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non port: games/freedink-engine/pkg-plist

Number of commits found: 7

Saturday, 24 Feb 2024
07:08 Muhammad Moinur Rahman (bofh) search for other commits by this committer
games/freedink-engine: Moved man to share/man

Approved by:    portmgr (blanket)
commit hash: be819f8ea5d3f4da5ded7c5ec988f70714da4d90 commit hash: be819f8ea5d3f4da5ded7c5ec988f70714da4d90 commit hash: be819f8ea5d3f4da5ded7c5ec988f70714da4d90 commit hash: be819f8ea5d3f4da5ded7c5ec988f70714da4d90 be819f8
Saturday, 31 Jan 2015
06:58 shurd search for other commits by this committer
Update FreeDink to 108.4, Data to 20140901 version, and dfarc to 3.12

PR:		197062
Original commitRevision:378191 
Monday, 9 Jun 2014
17:07 bdrewery search for other commits by this committer
- Fix build as user
- Stop removing directories owned by dependencies

PR:		190198
Submitted by:	shurd@sasktel.net
Original commitRevision:357185 
Friday, 2 May 2014
14:16 tijl search for other commits by this committer
Convert graphics/sdl_gfx to USES=libtool.  Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts.  This makes the build use
the correct version information and causes a library version bump.  Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed.  Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.

games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.

games/oolite:
- Staging.
- Replace ECHO with ECHO_CMD.
- Don't use GNUSTEP_PREFIX to install files because it expands to
  LOCALBASE rather than PREFIX.

games/openssn:
- Remove USES=desktop-file-utils.  No MimeType field in desktop file.
- Staging.
- Install files in standard DATADIR.

games/xblast:
- Use proper options.
- Staging.
- Patch configure so normal make install can be used instead of do-install.
- Replace TAR | TAR with COPYTREE_SHARE.
Original commitRevision:352815 
Tuesday, 22 Oct 2013
13:53 amdmi3 search for other commits by this committer
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)

Approved by:	portmgr (bdrewery)
Original commitRevision:331269 
Thursday, 15 Aug 2013
11:37 wg search for other commits by this committer
games/freedink-engine: update to 20121209

- Update to 20121209 [1]
- USES gmake
- Add WWW to pkg-descr

Changes: http://git.savannah.gnu.org/cgit/freedink.git/tree/ChangeLog

PR:		ports/181316 [1]
Submitted by:	Stephen Hurd <shurd sasktel.net> (maintainer)
Original commitRevision:324762 
Tuesday, 25 Nov 2008
05:27 miwi search for other commits by this committer
Dink Smallwood is an adventure/role-playing game, similar to Zelda,
made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.

GNU FreeDink is a new and portable version of the game engine, which
runs the original game as well as its D-Mods, with close
compatibility, under multiple platforms.

This package contains the game engine alone.

PR:             ports/127704
Submitted by:   Stephen Hurd <shurd@sasktel.net>
Original commit

Number of commits found: 7