non port: games/dcross/Makefile |
Number of commits found: 9 |
Friday, 3 Mar 2017
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16:00 mat
Mark the remaining ports depending on Google Code as DEPRECATED, with an
EXPIRATION_DATE at the end of April 2017.
In the past six months, about a third of the ports marked BROKEN because
they were hosted on Google Code have been fixed. The remaining must not
be of use to anyone.
With hat: portmgr
Sponsored by: Absolight
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Wednesday, 14 Sep 2016
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15:59 mat
GOOGLE_CODE has gone away.
- If a port has another upstream, remove GOOGLE_CODE
- If a port only has GOOGLE_CODE mark it BROKEN
Some ports have a local mirror configured but for security reasons, it
is not considered upstream.
Sponsored by: Absolight
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Friday, 31 Oct 2014
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16:11 amdmi3
- Release ports maintained by games@
games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.
Suggested by: marino
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Sunday, 12 Oct 2014
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14:00 amdmi3
- Convert to USES=python
- Drop @dirrm* from plist
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Wednesday, 10 Sep 2014
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20:50 gerald
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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Sunday, 18 May 2014
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21:04 nemysis
games/dcross
- Transfer maintainership to games@ team
games/openbubbles
- Mastersite disappeared, mirror on my SF site
- Transfer maintainership to games@ team
- Use tar:bzip2 instead of USE_BZIP2=yes
- Don't silence warnings
- Change WWW to WayBack
games/pythonsudoku
- Transfer maintainership to games@ team
games/robocalypto
- Transfer maintainership to games@ team
games/sudoku-sensei
- Transfer maintainership to games@ team
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Monday, 10 Mar 2014
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20:55 gerald
Update the default version of GCC used in the Ports Collection from
GCC 4.6.4 to GCC 4.7.3. This entails updating the lang/gcc port as
well as changing the default in Mk/bsd.default-versions.mk.
Part II, Bump PORTREVISIONs.
PR: 182136
Supported by: Christoph Moench-Tegeder <cmt@burggraben.net> (fixing many ports)
Tested by: bdrewery (two -exp runs)
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14:49 bapt
Convert g* to USES=zip
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Tuesday, 17 Dec 2013
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13:01 nemysis
Unlike your common unilateral falling block games, 'Double Cross' implements
a bidirectional paradigm expanding the genre in both dimension and difficulty.
Blocks fall from the top and fly in from the side settling in a joined
"play area". Deletions occur when rows of ten blocks are completed.
A horizontal row of 10 will cause the blocks to fall down, and a vertical row
of 10 will cause the blocks to "fall" to the right.
If a vertical row is completed during a vertical drop or a horizontal row is
completed during a horizontal drop the corresponding deletion will not occur
until the next turn. This can and will lead to non-intuitive results.
Focus on the vertical alone and you will die from horizontal negligence and
vice versa.
WWW: https://code.google.com/p/double-cross/
PR: ports/171603
Submitted by: nemysis (self)
Approved by: pawel (mentor)
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Number of commits found: 9 |