non port: games/digger-vgl/Makefile |
SVNWeb
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Number of commits found: 29 |
Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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Wed, 20 Jul 2022
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[ 14:21 Tobias C. Berner (tcberner) ] d56127b (Only the first 10 of 744 ports in this commit are shown above. )
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above )
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Sat, 16 Oct 2021
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[ 09:51 Jimmy Olgeni (olgeni) ] 4460cf7 (Only the first 10 of 476 ports in this commit are shown above. )
*: fix tab vs. space issues, and comments according to the guide.
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Thu, 14 Nov 2019
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[ 12:39 tobik ] (Only the first 10 of 68 ports in this commit are shown above. )
Add USES={gl,gnome,mate,sdl,xorg} missed in the last round
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Tue, 5 Feb 2019
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[ 13:47 amdmi3 ]
- Switch to options helpers
- Convert USE_SDL=yes to USE_SDL=sdl
- Switch to options helpers
- Convert build-time echo into pkg-message
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Wed, 10 Jan 2018
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[ 15:08 danfe ] (Only the first 10 of 22 ports in this commit are shown above. )
Do not abuse INSTALL_MAN when installing documentation, examples, and
other miscellaneous files which are not actually manual pages.
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Mon, 26 Jun 2017
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[ 22:20 linimon ]
Scrub mention of armv6hf from ARCHS. It was never in a released version.
While here, sort ARCHS and pet portlint.
Reviewed by: imp
Approved by: portmgr (tier-2 blanket)
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Thu, 4 Dec 2014
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[ 15:11 sobomax ]
The libvgl works on amd64 these days too, so build on amd64 as well.
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Tue, 15 Jul 2014
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[ 23:30 adamw ] (Only the first 10 of 66 ports in this commit are shown above. )
Add DOCS to OPTIONS for ports that have PORTDOCS in the plist.
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Fri, 1 Nov 2013
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[ 03:07 danilo ]
- Add stage support
- Add SOUND option
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Fri, 20 Sep 2013
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[ 17:36 bapt ] (Only the first 10 of 1149 ports in this commit are shown above. )
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Sat, 18 Feb 2012
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[ 10:18 mva ] (Only the first 10 of 537 ports in this commit are shown above. )
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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Wed, 29 Dec 2010
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[ 20:04 pgollucci ] (Only the first 10 of 208 ports in this commit are shown above. )
- DISTNAME= ${PORTNAME}-${PORTVERSION} is the default and not needed.
PR: ports/153292
Submitted by: myself (pgollucci)
Tested by: -exp run by pav
Approved by: portmgr (pav)
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Thu, 13 Mar 2008
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[ 14:28 miwi ] (Only the first 10 of 442 ports in this commit are shown above. )
- Chase devel/sdl12 shlib version bump
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Wed, 20 Sep 2006
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[ 11:21 stas ] (Only the first 10 of 453 ports in this commit are shown above. )
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
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Sun, 7 May 2006
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[ 23:46 edwin ] (Only the first 10 of 402 ports in this commit are shown above. )
Remove USE_REINPLACE for categories starting with a G
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Wed, 15 Oct 2003
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[ 09:23 krion ]
- Fix build on -current
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Tue, 5 Aug 2003
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[ 06:00 daichi ] (Only the first 10 of 12 ports in this commit are shown above. )
update games/digger-vgl: 1.0 -> 20020314
PR: 55243
Submitted by: KATO Tsuguru <tkato@prontomail.com>
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Tue, 29 Jul 2003
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[ 09:12 sobomax ] (Only the first 10 of 128 ports in this commit are shown above. )
Let be hohest: I really don't have a time now to properly maintain all
these great pieces of software, so that let others with more free time
to take over them.
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Fri, 7 Mar 2003
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[ 06:03 ade ] (Only the first 10 of 254 ports in this commit are shown above. )
Clear moonlight beckons.
Requiem mors pacem pkg-comment,
And be calm ports tree.
E Nomini Patri, E Fili, E Spiritu Sancti.
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Thu, 2 Jan 2003
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[ 15:06 sobomax ] (Only the first 10 of 75 ports in this commit are shown above. )
Update version number of SDL shared library.
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Wed, 17 Apr 2002
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[ 12:38 sobomax ] (Only the first 10 of 43 ports in this commit are shown above. )
Chase increase of libSDL version number.
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Sat, 22 Sep 2001
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[ 21:35 sobomax ]
Merge in numerous local fixes: - when outputing character to the screen check
that we actually have a character for the charcode supplied. This fixes
potential segfault when user types in some character that isn't in the
table; - don't hog all CPU time when playing level completion sound. This also
makes level completion sound much more less jerky; - by default use sdl12
library instead of sdl10, because sdl10 is at the end of its lifecycle and
would be retired RSN.
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Mon, 9 Apr 2001
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[ 12:55 sobomax ] (Only the first 10 of 65 ports in this commit are shown above. )
Move: devel/sdl --> devel/sdl10 devel/sdl-devel --> devel/sdl12
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Sun, 11 Mar 2001
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[ 12:33 sobomax ]
ONLY_FOR_ARCHS=i386 (alphas don't have libvgl yet).
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Wed, 29 Nov 2000
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[ 09:11 sobomax ]
Fix build if WITH_SOUND is defined.
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Wed, 1 Nov 2000
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[ 15:51 sobomax ] (Only the first 10 of 35 ports in this commit are shown above. )
Whitespace-only: Make indentation uniform across my ports.
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Mon, 22 May 2000
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[ 16:00 sobomax ]
New port of Digger - a VGL version of the famous Digger game. AFAIK it is the
fist full-blown game with VGL support ;). Very suitable it you have nothing to
do while your computer assembling bits of 'make buildworld' (the game uses only
about 5% CPU on my P133 laptop).
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Number of commits found: 29 |