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non port: games/linux-enemyterritory/Makefile
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Number of commits found: 30

Wed, 20 Jul 2022
[ 14:21 Tobias C. Berner (tcberner) search for other commits by this committer ]    commit hash:d56127bdfc7d6fca27855e27a66e61ce99cce27c  d56127b  (Only the first 10 of 744 ports in this commit are shown above. View all ports for this commit)
games: remove 'Created by' lines

A big Thank You to the original contributors of these ports:

  *  <benlutz@datacomm.ch>
  *  <janos.mohacsi@bsd.hu>
  *  Aaron Baugher
  *  Aaron Dalton <aaron@FreeBSD.org>
  *  Aaron Dalton <aaron@daltons.ca>
  *  Aaron VonderHaar <avh4@usa.net>
  *  Aaron Zauner <az_mail@gmx.at>
  *  Adam Kranzel (adam@alameda.edu)
  *  Adam Weinberger <adamw@FreeBSD.org>
  *  Ade Lovett <ade@FreeBSD.org>
  *  Akinori MUSHA aka knu <knu@idaemons.org>
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Mon, 10 Jan 2022
[ 15:15 Stefan Eßer (se) search for other commits by this committer ]    commit hash:bcaf25a8c8046b094f6b5ab5bc258333bc326ee1  bcaf25a  (Only the first 10 of 491 ports in this commit are shown above. View all ports for this commit)
Fix CONFLICTS entries of multiple ports

There have been lots of missing CONFLICTS_INSTALL entries, either
because conflicting ports were added without updating existing ports,
due to name changes of generated packages, due to mis-understanding
the format and semantics of the conflicts entries, or just due to
typoes in package names.

This patch is the result of a comparison of all files contained in
the official packages with each other. This comparison was based on
packages built with default options and may therefore have missed
further conflicts with optionally installed files.

Where possible, version numbers in conflicts entries have been
generalized, some times taking advantage of the fact that a port
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Thu, 6 May 2021
[ 11:47 Mathieu Arnold (mat) search for other commits by this committer ]    commit hash:3505159e72da2d8313ce2a8ddc527de700b5bc37  3505159  (Only the first 10 of 144 ports in this commit are shown above. View all ports for this commit)
Deorbit RESTRICTED && NO_CDROM, part two.

Move ports to the licenses framework.

RESTRICTED → auto-accept (unless expressly stated otherwise)
NO_CDROM → dist-mirror pkg-mirror auto-accept

Differential Revision:  https://reviews.freebsd.org/D30010
Tue, 6 Apr 2021
[ 14:31 Mathieu Arnold (mat) search for other commits by this committer ]    commit hash:305f148f482daf30dcf728039d03d019f88344eb  305f148  (Only the first 10 of 29333 ports in this commit are shown above. View all ports for this commit)
Remove # $FreeBSD$ from Makefiles.
Thu, 3 Nov 2016
[ 21:47 tijl search for other commits by this committer ] Original commit   Revision:425274 (Only the first 10 of 24 ports in this commit are shown above. View all ports for this commit)
Remove NVIDIA option from Linux ports now that the nvidia-driver can be
installed later.
Wed, 7 Sep 2016
[ 12:43 tijl search for other commits by this committer ] Original commit   Revision:421496 (Only the first 10 of 77 ports in this commit are shown above. View all ports for this commit)
- In Uses/linux.mk use the loop variable directly when appending to
  *_DEPENDS.  Helper variables derived from the loop variable aren't
  expanded causing *_DEPENDS to be incorrect.
- Bump all ports with more than one value in USE_LINUX.

PR:		211645
Reported by:	jkim
Mon, 5 Sep 2016
[ 19:23 tijl search for other commits by this committer ] Original commit   Revision:421387 (Only the first 10 of 303 ports in this commit are shown above. View all ports for this commit)
- Replace Mk/bsd.linux-apps.mk and Mk/bsd.linux-rpm.mk with
  Mk/Uses/linux.mk.
- Replace USE_LINUX=yes with USES+=linux and USE_LINUX=(.*) with
  USES+=linux:\1 in all ports.
- Replace USE_LINUX_APPS with USE_LINUX in all ports.
- Use INSTALL_SCRIPT instead of INSTALL_PROGRAM to install scripts in some
  ports.
- When USE_LINUX_RPM is defined, simplify the way DISTFILES and EXTRACT_ONLY
  are defined.
- Remove BRANDELF_DIRS and BRANDELF_FILES handling.  In the very rare cases
  that it is still necessary ports can run ${BRANDELF} from post-patch.
- Remove AUTOMATIC_PLIST handling.  Only one port used it.
- Fix Linux MASTER_SITES.
- Replace OVERRIDE_LINUX_BASE_PORT and OVERRIDE_LINUX_NONBASE_PORTS with
  default versions framework.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Fri, 1 Apr 2016
[ 14:00 mat search for other commits by this committer ] Original commit   Revision:412346 (Only the first 10 of 5103 ports in this commit are shown above. View all ports for this commit)
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.

