non port: games/devilutionX/Makefile |
SVNWeb
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Number of commits found: 30 |
Tue, 25 Apr 2023
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[ 15:17 Christian Weisgerber (naddy) ] feb1fa3 (Only the first 10 of 1613 ports in this commit are shown above. )
audio/opus: bump consumers after update to 1.4
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Mon, 19 Dec 2022
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[ 09:31 Thierry Thomas (thierry) ] 2af489c (Only the first 10 of 54 ports in this commit are shown above. )
*/*: chase the upgrade of devel/libfmt to 9.1.0
PR: 268081
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Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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[ 17:22 Dmitry Marakasov (amdmi3) ] 1aecf2d
games/devilutionX: fix build with SDL2 2.24.0
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Thu, 4 Aug 2022
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[ 21:00 Dmitry Marakasov (amdmi3) ] 853aeca
games/devilutionX: update 1.4.0 → 1.4.1
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Tue, 7 Jun 2022
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[ 01:33 Dmitry Marakasov (amdmi3) ] 8eb95df
games/devilutionX: fix fetch
The port mistakenly used 1.4 branch instead of 1.4.0 tag, so the
fetch was broken as soon as the branch was updated. Point it back
to the commit it was built and tested on. It's several commits after
1.4.0 in fact.
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Thu, 19 May 2022
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[ 17:36 Dmitry Marakasov (amdmi3) ] 903d341
games/devilutionX: take maintainership
As proposed by maintainer.
While here, update pkg-message with instructions on copying files
for Diablo: Hellfire expansion.
PR: 264064
Approved by: maintainer
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Wed, 18 May 2022
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[ 18:54 Dmitry Marakasov (amdmi3) ] 9734140
games/devilutionX: update to 1.4
- Update to 1.4
- Drop dependency on font, no longer needed
- Drop unnecessary .desktop file patches (also upstream PR exists)
- Install from the port (instead of patching CMakeLists.txt), to be
more explicit and flexible
- Convert to pkg-plist as there are more files now
- The new version tries to fetch dependencies from the net, for some
depenencies this is unconditional. Fetch these properly with
GH_TUPLE and place in a directory where CMake expectes them.
- Upstream code expects patch component in the version, so add an extra
.0 to VERSION_NUM. This should not break on (future) X.Y.Z versions
as the component will move to micropatch position and will be ignored
- BINARY_RELEASE option is gone (Only the first 15 lines of the commit message are shown above )
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Sat, 3 Jul 2021
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[ 10:11 Nuno Teixeira (eduardo) ] dcc3c14
games/devilutionX: chase the upgrade of x11-fonts/charis
- correct PORTVERSION when PORTREVISION should be used
- adjust CXXFLAGS -DTTF_FONT_NAME to match charis font name
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Fri, 2 Jul 2021
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[ 14:15 Thierry Thomas (thierry) ] ccb30d4
games/devilutionX: chase the upgrade of x11-fonts/charis
PR: 256932
Reported by: eduardo@ (devilutionX’s maintainer)
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Tue, 27 Apr 2021
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[ 06:16 Nuno Teixeira (eduardo) ] 0db1a6b
games/devilutionX: update to 1.2.1
ChangeLog: https://github.com/diasurgical/devilutionX/releases/tag/1.2.1
Approved by: dbaio, garga (mentors)
Differential Revision: https://reviews.freebsd.org/D29965
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Sat, 24 Apr 2021
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[ 14:09 Nuno Teixeira (eduardo) ] f12a832
games/devilutionX: update to 1.2.0
While here:
- set version correctly with -DVERSION_NUM=${PORTVERSION} (cmake)
- pet portclippy by using "_" prefix in local variable "MY_DEPENDS"
Changes:
https://github.com/diasurgical/devilutionX/releases/tag/1.2.0
Approved by: dbaio (mentor)
Differential Revision: https://reviews.freebsd.org/D29638
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Wed, 7 Apr 2021
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[ 08:09 Mathieu Arnold (mat) ] cf118cc (Only the first 10 of 8873 ports in this commit are shown above. )
One more small cleanup, forgotten yesterday.
