non port: games/crispy-doom/Makefile |
SVNWeb
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Number of commits found: 16 |
Tue, 25 Apr 2023
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[ 15:17 Christian Weisgerber (naddy) ] feb1fa3 (Only the first 10 of 1613 ports in this commit are shown above. )
audio/opus: bump consumers after update to 1.4
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Sat, 15 Apr 2023
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[ 15:34 Danilo Egea Gondolfo (danilo) ] 6b826a0
games/crispy-doom: Update to 6.0
- Add audio/fluidsynth to LIB_DEPENDS
- Use install-strip as INSTALL_TARGET
- Define USES earlier to make the linter happy
- Drop obsolete patches
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Sat, 22 Oct 2022
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[ 12:55 Danilo Egea Gondolfo (danilo) ] b8cda5a
games/crispy-doom: Update to 5.12.0
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Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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Sun, 22 Aug 2021
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[ 17:56 Danilo Egea Gondolfo (danilo) ] 3e4e31e
games/crispy-doom: Update to 5.10.3
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Fri, 23 Apr 2021
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[ 20:56 Antoine Brodin (antoine) ] 56d3caa (Only the first 10 of 26 ports in this commit are shown above. )
Cleanup LIB_DEPENDS
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Tue, 20 Apr 2021
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[ 09:34 Danilo Egea Gondolfo (danilo) ] 2b66b40
games/crispy-doom: Update to 5.10.1
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Wed, 7 Apr 2021
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[ 08:09 Mathieu Arnold (mat) ] cf118cc (Only the first 10 of 8873 ports in this commit are shown above. )
One more small cleanup, forgotten yesterday.
Reported by: lwhsu
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Thu, 14 Jan 2021
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[ 08:40 danilo ]
games/crispy-doom: Update to 5.10.0
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Tue, 27 Oct 2020
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[ 19:20 danilo ]
games/crispy-doom: Update to 5.9.2
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Wed, 21 Oct 2020
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[ 10:44 pkubaj ]
games/crispy-doom: fix build on GCC architectures
Use C99:
am_map.c:628: error: 'for' loop initial declaration used outside C99 mode
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Wed, 9 Sep 2020
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[ 22:06 danilo ]
Update games/crispy-doom to 5.9.1
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Thu, 27 Aug 2020
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[ 19:35 danilo ]
- Update to 5.9.0
- Add CONFLICTS_INSTALL once it installs some files in common with
games/chocolate-doom
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Wed, 20 May 2020
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[ 15:49 mat ] (Only the first 10 of 13 ports in this commit are shown above. )
Regular USE_GITHUB cleanup.
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Sat, 2 May 2020
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[ 16:15 danilo ]
New port: games/crispy-doom
Crispy Doom is a friendly fork of Chocolate Doom that provides a higher
display resolution, removes the static limits of the Doom engine and offers
further optional visual, tactical and physical enhancements while remaining
entirely config file, savegame, netplay and demo compatible with the original.
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Number of commits found: 16 |