non port: games/ioquake3/pkg-message |
Number of commits found: 8 |
Tuesday, 13 Aug 2019
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16:03 mat
Convert to UCL & cleanup pkg-message (categories e-g)
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Saturday, 31 Aug 2013
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14:45 marino
games/ioquake3 and slaves: Fix options
Every touched port was build-tested and passed.
PR: ports/180675
Submitted by: Dominic Fandrey (maintainer)
Tested on: FreeBSD 9.1/amd64 with poudriere
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Thursday, 28 Jan 2010
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00:32 amdmi3
- Backport a patch to fixes crashes on 64bit systems
PR: 142886
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
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Friday, 18 Dec 2009
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19:54 pav
- Cleanup
- Update devel port to svn r1754
PR: ports/141453
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
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Wednesday, 9 Sep 2009
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14:50 alepulver
- Update to version 1.36.
- Take maintainership.
- Prepare for future slave port ioquake3-devel.
PR: ports/138535
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de>
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Friday, 14 Sep 2007
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18:14 alepulver
- Add CELLSHADING and MP3 options (patches from official site).
- Don't use += when initializing MAKE_ENV.
- Add note in pkg-message about CELLSHADING option.
Obtained from: http://ioquake3.org/?page=patches
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Wednesday, 12 Sep 2007
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04:34 alepulver
- Bump PORTREVISION.
- Remove FreeBSD 4.x support (USE_GCC=3.4+ and files/extra-patch-*).
- Add USE_XLIB when using USE_GL, since it doesn't imply it anymore.
- Use ~/.ioquake3 for writing instead of original ~/.q3a, because the new
configuration files have more variables, and would be removed if overwriten
by another engine. Note it in pkg-message.
- Install README.
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Sunday, 11 Jun 2006
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22:59 alepulver
- Update to version 1.33 (SVN rev 797).
- Add pkg-message about how to fix SDL sound problems.
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Number of commits found: 8 |