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non port: games/linux-alienarena/distinfo

Number of commits found: 13

Sunday, 7 Dec 2008
19:49 miwi search for other commits by this committer
2008-10-19 x11-wm/flwm: Project is dead, and uses obsolete version of fltk
2008-09-19 x11-wm/kahakai: "Development ceased"
2008-08-24 palm/synce-gnomevfs: No longer supported by developers
2008-08-24 palm/synce-kde: No longer supported by developers
2008-08-24 palm/synce-multisync: No longer supported by developers
2008-12-06 shells/ksh93-devel: This port is Outdated.  Please use shells/ksh93
2008-09-19 sysutils/dtc-toaster: Has been broken for more than 6 months
2008-09-19 sysutils/dusage: Has been broken for more than 6 months
2008-09-19 games/linux-alienarena: Has been broken for more than 6 months
Original commit
Wednesday, 12 Dec 2007
17:16 alepulver search for other commits by this committer
- Update to version 2007.610.
- Mark Linux version as DEPRECATED (it is to be decided if it will remain in
  the tree) and BROKEN (needs dependencies which aren't in the tree or are
  outdated). In the meantime use the native version.
Original commit
Saturday, 8 Sep 2007
23:28 alepulver search for other commits by this committer
- Update to version 2007.605.
Original commit
Tuesday, 27 Mar 2007
10:07 alepulver search for other commits by this committer
- Update games/alienarena-data, games/alienarena and games/linux-alienarena to
  version 2007.604 (20070225).
- Add ${MKDIR} and @dirrmtry for share/pixmaps.
- The patches were integrated in upstream SVN, so next version will have them.
Original commit
Monday, 5 Feb 2007
15:04 alepulver search for other commits by this committer
- Update to version 2007.603.
Original commit
Wednesday, 10 Jan 2007
03:14 alepulver search for other commits by this committer
- Update to version 2007.602.
- Take maintainership of games/linux-alienarena [1].

Approved by:    acm (discussed over IRC) [1]
Original commit
Friday, 1 Sep 2006
20:29 alepulver search for other commits by this committer
- Update Alien Arena ports to version 2007 (games/alienarena-data,
  games/alienarena and games/linux-alienarena [1]).
- Remove BROKEN for 4.x (now gzip extracts the distfile fine).
- Allow building individual executables in games/alienarena.

Approved by:    acm (maintainer) [1]
Original commit
Saturday, 24 Jun 2006
20:03 alepulver search for other commits by this committer
- Update to version 2006.ue.
- Move to LOCALBASE.
- Support amd64 (Linux binary).

Approved by:    maintainer
Original commit
Friday, 19 May 2006
19:19 alepulver search for other commits by this committer
- Integrate with alienarena-data.
- Adjust PORTVERSION to match alienarena and alienarena-data.
- Only download the patch.
- Remove support for amd64 (no SDL binaries, and OSS is broken).
- Add support for WITH_NVIDIA_GL knob.
- Remove RESTRICTED and NO_PACKAGE (data is on a separate port).
- Add pkg-plist.
- Rename scripts to "linux-alienarena" and "linux-alienarena-ded".

PR:             ports/91837
Approved by:    garga (mentor, implicitly)
Original commit
Tuesday, 9 May 2006
13:59 vs search for other commits by this committer
Add icculus patch: fix libXxf86dga.so.1 error

PR:             ports/93783
Submitted by:   maintainer
Original commit
Wednesday, 22 Feb 2006
18:22 tdb search for other commits by this committer
- Update to 2006 (Gold Edition)
- Update MASTER_SITES

PR:             93623
Submitted by:   acardenas@bsd.org.pe (maintainer)
Original commit
Wednesday, 11 Jan 2006
10:45 jylefort search for other commits by this committer
Add patch 12-30

PR:             ports/91627
Submitted by:   maintainer
Original commit
Wednesday, 23 Nov 2005
01:37 jylefort search for other commits by this committer
Add linux-alienarena.

AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi
theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.

WWW: http://red.planetarena.org/

PR:             ports/88911
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Original commit

Number of commits found: 13