Reported by: lwhsu
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Wed, 10 Feb 2021
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[ 11:07 dbaio ]
Partial revert r564845 on games/devilutionX
Reported by: mat
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[ 07:42 eduardo ] (Only the first 10 of 28 ports in this commit are shown above. )
Submitted by: Nuno Teixeira <eduardo@FreeBSD.org> (maintainer)
Approved by: dbaio, garga (mentors)
Differential Revision: https://reviews.freebsd.org/D28534
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Sat, 16 Jan 2021
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[ 17:00 rhurlin ]
games/devilutionX: fix empty credits window
Fix empty "Show Credits" window by changing TTF_FONT_PATH
to TTF_FONT_DIR/TTF_FONT_NAME, introduced in v1.1.0 [1].
[1]
https://github.com/diasurgical/devilutionX/commit/791aa60cab453899dfaa7456cde1e8c23fcbee79
PR: 252601
Submitted by: Nuno Teixeira <ed.arrakis@gmail.com> (maintainer)
Approved by: arrowd, tcberner (mentors, implicit)
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Tue, 15 Dec 2020
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[ 12:44 makc ]
games/devilutionX:
- Remove patch which is already included upstream
- Use debug mode instead of nightly_build for WITH_DEBUG
PR: 251671
Submitted by: Nuno Teixeira (maintainer)
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Mon, 30 Nov 2020
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[ 17:31 fernape ]
games/devilutionX: change MAINTAINER
ed.arrakis@gmail.com takes maintainership
PR: 251397
Submitted by: ed.arrakis@gmail.com
Approved by: benny.goemans@gmail.com (maintainer)
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Thu, 22 Oct 2020
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[ 06:01 lwhsu ]
games/devilutionX: Update to 1.1.0
PR: 250365
Submitted by: Nuno Teixeira <ed.arrakis@gmail.com>
Approved by: malavon <benny.goemans@gmail.com> (maintainer)
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Tue, 24 Mar 2020
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[ 17:48 fernape ]
games/devilutionX: Update to 1.0.1
ChangeLog: https://github.com/diasurgical/devilutionX/releases/tag/1.0.1
PR: 244722
Submitted by: benny.goemans@gmail.com (maintainer)
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Tue, 18 Feb 2020
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[ 21:07 tobik ]
games/devilutionX: Unbreak after r525796
===> Checking for items in STAGEDIR missing from pkg-plist
Error: Orphaned: /applications/devilutionx.desktop
Error: Orphaned: /icons/hicolor/16x16/apps/devilutionx.png
Error: Orphaned: /icons/hicolor/32x32/apps/devilutionx.png
Error: Orphaned: /icons/hicolor/48x48/apps/devilutionx.png
http://package21.nyi.freebsd.org/data/113amd64-default-qat/526187/logs/devilutionX-1.0.0.log
Pointy hat: 0mp
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Tue, 11 Feb 2020
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[ 08:52 0mp ]
Remove unnecessary INSTALLS_ICONS
Setting INSTALLS_ICONS makes no sense as the port is not setting
USES=gnome.
Also while here:
- Use MY_DEPENDS for shared build and run time dependencies.
- Sort variables.
- Use CMAKE_ON instead of CMAKE_ARGS where possible.
Approved by: portmgr (blanket approval)
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Thu, 2 Jan 2020
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[ 16:53 swills ]
games/devilutionX 1.0.0: version update and fixed some issues
PR: 242940
Submitted by: malavon <benny.goemans@gmail.com> (maintainer, with slight
changes)
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Mon, 11 Nov 2019
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[ 18:20 pkubaj ]
games/devilutionX: fix build on GCC architectures
Needs C++11 compiler:
Target "devilution" requires the language dialect "CXX11" , but CMake does
not know the compile flags to use to enable it.
Approved by: mentors (implicit approval)
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Sat, 2 Nov 2019
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[ 11:09 tobik ]
games/devilutionX: Update to 0.5.0
This release builds fine with Clang now.
PR: 241336
Submitted by: benny.goemans@gmail.com (maintainer)
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Fri, 26 Jul 2019
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[ 20:46 gerald ] (Only the first 10 of 3853 ports in this commit are shown above. )
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330
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Thu, 20 Jun 2019
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[ 07:12 mat ]
Regular USE_GITHUB cleanup.
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Mon, 27 May 2019
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[ 06:32 tobik ]
games/devilutionX: Remove USES=compiler:c++14-lang
It does not make any sense when also setting USE_GCC=yes.
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Sun, 26 May 2019
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[ 18:34 swills ]
games/devilutionX: create port
Open-Source implementation of the Diablo(TM) game engine for X. This port
requires a file from the original game to work.
WWW: https://github.com/diasurgical/devilutionX
PR: 237997
Submitted by: benny.goemans@gmail.com
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Number of commits found: 30 |