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non port: games/ioquake3/distinfo

Number of commits found: 6

Wednesday, 1 Dec 2010
13:27 pav search for other commits by this committer
games/ioquake3
- Add DESKTOP_ENTRIES if the client is installed
- Get rid of MD5 distinfo
- Backport fix for FreeBSD/i386 with PAE kernel, provided by Nerius Landys

games/ioquake3-devel
- Update to SVN snapshot 1803, contains a number of fixes including the PAE
  patch by Nerius Landis
- Make the port capable of being a master port

games/openarena
- Update to the latest source release
- Add PAE fix

games/openarena-oax
- Update to the latest release

games/iourbanterror
- Abandon urbanterror provided source for ioquake3 source, because the project
  has announced a switch to a closed source licensing model
- Enslave to games/ioquake3-devel
- Change versioning scheme to resemble official version numbers
- Bump portepoch

PR:             ports/152637
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Original commit
Wednesday, 9 Sep 2009
14:50 alepulver search for other commits by this committer
- Update to version 1.36.
- Take maintainership.
- Prepare for future slave port ioquake3-devel.

PR:             ports/138535
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de>
Original commit
Tuesday, 19 Dec 2006
15:56 alepulver search for other commits by this committer
- Update to version 1.34-rc3.
Original commit
Wednesday, 8 Nov 2006
20:49 alepulver search for other commits by this committer
- Update to version 1.34-rc2.
- Use official SVN snapshot.
Original commit
Sunday, 11 Jun 2006
22:59 alepulver search for other commits by this committer
- Update to version 1.33 (SVN rev 797).
- Add pkg-message about how to fix SDL sound problems.
Original commit
Wednesday, 7 Jun 2006
22:42 alepulver search for other commits by this committer
This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
short) aims to build upon id Software's Quake 3 source code release. The
source code was released on August 20, 2005 under the GPL. Since then, we have
been cleaning up, fixing bugs, and adding features. Our permanent goal is to
create the open source Quake 3 distribution upon which people base their games
and projects. We also seek to have the perfect version of the engine for
playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
the engine has been ported to many new platforms and has had a slew of new
features added, along with massive bug extermination.

WWW: http://icculus.org/quake3/
Original commit

Number of commits found: 6