non port: games/linux-nwnclient/pkg-plist |
Number of commits found: 9 |
Thursday, 4 Dec 2014
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19:46 amdmi3
- Remove unneeded dotfile which breaks stage-qa
- Drop @dirrm* from plist
- Add empty directory to plist
Approved by: portmgr blanket
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Monday, 3 Nov 2014
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21:32 scf
Fix build failure for original (non-Diamond) version by removing file
entry from plist that is no longer distributed.
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Tuesday, 5 Oct 2010
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20:47 scf
Add requirement for Linux libmikmod if movie support is requested.
Fix PLIST variable substitution by adding missing spaces in front of
@comment.
Fix pkg-plist for some files that were incorrectly labeled as original or
Diamond only.
Approved by: wxs
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Monday, 27 Sep 2010
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18:32 scf
Update client to v1.69 which is the final release from BioWare.
Remove ARCH requirement for i386; let the install of the Linux base
determine if the port is allowed or not.
Detect if the original or Diamond game files were installed in
games/nwndata to install the appropriate client.
Add an option to install the NWMovies/BinkPlayer patch to play in-game
movies for the Diamond client. This includes a rewritten script (from
Perl to shell) to remove the need for Linux Perl to run it. The script
includes a method to skip movies, especially the intro movies, as noted in
pkg-message. Default to off.
In the nwn script, remove dead links in and rebuild ${HOME}/.nwn. This
allows moving between the original and Diamond editions without confusing
(resulting in segmentation faults) the client.
Set SDL_AUDIODRIVER to dsp by default to remove warnings from SDL
concerning audio setup.
Disallow core files as these are commonly seen when the game exits.
Fortunately, the segmentation fault does not affect play nor the
configuration files.
Approved by: wxs
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Monday, 4 Dec 2006
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22:55 miwi
- Update to 1.68
- Pass maintainership to submitter
PR: ports/106285
Submitted by: Sean Farley <sean-freebsd@farley.org>
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Monday, 3 Oct 2005
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22:55 pav
- Update to 1.66
PR: ports/85832
Submitted by: Sean Farley <sean-freebsd@farley.org>
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Tuesday, 21 Dec 2004
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11:30 des
Upgrade to 1.65. A list of bugs fixed since 1.62 can be found here:
http://nwn.bioware.com/support/patchdetails164.html
http://nwn.bioware.com/support/patchdetails165.html
(there is no version 1.63)
PR: ports/74639
Submitted by: Sean Farley <sean-freebsd@farley.org>
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Friday, 15 Oct 2004
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18:15 des
Belatedly add bin/nwn.
Reminded by: alexander <arundel@h3c.de>
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Monday, 1 Mar 2004
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23:20 des
Take over maintainership, and upgrade to 1.62.
Add a wrapper script that creates a client directory with symlinks to
the data files so users don't need any privileges to play the game.
Use the linux-sdl port instead of the SDL library that comes with the
client.
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Number of commits found: 9 |