With hat:	portmgr
Sponsored by:	Absolight
Thu, 14 May 2015
[ 10:15 mat search for other commits by this committer ] Original commit   Revision:386312 (Only the first 10 of 1814 ports in this commit are shown above. View all ports for this commit)
MASTER_SITES cleanup.

- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
  of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
  no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.

While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.

Also, replace some EXTRACT_SUFX occurences with USES=tar:*.

Checked by:	make fetch-urlall-list
With hat:	portmgr
Sponsored by:	Absolight
Sun, 5 Apr 2015
[ 08:19 antoine search for other commits by this committer ] Original commit   Revision:383271
Unbreak INDEX
[ 07:23 xmj search for other commits by this committer ] Original commit   Revision:383259 (Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
Add NVIDIA_GL description to Mk/bsd.options.desc.mk

- Add NVIDIA_GL description to Mk/bsd.options.desc.mk
- Remove NVIDIA_GL_DESC from all concerned ports
- Use options helpers where adequate.

Differential Revision:	https://reviews.freebsd.org/D1759
Approved by: koobs (mentor)
Approved by: portmgr (bapt)
Sat, 7 Jun 2014
[ 11:44 bar search for other commits by this committer ] Original commit   Revision:356896
- Take maintainership
- Fix LEGAL
Mon, 26 May 2014
[ 02:33 eadler search for other commits by this committer ] Original commit   Revision:355274 (Only the first 10 of 48 ports in this commit are shown above. View all ports for this commit)
Multiple ports: reset maintainers
	Maintainers for these ports have been notified on 5 separate occasions
	over the course of several months about pending actions required.

	We really appreciate the time and effort you put in to maintain
	these ports.

	If you are still interested in helping to maintain these ports just
	reply to me or file a PR and I will happily assign the port to you
	again.

Approved by:	portmgr (implicit)
Thu, 22 May 2014
[ 06:31 bar search for other commits by this committer ] Original commit   Revision:354788
- Add USE_LINUX_APPS=xorglibs
[ 06:03 bar search for other commits by this committer ] Original commit   Revision:354781
- Stage support
- Add DOCS and NVIDIA_GL options
- Restore MASTER_SITES
- Install without using custom commands
- Take maintainership (former maintainer agreed by private mail)
- For MASTER_SITE_IDSOFTWARE, remove ftp.chg.ru (looks dead) and add ftp.gwdg.de
Mon, 10 Mar 2014
[ 14:49 bapt search for other commits by this committer ] Original commit   Revision:347760 (Only the first 10 of 191 ports in this commit are shown above. View all ports for this commit)
Convert g* to USES=zip
Fri, 20 Sep 2013
[ 17:36 bapt search for other commits by this committer ] Original commit   Revision:327730 (Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Thu, 23 Sep 2010
[ 02:32 pgollucci search for other commits by this committer ] Original commit 
- Add missing dri

PR:             ports/149873
Submitted by:   David Demelier <demelier.David@gmail.com>
Approved by:    maintainer timeout (benlutz@datacomm.ch ; 25 days)
Mon, 23 Oct 2006
[ 19:21 alepulver search for other commits by this committer ] Original commit 
- Add amd64 to ONLY_FOR_ARCHS.

PR:             ports/104629
Submitted by:   alepulver (myself)
Approved by:    portmgr (erwin)
Wed, 14 Jun 2006
[ 14:29 miwi search for other commits by this committer ] Original commit 
Fix extraction on 4.x

PR:             ports/98744
Submitted by:   Benjamin Lutz
Approved by:    krion (mentor)
Sat, 3 Jun 2006
[ 18:13 alepulver search for other commits by this committer ] Original commit 
- Don't change permissions of PREFIX/bin, also that directory doesn't need to
  be created.
Wed, 31 May 2006
[ 01:43 alepulver search for other commits by this committer ] Original commit 
- Update Enemy Territory from 2.60 to 2.60b. This fixes two security
  holes.
- Switch from X11BASE to LOCALBASE.
- Switch to $MASTER_SITE_IDSOFTWARE as only download source. This
  should hopefully provide a more reliable download mirror list.
- Replace RESTRICTED with NO_CDROM, since the license actually allows
  packages to be built and offered for download.
- Switch mods from X11BASE to LOCALBASE (linux-enemyterritory-*) and bump
  their PORTREVISION.

