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non port: games/ioquake3/files/patch-code__botlib__be_interface.c

Number of commits found: 3

Friday, 11 Jan 2008
19:32 alepulver search for other commits by this committer
- Remove supression of the bot log file (now it's stored in the home directory,
  not in the current one like the original Q3).
- Bump PORTREVISION.
Original commit
Sunday, 11 Jun 2006
22:59 alepulver search for other commits by this committer
- Update to version 1.33 (SVN rev 797).
- Add pkg-message about how to fix SDL sound problems.
Original commit
Wednesday, 7 Jun 2006
22:42 alepulver search for other commits by this committer
This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
short) aims to build upon id Software's Quake 3 source code release. The
source code was released on August 20, 2005 under the GPL. Since then, we have
been cleaning up, fixing bugs, and adding features. Our permanent goal is to
create the open source Quake 3 distribution upon which people base their games
and projects. We also seek to have the perfect version of the engine for
playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
the engine has been ported to many new platforms and has had a slew of new
features added, along with massive bug extermination.

WWW: http://icculus.org/quake3/
Original commit

Number of commits found: 3