non port: games/gzdoom/files/patch-src_scripting_vm_vmexec.cpp |
Number of commits found: 2 |
Tuesday, 27 Mar 2018
|
13:21 kevans
games/gzdoom: Update to 3.3.0
Due to too many skipped releases, see
https://github.com/coelckers/gzdoom/releases for release notes between 3.1.0
and 3.3.0.
The patches have since been made redundant by upstream, so they can
safely/happily go away.
MAINTAINER has been updated to my @FreeBSD.org address; this port was still
a work in progress when r445117 to update my other ports was committed.
Tested with: Poudriere (10.4, amd64)
Tested with: Poudriere (stable/11, amd64)
Tested with: Poudriere (head, amd64)
Approved by: lwhsu (ports), me (maintainer)
Differential Revision: https://reviews.freebsd.org/D14864
|
Thursday, 14 Sep 2017
|
17:17 swills
games/gzdoom: create port
GZDoom is a GL-enhanced fork of ZDoom, a source port of ID Software's DOOM
engine. It is based on the source code of id Software's DOOM. GZDoom boasts
enhanced modding support, as well as support for the following games:
* Ultimate Doom
* Doom II
* Final Doom
* Heretic
* Hexen
* Strife
* Chex Quest (1 & 3)
* Action Doom II
* Harmony v1.1
* Hacx
* The Adventures of Square
WWW: http://gzdoom.drdteam.org/
PR: 213907
Submitted by: kevans
|
Number of commits found: 2 |