non port: games/fuhquake/pkg-message |
Number of commits found: 5 |
Monday, 10 Jul 2006
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20:44 erwin
Remove zero-sized files.
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Thursday, 17 Nov 2005
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12:17 edwin
[UPDATE] games/fuhquake: minor changes, integrate with "quake-data"
Changes:
* Integrate with "games/quake-data".
* Remove SVGA client (doesn't compile, and if it does it could behave as
described in "games/quakeforge/pkg-messgae").
* Add OPTIONS.
* Add option to install files for colored lighting in levels.
PR: ports/86170
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: maintainer timeout
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Friday, 18 Jun 2004
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08:16 vs
Update to 0.31
PR: ports/65929
Submitted by: maintainer
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Monday, 1 Sep 2003
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11:52 osa
Update port:
- Fixes build on 5.x with XMMS support enabled;
- Fixes path where to look for XMMS binary;
- Allows fuhquake to be run from any directory per kris' suggestion;
- Adds WITH_SHAREWARE_DATA knob. Coupled with previous, this
makes fuhquake playable right after install, yet allows it to be
distributed on CDROM (since shareware data cannot be included,
one must explicitly define this knob);
- Properly utilizes EXTRACT_ONLY in Makefile and DOCSDIR in pkg-plist;
- Removes EXTRACT_BEFORE_ARGS from Makefile since it's no longer needed;
- Tells user about WITHOUT_XMMS knob, when XMMS bits are found;
- Fixes palette problems on 24-bit depth with x11-renderer;
- Fixes DGA mouse behavior on higher mouse rates when GLX-rendered.
Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru>
PR: 56085
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Monday, 2 Jun 2003
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18:29 fjoe
New port: fuhquake
FuhQuake is an excellent QuakeWorld client.
An excellent work by: Alexey Dokuchaev <danfe@regency.nsu.ru>
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Number of commits found: 5 |