PR:             ports/98160
Submitted by:   Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
Thu, 6 Apr 2006
[ 00:21 edwin search for other commits by this committer ] Original commit  (Only the first 10 of 14 ports in this commit are shown above. View all ports for this commit)
[PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE

        This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to
bsd.sites.mk and adds it to the following ports:

        games/doom
        games/linux-quake3
        games/linux-quake4
        games/qcc
        games/quake-data
        games/quake-source
        games/quake2-data
        games/quake2-source
        games/quake2forge
        games/quake2lnx
        games/quake3
        games/quake3-data
        games/rtcw

PR:             ports/93546
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Fri, 17 Jun 2005
[ 22:59 netchild search for other commits by this committer ] Original commit  (Only the first 10 of 190 ports in this commit are shown above. View all ports for this commit)
Mega-patch to cleanup the ports infrastructure regarding our linux bits:
  - USE_LINUX now implies NO_FILTER_SHLIBS=yes. It also doesn't use FreeBSD
    tools to strip binaries anymore, so it's not neccesary anymore to override
    STRIP and STRIP_CMD.
  - USE_LINUX_PREFIX implies NO_MTREE now.
  - In the USE_LINUX case, USE_XLIB now depends upon the linux X11 libraries
    instead upon the native FreeBSD libraries.
  - The variable LINUX_BASE_PORT contains a string which is suitable as an
    item in *_DEPENDS, so if a port BATCH_DEPENDS or FETCH_DEPENDS upon the
    default (or overriden) linux base, ${LINUX_BASE_PORT} should be used
    instead of a hardcoded reference.
  - Change all ports to comply to the "new world order".
  - The Ports Collection now allows to override the default linux_base port.
    Specify e.g. OVERRIDE_LINUX_BASE_PORT=rh-9 in /etc/make.conf to use
    ${PORTSDIR}/emulators/linux_base-rh-9 (the logic is to use
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Thu, 14 Apr 2005
[ 16:26 jylefort search for other commits by this committer ] Original commit 
* Update to 2.60
* Install in ${X11BASE}
* Fix launcher scripts and install them in ${PREFIX}/bin
* Install .xpm file in ${DATADIR}
* Install doc in ${DOCSDIR}
* Smarter openurl.sh
* Workaround a bug causing the resolution to be reset to 800x600 on
  each startup
* Cleanup the Makefile

PR:             ports/79221, ports/79613
Submitted by:   myself, maintainer
Reviewed by:    maintainer
Approved by:    adamw (mentor)
Tue, 1 Mar 2005
[ 21:51 trevor search for other commits by this committer ] Original commit  (Only the first 10 of 138 ports in this commit are shown above. View all ports for this commit)
Respect the user's USE_LINUX setting.
Mon, 21 Feb 2005
[ 08:23 ahze search for other commits by this committer ] Original commit 
Update MASTER_SITES

PR:             ports/77831
Submitted by:   maintainer
Fri, 31 Dec 2004
[ 18:24 netchild search for other commits by this committer ] Original commit  (Only the first 10 of 168 ports in this commit are shown above. View all ports for this commit)
Say hello to the linux mega patch, it consolidates our linux bits a
little bit and allows to proceed to a more recent linux_base from
a stable (read as: the major bugs should be ironed out or identified
and most linux ports build just fine) source.

It also allows to ship 4.11 with a working linuxolator (the EOLed
linux_base is marked forbidden because of a security hole).

This is a major update, please read UPDATING (and CHANGES if you
develop linux ports).

Changes:
 - change the default linux_base from v7 to v8
 - add a newer freetype to linux_base-8 for nicer fonts display [1]
 - don't let cpio use hardlinks in the linux_base-8 port to quiet some
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Fri, 30 Jan 2004
[ 13:14 pav search for other commits by this committer ] Original commit 
- Set NO_PACKAGE

Suggested by:   kris
Approved by:    maintainer
Thu, 22 Jan 2004
[ 12:50 pav search for other commits by this committer ] Original commit 
Add linux-enemyterritory.

Wolfenstein: Enemy Territory is a full free multiplayer first person shooter
game. The game was originally going to be a retail expansion pack for Return
To Castle Wolfenstein but the project was cancelled and the good folks at
Activision decided to give it to us for free!

It's a team game; you will win or fall along with your comrades. The only way
to complete the objectives that lead to victory is by cooperation, with each
player covering their teammates and using their class special abilities in
concert with the others.

The game is unique in that it has moving objectives that makes the gameplay a
lot of fun!

WWW: http://www.enemy-territory.com

PR:             ports/61583
Submitted by:   Benjamin Lutz <benlutz@datacomm.ch>

Number of commits found: 30