non port: games/gtkradiant/pkg-plist |
Number of commits found: 5 |
Wednesday, 22 Apr 2015
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22:53 amdmi3
- Fix build on 64 bit architectures (cast from pointer to int loses precision)
- Drop @dirrm* from plist
- Add empty directories to plist
Approved by: portmgr blanket
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Tuesday, 27 May 2014
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13:47 bapt
USES=scons, fix plist
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Sunday, 15 Dec 2013
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15:54 danfe
- Comment out apparently unused yet offending piece of code to unbreak the
build on amd64 (tested on MacBookPro6,2)
- Unify the usage of pre/do-install targets in both ports and stagify them
Reported by: pkg-fallout
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Wednesday, 31 May 2006
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01:51 alepulver
- Fix building on non-i386 architectures.
- Avoid hacking the SConstruct file, pass information through the environment.
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Wednesday, 10 May 2006
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18:35 alepulver
GtkRadiant is a level design program developed by id Software and Loki
Software. It is used to create maps for a number of computer games.
GtkRadiant originated as Q3Radiant, the Quake III Arena level design tool,
which was a Windows-only application. Two major things are different in
GtkRadiant: it is based on the GTK+ toolkit, so it also works in Linux and Mac
OS X, and it's also game engine-independent, with functionality for new games
added as game packs.
GtkRadiant is an Open Source application. Source code is publicly available
from id Software's Subversion repository and new additions to the code are
covered under open source licenses. The core Q3Radiant code, however, was
originally under id Software's proprietary license. The license for both the
editor and toolset (notably Q3Map2, the BSP compiler) was changed in February
2006, and publicly released under the GPL on February 17.
WWW: http://www.qeradiant.com/
PR: ports/93668
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: garga (mentor)
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Number of commits found: 5 |