non port: games/fuhquake/files/Makefile |
SVNWeb
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Number of commits found: 8 |
Mon, 16 Dec 2013
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[ 11:11 zeising ] (Only the first 10 of 402 ports in this commit are shown above. )
Switch FreeBSD CURRENT to use the new xorg stack (WITH_NEW_XORG=) [0]
If the old xorg stack is still needed, it is possible to add WITHOUT_NEW_XORG=
to /etc/make.conf to get the old version.
Update several xorg related ports, including:
x11/libxcb 1.9.1 -> 1.9.3
graphics/libdrm 2.4.46 -> 2.4.50
x11/pixman 0.30.2 -> 0.32.4
x11/xkeyboard-config 2.9 -> 2.10.1
x11-drivers/xf86-input-keyboard 1.7.0 -> 1.8.0
Fix dissapearing cursor in xf86-video-vmware [2]
Stagify all x11@-owned ports
Bump portrevisions for xf86-* ports due to xserver version change.
Fix fallout from updates where needed.
Thanks to: all testersi, bdrewery and the FreeBSD x11@ team
exp-run by: bdrewery [1]
PR: ports/184684 [1], ports/181385 [2]
Submitted by: Douglas Carmichael <dcarmich@dcarmichael.net> [2]
Approved by: portmgr (bdrewery), core (jhb) [0]
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Sat, 19 Apr 2008
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[ 17:56 miwi ] (Only the first 10 of 2842 ports in this commit are shown above. )
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav)
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Sun, 23 Jul 2006
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[ 19:01 alepulver ] (Only the first 10 of 14 ports in this commit are shown above. )
- Remove obsolete svga patch.
- Remove LITS and SKYBOXES options (JoeQuake is based on FuhQuake, so it also
supports them; a separate port has been done).
- Use patches instead of ${REINPLACE_CMD}.
- Add HUD option.
- Make FuhQuake write in ~/.fuhquake.
PR: ports/91893
Submitted by: alepulver (myself)
Approved by: maintainer (timeout)
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Thu, 17 Nov 2005
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[ 12:17 edwin ]
[UPDATE] games/fuhquake: minor changes, integrate with "quake-data"
Changes:
* Integrate with "games/quake-data".
* Remove SVGA client (doesn't compile, and if it does it could behave as
described in "games/quakeforge/pkg-messgae").
* Add OPTIONS.
* Add option to install files for colored lighting in levels.
PR: ports/86170
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: maintainer timeout
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Tue, 12 Apr 2005
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[ 03:26 obrien ] (Only the first 10 of 773 ports in this commit are shown above. )
At Kris's request, back out the MACHINE_ARCH spelling correction until
after 5.4-RELEASE.
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Mon, 11 Apr 2005
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[ 08:04 obrien ] (Only the first 10 of 776 ports in this commit are shown above. )
Assist getting more ports working on AMD64 by obeying the
Ports Collection documentation and use 'ARCH' rather than 'MACHINE_ARCH'.
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Fri, 18 Jun 2004
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[ 08:16 vs ] (Only the first 10 of 20 ports in this commit are shown above. )
Update to 0.31
PR: ports/65929
Submitted by: maintainer
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Mon, 2 Jun 2003
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[ 18:29 fjoe ] (Only the first 10 of 20 ports in this commit are shown above. )
New port: fuhquake
FuhQuake is an excellent QuakeWorld client.
An excellent work by: Alexey Dokuchaev <danfe@regency.nsu.ru>
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Number of commits found: 8 |