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non port: games/gzdoom/files/patch-src_scripting_vm_vmexec.cpp

Number of commits found: 2

Tuesday, 27 Mar 2018
13:21 kevans search for other commits by this committer
games/gzdoom: Update to 3.3.0

Due to too many skipped releases, see
https://github.com/coelckers/gzdoom/releases for release notes between 3.1.0
and 3.3.0.

The patches have since been made redundant by upstream, so they can
safely/happily go away.

MAINTAINER has been updated to my @FreeBSD.org address; this port was still
a work in progress when r445117 to update my other ports was committed.

Tested with:	Poudriere (10.4, amd64)
Tested with:	Poudriere (stable/11, amd64)
Tested with:	Poudriere (head, amd64)
Approved by:	lwhsu (ports), me (maintainer)
Differential Revision:	https://reviews.freebsd.org/D14864
Original commitRevision:465701 
Thursday, 14 Sep 2017
17:17 swills search for other commits by this committer
games/gzdoom: create port

GZDoom is a GL-enhanced fork of ZDoom, a source port of ID Software's DOOM
engine. It is based on the source code of id Software's DOOM. GZDoom boasts
enhanced modding support, as well as support for the following games:

* Ultimate Doom
* Doom II
* Final Doom
* Heretic
* Hexen
* Strife
* Chex Quest (1 & 3)
* Action Doom II
* Harmony v1.1
* Hacx
* The Adventures of Square

WWW: http://gzdoom.drdteam.org/

PR:		213907
Submitted by:	kevans
Original commitRevision:449841 

Number of commits found: 2