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non port: games/joequake/files/patch-keys.c
SVNWeb

Number of commits found: 2

Sat, 20 May 2006
[ 13:29 alepulver search for other commits by this committer ] Original commit  (Only the first 10 of 17 ports in this commit are shown above. View all ports for this commit)
- Fix building in non i386 architectures (change in Makefile.linux).
- Use Q1DIR directly, instead of assigning it to DATADIR.

Approved by:    garga (mentor, implicitly)
Sun, 7 May 2006
[ 16:12 alepulver search for other commits by this committer ] Original commit  (Only the first 10 of 21 ports in this commit are shown above. View all ports for this commit)
JoeQuake is an improved NQ engine with plenty of ZQuake and FuhQuake graphical
effects included. JoeQuake's main aim is to provide pleasant demo watching for
.dem files. JoeQuake also supports better graphical quality including 32bit
textures, colored lights, smoother animations, etc.

WWW: http://runecentral.com/joequake/

PR:             ports/91890
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    garga (mentor)

Number of commits found: 2