non port: games/freedink-engine/pkg-plist |
Number of commits found: 7 |
Saturday, 24 Feb 2024
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07:08 Muhammad Moinur Rahman (bofh)
games/freedink-engine: Moved man to share/man
Approved by: portmgr (blanket)
be819f8 |
Saturday, 31 Jan 2015
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06:58 shurd
Update FreeDink to 108.4, Data to 20140901 version, and dfarc to 3.12
PR: 197062
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Monday, 9 Jun 2014
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17:07 bdrewery
- Fix build as user
- Stop removing directories owned by dependencies
PR: 190198
Submitted by: shurd@sasktel.net
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Friday, 2 May 2014
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14:16 tijl
Convert graphics/sdl_gfx to USES=libtool. Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts. This makes the build use
the correct version information and causes a library version bump. Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed. Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.
games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.
games/oolite:
- Staging.
- Replace ECHO with ECHO_CMD.
- Don't use GNUSTEP_PREFIX to install files because it expands to
LOCALBASE rather than PREFIX.
games/openssn:
- Remove USES=desktop-file-utils. No MimeType field in desktop file.
- Staging.
- Install files in standard DATADIR.
games/xblast:
- Use proper options.
- Staging.
- Patch configure so normal make install can be used instead of do-install.
- Replace TAR | TAR with COPYTREE_SHARE.
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Tuesday, 22 Oct 2013
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13:53 amdmi3
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)
Approved by: portmgr (bdrewery)
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Thursday, 15 Aug 2013
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11:37 wg
games/freedink-engine: update to 20121209
- Update to 20121209 [1]
- USES gmake
- Add WWW to pkg-descr
Changes: http://git.savannah.gnu.org/cgit/freedink.git/tree/ChangeLog
PR: ports/181316 [1]
Submitted by: Stephen Hurd <shurd sasktel.net> (maintainer)
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Tuesday, 25 Nov 2008
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05:27 miwi
Dink Smallwood is an adventure/role-playing game, similar to Zelda,
made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.
GNU FreeDink is a new and portable version of the game engine, which
runs the original game as well as its D-Mods, with close
compatibility, under multiple platforms.
This package contains the game engine alone.
PR: ports/127704
Submitted by: Stephen Hurd <shurd@sasktel.net>
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Number of commits found: 7 |