371b4af8a55f4300602ce3bd46 ba9e838
Friday, 15 Nov 2019
11:00 martymac search for other commits by this committer
Update devel/flatzebra and dependent ports

Also:
- take maintainership for it
- clean up / re-order a few things
Original commitRevision:517647 
Monday, 13 Oct 2014
07:12 martymac search for other commits by this committer
Remove @dirrm/@dirrmty from my ports
Original commitRevision:370757 
Thursday, 21 Nov 2013
13:36 martymac search for other commits by this committer
- Enable staging
- Use new LIB_DEPENDS format
- Update USES
- Always stage documentation
Original commitRevision:334490 
Tuesday, 22 Oct 2013
13:53 amdmi3 search for other commits by this committer
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)

Approved by:	portmgr (bdrewery)
Original commitRevision:331269 
Wednesday, 17 Apr 2013
13:02 martymac search for other commits by this committer
Update devel/flatzebra and dependent ports :

devel/flatzebra [1]:
- Update to 0.1.6
- Use new Makefile header format
- Replace USE_GNOME by proper USE_PKGCONFIG
- Switch to OptionsNG

games/afternoonstalker:
- Update to 1.1.5
- Use new Makefile header format

games/burgerspace:
- Update to 1.9.2
- Use new Makefile header format

games/cosmosmash:
- Update to 1.4.6
- Use new Makefile header format

PR:	ports/177730 [1]
Approved by:	edwin (maintainer) [1]
Feature safe:	yes
Original commitRevision:315963 
Wednesday, 7 May 2008
08:38 itetcu search for other commits by this committer
Cosmosmash is a game where you control a base that must destroy
rocks before they hit the ground, or you lose points. You must
also prevent "spinners" from touching the ground, or your base
will explode. This game is a clone of the 1981 Astrosmash(TM)
video game by Mattel Electronics(TM).

WWW: http://sarrazip.com/dev/cosmosmash.html

PR:             ports/122692
Submitted by:   Ganael Laplanche <ganael.laplanche at martymac.com>
Original commit

Number of commits found: 7