non port: games/glbsp/Makefile |
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Number of commits found: 22 |
Thu, 24 Nov 2022
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[ 08:35 Alexey Dokuchaev (danfe) ] c564bf2
games/glbsp: update the port to version 2.24 + miscellaneous fixes
- Catch up with new improved directory layout: the main code moved
into the ``src'' subdirectory; existing makefiles had been fixed
and consolidated so each type of target (lib/cmdline/gui) is now
handled in the same makefile
- Drop PLUGIN option and simply install the header file and static
library for consumer ports' convenience
- Install more complete set of documentation files while I'm at it
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[ 04:31 Alexey Dokuchaev (danfe) ] c230295
games/glbsp: update port description, WWW address, assume maintainership.
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Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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Wed, 20 Jul 2022
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[ 14:21 Tobias C. Berner (tcberner) ] d56127b (Only the first 10 of 744 ports in this commit are shown above. )
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above )
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Mon, 28 Nov 2016
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[ 09:00 amdmi3 ]
- Add LICENSE
- Switch to options helpers
- Regenerate patches
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Fri, 1 Apr 2016
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[ 14:00 mat ] (Only the first 10 of 5103 ports in this commit are shown above. )
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight
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Wed, 25 Jun 2014
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[ 05:35 bapt ] (Only the first 10 of 304 ports in this commit are shown above. )
Convert GMAKE to MAKE_CMD
Please note that lots of invocation of MAKE_CMD here are wrong as they do not
properly respect MAKE_ENV and friends
With hat: portmgr
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Fri, 1 Nov 2013
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[ 23:28 danilo ]
- Add stage support
- Convert USE_GMAKE to USES
- Convert LIB_DEPENDS to new syntax
- Use options helpers
- Fix build with clang
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Fri, 20 Sep 2013
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[ 17:36 bapt ] (Only the first 10 of 1149 ports in this commit are shown above. )
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Tue, 12 Jun 2012
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[ 16:35 bapt ] (Only the first 10 of 54 ports in this commit are shown above. )
Convert to new options framework
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Sun, 27 Feb 2011
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[ 04:54 tabthorpe ] (Only the first 10 of 147 ports in this commit are shown above. )
- Reassign ports to heap
Submitted by: alepulver
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Tue, 23 Mar 2010
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[ 21:14 gahr ] (Only the first 10 of 51 ports in this commit are shown above. )
- Chase x11-toolkits/fltk update
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Sun, 10 Aug 2008
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[ 14:47 alepulver ]
- Do not avoid installing manpage when NOPORTDOCS is defined.
Reported by: QA Tindy
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Fri, 8 Sep 2006
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[ 23:01 alepulver ]
- Convert to OPTIONS.
- Take maintainership.
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Sat, 22 Jul 2006
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[ 04:28 linimon ] (Only the first 10 of 39 ports in this commit are shown above. )
Reset bouncing maintainer address ip@doom.homeunix.org. We hope to see him
back soon.
Hat: portmgr
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Sun, 7 May 2006
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[ 23:46 edwin ] (Only the first 10 of 402 ports in this commit are shown above. )
Remove USE_REINPLACE for categories starting with a G
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Tue, 20 Sep 2005
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[ 21:17 pav ]
- Update to 2.20
PR: ports/86382
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
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Sat, 18 Dec 2004
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[ 18:33 pav ]
- Update to 2.10c
PR: ports/75203
Submitted by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
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Wed, 21 Jul 2004
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[ 17:47 krion ] (Only the first 10 of 26 ports in this commit are shown above. )
Change maintainer's email.
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Wed, 4 Feb 2004
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[ 05:21 marcus ] (Only the first 10 of 1588 ports in this commit are shown above. )
Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.
(Part 2)
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Fri, 23 Jan 2004
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[ 09:55 krion ]
Add glbsp 2.05,
glBSP is a node builder specially designed to be used with
OpenGL ports of the DOOM game engine. It adheres to the
"GL-Friendly Nodes" specification, which means it adds some new
special nodes to a WAD file that makes it very easy (and fast
!) for an OpenGL DOOM engine to compute the polygons needed for
drawing the levels. There are many DOOM ports that understand
the GL Nodes which glBSP creates, including: EDGE, the Doomsday
engine (JDOOM), Doom3D, PrBoom, and Vavoom.
PR: ports/61764
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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Number of commits found: 22 |