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The cause of the slowdown was a change to the ZFS dataset. In conjunction with the database server, very little caching was being done. This combination resulted in increased disk I/O as the system churned through the database. Details in the blog post which outlines the various things which changed. Many graphs.

non port: games/ioquake3/pkg-message
SVNWeb

Number of commits found: 8

Tue, 13 Aug 2019
[ 16:03 mat ] Original commit   Revision:508837
508837 editors/gomate/pkg-message
508837 editors/kak-lsp/files/pkg-message.in
508837 editors/lazarus/files/pkg-message.in
508837 editors/led/files/pkg-message.in
508837 editors/mp/pkg-message
508837 editors/openoffice-4/files/pkg-message.in
508837 editors/openoffice-devel/files/pkg-message.in
508837 editors/paredit-mode.el/pkg-message
508837 editors/py-pynvim/files/pkg-message.in
508837 editors/slime/files/pkg-message.in

(Only the first 10 of 274 ports in this commit are shown above. View all ports for this commit)
Convert to UCL & cleanup pkg-message (categories e-g)
Sat, 31 Aug 2013
[ 14:45 marino ] Original commit   Revision:325812
325812 games/ioquake3-devel-server/Makefile
325812 games/ioquake3-devel/Makefile
325812 games/ioquake3-devel/distinfo
325812 games/ioquake3-devel/pkg-message
325812 games/ioquake3-server/Makefile
325812 games/ioquake3/Makefile
325812 games/ioquake3/pkg-descr
325812 games/ioquake3/pkg-message
325812 games/ioquake3/pkg-plist
325812 games/iourbanterror-server/Makefile

(Only the first 10 of 24 ports in this commit are shown above. View all ports for this commit)
games/ioquake3 and slaves: Fix options

Every touched port was build-tested and passed.

PR:		ports/180675
Submitted by:	Dominic Fandrey (maintainer)
Tested on:	FreeBSD 9.1/amd64 with poudriere
Thu, 28 Jan 2010
[ 00:32 amdmi3 ] Original commit 
1.20 games/ioquake3/Makefile
1.1 games/ioquake3/files/patch-code-qcommon-vm_interpreted.c
1.6 games/ioquake3/pkg-message
- Backport a patch to fixes crashes on 64bit systems

PR:             142886
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Fri, 18 Dec 2009
[ 19:54 pav ] Original commit 
1.2 games/ioquake3-devel/Makefile
1.2 games/ioquake3-devel/distinfo
1.2 games/ioquake3-devel/pkg-message
1.17 games/ioquake3/Makefile
1.9 games/ioquake3/files/patch-Makefile
1.2 games/ioquake3/files/patch-code-qcommon-files.c
1.2 games/ioquake3/files/patch-code-qcommon-q_platform.h
1.2 games/ioquake3/files/patch-code-qcommon-qcommon.h
1.2 games/ioquake3/files/patch-code-sys-sys_main.c
1.2 games/ioquake3/files/patch-code-sys-sys_unix.c

(Only the first 10 of 12 ports in this commit are shown above. View all ports for this commit)
- Cleanup
- Update devel port to svn r1754

PR:             ports/141453
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Wed, 9 Sep 2009
[ 14:50 alepulver ] Original commit 
1.15 games/ioquake3/Makefile
1.5 games/ioquake3/distinfo
1.2 games/ioquake3/files/extra-patch-cellshading
1.2 games/ioquake3/files/extra-patch-mp3
1.8 games/ioquake3/files/patch-Makefile
1.1 games/ioquake3/files/patch-README
1.1 games/ioquake3/files/patch-code-qcommon-files.c
1.1 games/ioquake3/files/patch-code-qcommon-q_platform.h
1.1 games/ioquake3/files/patch-code-qcommon-qcommon.h
1.1 games/ioquake3/files/patch-code-qcommon-vm_x86_64.c

(Only the first 10 of 18 ports in this commit are shown above. View all ports for this commit)
- Update to version 1.36.
- Take maintainership.
- Prepare for future slave port ioquake3-devel.

PR:             ports/138535
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de>
Fri, 14 Sep 2007
[ 18:14 alepulver ] Original commit 
1.10 games/ioquake3/Makefile
1.1 games/ioquake3/files/extra-patch-cellshading
1.1 games/ioquake3/files/extra-patch-mp3
1.5 games/ioquake3/files/patch-Makefile
1.3 games/ioquake3/pkg-message
- Add CELLSHADING and MP3 options (patches from official site).
- Don't use += when initializing MAKE_ENV.
- Add note in pkg-message about CELLSHADING option.

Obtained from:  http://ioquake3.org/?page=patches
Wed, 12 Sep 2007
[ 04:34 alepulver ] Original commit 
1.9 games/ioquake3/Makefile
1.2 games/ioquake3/files/extra-patch-code__unix__unix_shared.c
1.2 games/ioquake3/pkg-message
1.2 games/ioquake3/pkg-plist
- Bump PORTREVISION.
- Remove FreeBSD 4.x support (USE_GCC=3.4+ and files/extra-patch-*).
- Add USE_XLIB when using USE_GL, since it doesn't imply it anymore.
- Use ~/.ioquake3 for writing instead of original ~/.q3a, because the new
  configuration files have more variables, and would be removed if overwriten
  by another engine. Note it in pkg-message.
- Install README.
Sun, 11 Jun 2006
[ 22:59 alepulver ] Original commit 
1.2 games/ioquake3/Makefile
1.2 games/ioquake3/distinfo
1.2 games/ioquake3/files/patch-Makefile
1.2 games/ioquake3/files/patch-code__botlib__be_interface.c
1.2 games/ioquake3/files/patch-code__qcommon__common.c
1.2 games/ioquake3/files/patch-code__qcommon__q_platform.h
1.2 games/ioquake3/files/patch-code__unix__linux_glimp.c
1.2 games/ioquake3/files/patch-code__unix__unix_main.c
1.1 games/ioquake3/pkg-message
- Update to version 1.33 (SVN rev 797).
- Add pkg-message about how to fix SDL sound problems.

Number of commits found: 8

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