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non port: games/eduke32/pkg-descr

Number of commits found: 3

Wednesday, 7 Sep 2022
21:58 Stefan E├čer (se) search for other commits by this committer
Remove WWW entries moved into port Makefiles

Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.

This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.

Approved by:		portmgr (tcberner)
commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 fb16dfe
Saturday, 16 Feb 2008
21:38 miwi search for other commits by this committer
- Update to 20080206

PR:             120738
Submitted by:   Olivier Smedts <olivier@gid0.org> (maintainer)
Original commit
Wednesday, 2 Aug 2006
20:14 alepulver search for other commits by this committer
EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly
extending what can be edited in the game. EDuke32 combines the work that JonoF
and Ken Silverman have put in to JFDuke3D with the original EDuke work done by
Matt Saettler, while simultaneously adding tons of new and useful features.
Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in
existence. EDuke32 is developed and maintained by Richard "TerminX" Gobeille
and the EDuke32 team.

This port includes icculus.org/duke3d patches for sound and joystick support.

WWW: http://eduke32.com/
Original commit

Number of commits found: 3