non port: games/linux-alienarena/distinfo |
SVNWeb
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Number of commits found: 13 |
Sun, 7 Dec 2008
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[ 19:49 miwi ] (Only the first 10 of 50 ports in this commit are shown above. )
2008-10-19 x11-wm/flwm: Project is dead, and uses obsolete version of fltk
2008-09-19 x11-wm/kahakai: "Development ceased"
2008-08-24 palm/synce-gnomevfs: No longer supported by developers
2008-08-24 palm/synce-kde: No longer supported by developers
2008-08-24 palm/synce-multisync: No longer supported by developers
2008-12-06 shells/ksh93-devel: This port is Outdated. Please use shells/ksh93
2008-09-19 sysutils/dtc-toaster: Has been broken for more than 6 months
2008-09-19 sysutils/dusage: Has been broken for more than 6 months
2008-09-19 games/linux-alienarena: Has been broken for more than 6 months
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Wed, 12 Dec 2007
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[ 17:16 alepulver ] (Only the first 10 of 12 ports in this commit are shown above. )
- Update to version 2007.610.
- Mark Linux version as DEPRECATED (it is to be decided if it will remain in
the tree) and BROKEN (needs dependencies which aren't in the tree or are
outdated). In the meantime use the native version.
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Sat, 8 Sep 2007
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[ 23:28 alepulver ] (Only the first 10 of 16 ports in this commit are shown above. )
- Update to version 2007.605.
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Tue, 27 Mar 2007
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[ 10:07 alepulver ]
- Update games/alienarena-data, games/alienarena and games/linux-alienarena to
version 2007.604 (20070225).
- Add ${MKDIR} and @dirrmtry for share/pixmaps.
- The patches were integrated in upstream SVN, so next version will have them.
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Mon, 5 Feb 2007
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[ 15:04 alepulver ]
- Update to version 2007.603.
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Wed, 10 Jan 2007
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[ 03:14 alepulver ] (Only the first 10 of 11 ports in this commit are shown above. )
- Update to version 2007.602.
- Take maintainership of games/linux-alienarena [1].
Approved by: acm (discussed over IRC) [1]
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Fri, 1 Sep 2006
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[ 20:29 alepulver ]
- Update Alien Arena ports to version 2007 (games/alienarena-data,
games/alienarena and games/linux-alienarena [1]).
- Remove BROKEN for 4.x (now gzip extracts the distfile fine).
- Allow building individual executables in games/alienarena.
Approved by: acm (maintainer) [1]
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Sat, 24 Jun 2006
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[ 20:03 alepulver ]
- Update to version 2006.ue.
- Move to LOCALBASE.
- Support amd64 (Linux binary).
Approved by: maintainer
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Fri, 19 May 2006
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[ 19:19 alepulver ]
- Integrate with alienarena-data.
- Adjust PORTVERSION to match alienarena and alienarena-data.
- Only download the patch.
- Remove support for amd64 (no SDL binaries, and OSS is broken).
- Add support for WITH_NVIDIA_GL knob.
- Remove RESTRICTED and NO_PACKAGE (data is on a separate port).
- Add pkg-plist.
- Rename scripts to "linux-alienarena" and "linux-alienarena-ded".
PR: ports/91837
Approved by: garga (mentor, implicitly)
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Tue, 9 May 2006
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[ 13:59 vs ]
Add icculus patch: fix libXxf86dga.so.1 error
PR: ports/93783
Submitted by: maintainer
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Wed, 22 Feb 2006
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[ 18:22 tdb ]
- Update to 2006 (Gold Edition)
- Update MASTER_SITES
PR: 93623
Submitted by: acardenas@bsd.org.pe (maintainer)
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Wed, 11 Jan 2006
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[ 10:45 jylefort ]
Add patch 12-30
PR: ports/91627
Submitted by: maintainer
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Wed, 23 Nov 2005
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[ 01:37 jylefort ]
Add linux-alienarena.
AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi
theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.
WWW: http://red.planetarena.org/
PR: ports/88911
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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Number of commits found: 13 |