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non port: games/iortcw/distinfo

Number of commits found: 5

Sunday, 17 Mar 2019
07:41 tobik search for other commits by this committer
games/iortcw: Update to 1.51c

OpenAL support was disabled in r429276 due to causing segfaults on
11.0-RELEASE.  Reenable it since it seems to be working fine now.
Original commitRevision:496019 
Thursday, 22 Mar 2018
16:58 tobik search for other commits by this committer
games/iortcw: Update to 1.51b

- Pet portlint

PR:		226846
Submitted by:	Piotr Kubaj <pkubaj@anongoth.pl>
Original commitRevision:465296 
Friday, 9 Jun 2017
13:38 tobik search for other commits by this committer
Update to 1.51

Approved by:	mat (mentor)
Differential Revision:	https://reviews.freebsd.org/D11098
Original commitRevision:442986 
Friday, 23 Dec 2016
17:30 cpm search for other commits by this committer
games/iortcw: Update to 1.5a

- Update iortcw to 1.5a
- Use DISTVERSION instead of PORTVERSION
- Bump PORTEPOCH
- Disable use of OpenAL to fix segmentation faults on FreeBSD 11.0-RELEASE
- Dynamically adjust pkg-message

PR:		214959
Submitted by:	Tobias Kortkamp <t@tobik.me> (maintainer)
Reviewed by:	junovitch
Approved by:	junovitch (mentor)
Original commitRevision:429276 
Wednesday, 17 Aug 2016
00:45 cpm search for other commits by this committer
New port: games/iortcw Game engine for Return to Castle Wolfenstein

Return to Castle Wolfenstein is a military- and occult-themed
first-person shooter game in a Second World War setting, originally
released in 2001.  It is a sequel to Wolfenstein 3D.

This port contains the iortcw game engines for the single-player
campaign and multiplayer, based on ioquake3 and the GPL source
releases of RtCW.

Return to Castle Wolfenstein requires non-distributable game data
files, which you have to install manually (see pkg-message).

WWW: https://github.com/iortcw/iortcw/

PR:	211456
Submitted by:	Tobias Kortkamp <t@tobik.me>
Reviewed by:	amdmi3 (mentor)
Approved by:	amdmi3 (mentor)
Original commitRevision:420312 

Number of commits found: 5