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Why was the website so slow for so long?

The cause of the slowdown was a change to the ZFS dataset. In conjunction with the database server, very little caching was being done. This combination resulted in increased disk I/O as the system churned through the database. Details in the blog post which outlines the various things which changed. Many graphs.

non port: games/iourbanterror/files/patch-code-qcommon-q_shared.h

Number of commits found: 5

Mon, 25 Apr 2016
[ 22:43 kami ] Original commit   Revision:414032
414032 games/ioquake3-devel-server/Makefile
414032 games/ioquake3-devel/Makefile
414032 games/ioquake3-devel/distinfo
414032 games/ioquake3-devel/files
414032 games/ioquake3-server/Makefile
414032 games/ioquake3/Makefile
414032 games/ioquake3/files/patch-Makefile
414032 games/ioquake3/files/patch-README
414032 games/ioquake3/files/patch-code-client-snd_openal.c
414032 games/ioquake3/files/patch-code-qcommon-files.c

(Only the first 10 of 37 ports in this commit are shown above. View all ports for this commit)
Update and clean up the ioquake3 family of ports.

The following maintenance operations were performed:

- Recreate all patches with `make makepatch`
- Update MAINTAINER to
- games/ioquake3
  - Replace a lot of `.if ${PORT_OPTIONS:MFOO}` with `` fu
  - Add support for slaves using different SDL versions
- games/ioquake3-devel
  - Update to GIT revision 2808
  - Use SDL2
- games/iourbanterror
  - Change treatment of patches so `make makepatch` doesn't screw the patches in
${MASTERDIR}/files over
  - Update 4.2.018 to 4.2.023
- games/urbanterror-data
  - Update 4.2.018 to 4.2.023
  - Fix install without DOCS

Reviewed by:	cs
Approved by:	cs
Differential Revision:
Sun, 1 Jun 2014
[ 15:28 marino ] Original commit   Revision:356137
356137 games/ioquake3-devel-server/Makefile
356137 games/ioquake3-devel/Makefile
356137 games/ioquake3-devel/distinfo
356137 games/ioquake3-devel/pkg-descr
356137 games/ioquake3-server/Makefile
356137 games/ioquake3/Makefile
356137 games/ioquake3/files/patch-code-qcommon-vm_x86.c
356137 games/iourbanterror-server/Makefile
356137 games/iourbanterror/Makefile
356137 games/iourbanterror/files/patch-code-qcommon-q_shared.h

(Only the first 10 of 21 ports in this commit are shown above. View all ports for this commit)
games: ioquak3* iourbanterror* openarena*: Update and stage support

The patch applied without incident.  Tested on DragonFly poudriere,
everything built fine.  It include an i386 fix, which is why the
previous commit was reverted.

The only modification was to change EXTRACT_CMD to TAR in a couple
of places.

PR:		ports/187859
submitted by;	maintainer (Dominic Fandrey)
Mon, 12 Dec 2011
[ 21:05 crees ] Original commit 
1.12 games/ioquake3-devel/Makefile
1.12 games/ioquake3-devel/distinfo
1.26 games/ioquake3/Makefile
1.10 games/ioquake3/files/patch-Makefile
1.2 games/ioquake3/files/patch-README
1.1 games/ioquake3/files/patch-code-client-cl_curl.h
1.3 games/ioquake3/files/patch-code-sys-sys_unix.c
1.5 games/ioquake3/pkg-plist
1.26 games/iourbanterror/Makefile
1.11 games/iourbanterror/distinfo

(Only the first 10 of 18 ports in this commit are shown above. View all ports for this commit)
- Allow slave ports to turn off some options
- Add modular renderer support for slaves
- Add WITH_DEBUG support
- Always check against non-default options so that they can be overridden
  (e.g. for BATCH mode)
- Add pkg-config build dependency

ioquake3-devel, iourbanterror, openarena:
- Fix CURL support
- Link libraries instead of using dlopen

ioquake3-devel, iourbanterror:
- Update SVN snapshot r2064 to r2194
- Improved UDP download speed
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Sat, 26 Feb 2011
[ 10:02 dhn ] Original commit 
1.24 games/iourbanterror/Makefile
1.8 games/iourbanterror/distinfo
1.2 games/iourbanterror/files/patch-code-qcommon-q_shared.h
1.6 games/iourbanterror/pkg-message
- Update pkg-message
- Remove MD5 checksum

PR:             ports/154898
Submitted by:   maintainer
Wed, 1 Dec 2010
[ 13:27 pav ] Original commit 
1.8 games/ioquake3-devel/Makefile
1.8 games/ioquake3-devel/distinfo
1.25 games/ioquake3/Makefile
1.6 games/ioquake3/distinfo
1.1 games/ioquake3/files/patch-code-qcommon-vm_x86.c
1.23 games/iourbanterror/Makefile
1.7 games/iourbanterror/distinfo
1.2 games/iourbanterror/files/extra-patch-cellshading
1.2 games/iourbanterror/files/extra-patch-mp3
1.11 games/iourbanterror/files/patch-Makefile

(Only the first 10 of 27 ports in this commit are shown above. View all ports for this commit)
- Add DESKTOP_ENTRIES if the client is installed
- Get rid of MD5 distinfo
- Backport fix for FreeBSD/i386 with PAE kernel, provided by Nerius Landys

- Update to SVN snapshot 1803, contains a number of fixes including the PAE
  patch by Nerius Landis
- Make the port capable of being a master port

- Update to the latest source release
- Add PAE fix

(Only the first 15 lines of the commit message are shown above View all of this commit message)

Number of commits found: 5

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