notbugAs an Amazon Associate I earn from qualifying purchases.
Want a good read? Try FreeBSD Mastery: Jails (IT Mastery Book 15)
Want a good monitor light? See my photosAll times are UTC
Ukraine
This referral link gives you 10% off a Fastmail.com account and gives me a discount on my Fastmail account.

Get notified when packages are built

A new feature has been added. FreshPorts already tracks package built by the FreeBSD project. This information is displayed on each port page. You can now get an email when FreshPorts notices a new package is available for something on one of your watch lists. However, you must opt into that. Click on Report Subscriptions on the right, and New Package Notification box, and click on Update.

Finally, under Watch Lists, click on ABI Package Subscriptions to select your ABI (e.g. FreeBSD:14:amd64) & package set (latest/quarterly) combination for a given watch list. This is what FreshPorts will look for.

non port: games/linux-nwnclient/pkg-plist

Number of commits found: 9

Thursday, 4 Dec 2014
19:46 amdmi3 search for other commits by this committer
- Remove unneeded dotfile which breaks stage-qa
- Drop @dirrm* from plist
- Add empty directory to plist

Approved by:	portmgr blanket
Original commitRevision:373982 
Monday, 3 Nov 2014
21:32 scf search for other commits by this committer
Fix build failure for original (non-Diamond) version by removing file
entry from plist that is no longer distributed.
Original commitRevision:372125 
Tuesday, 5 Oct 2010
20:47 scf search for other commits by this committer
Add requirement for Linux libmikmod if movie support is requested.

Fix PLIST variable substitution by adding missing spaces in front of
@comment.

Fix pkg-plist for some files that were incorrectly labeled as original or
Diamond only.

Approved by:    wxs
Original commit
Monday, 27 Sep 2010
18:32 scf search for other commits by this committer
Update client to v1.69 which is the final release from BioWare.

Remove ARCH requirement for i386; let the install of the Linux base
determine if the port is allowed or not.

Detect if the original or Diamond game files were installed in
games/nwndata to install the appropriate client.

Add an option to install the NWMovies/BinkPlayer patch to play in-game
movies for the Diamond client.  This includes a rewritten script (from
Perl to shell) to remove the need for Linux Perl to run it.  The script
includes a method to skip movies, especially the intro movies, as noted in
pkg-message.  Default to off.

In the nwn script, remove dead links in and rebuild ${HOME}/.nwn.  This
allows moving between the original and Diamond editions without confusing
(resulting in segmentation faults) the client.

Set SDL_AUDIODRIVER to dsp by default to remove warnings from SDL
concerning audio setup.

Disallow core files as these are commonly seen when the game exits.
Fortunately, the segmentation fault does not affect play nor the
configuration files.

Approved by:    wxs
Original commit
Monday, 4 Dec 2006
22:55 miwi search for other commits by this committer
- Update to 1.68
- Pass maintainership to submitter

PR:             ports/106285
Submitted by:   Sean Farley <sean-freebsd@farley.org>
Original commit
Monday, 3 Oct 2005
22:55 pav search for other commits by this committer
- Update to 1.66

PR:             ports/85832
Submitted by:   Sean Farley <sean-freebsd@farley.org>
Original commit
Tuesday, 21 Dec 2004
11:30 des search for other commits by this committer
Upgrade to 1.65.  A list of bugs fixed since 1.62 can be found here:

http://nwn.bioware.com/support/patchdetails164.html
http://nwn.bioware.com/support/patchdetails165.html

(there is no version 1.63)

PR:             ports/74639
Submitted by:   Sean Farley <sean-freebsd@farley.org>
Original commit
Friday, 15 Oct 2004
18:15 des search for other commits by this committer
Belatedly add bin/nwn.

Reminded by:    alexander <arundel@h3c.de>
Original commit
Monday, 1 Mar 2004
23:20 des search for other commits by this committer
Take over maintainership, and upgrade to 1.62.

Add a wrapper script that creates a client directory with symlinks to
the data files so users don't need any privileges to play the game.

Use the linux-sdl port instead of the SDL library that comes with the
client.
Original commit

Number of commits found: 9