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non port: games/linux-nwnclient/pkg-plist
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Number of commits found: 9

Thu, 4 Dec 2014
[ 19:46 amdmi3 search for other commits by this committer ] Original commit   Revision:373982
- Remove unneeded dotfile which breaks stage-qa
- Drop @dirrm* from plist
- Add empty directory to plist

Approved by:	portmgr blanket
Mon, 3 Nov 2014
[ 21:32 scf search for other commits by this committer ] Original commit   Revision:372125
Fix build failure for original (non-Diamond) version by removing file
entry from plist that is no longer distributed.
Tue, 5 Oct 2010
[ 20:47 scf search for other commits by this committer ] Original commit 
Add requirement for Linux libmikmod if movie support is requested.

Fix PLIST variable substitution by adding missing spaces in front of
@comment.

Fix pkg-plist for some files that were incorrectly labeled as original or
Diamond only.

Approved by:    wxs
Mon, 27 Sep 2010
[ 18:32 scf search for other commits by this committer ] Original commit 
Update client to v1.69 which is the final release from BioWare.

Remove ARCH requirement for i386; let the install of the Linux base
determine if the port is allowed or not.

Detect if the original or Diamond game files were installed in
games/nwndata to install the appropriate client.

Add an option to install the NWMovies/BinkPlayer patch to play in-game
movies for the Diamond client.  This includes a rewritten script (from
Perl to shell) to remove the need for Linux Perl to run it.  The script
includes a method to skip movies, especially the intro movies, as noted in
pkg-message.  Default to off.

In the nwn script, remove dead links in and rebuild ${HOME}/.nwn.  This
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Mon, 4 Dec 2006
[ 22:55 miwi search for other commits by this committer ] Original commit 
- Update to 1.68
- Pass maintainership to submitter

PR:             ports/106285
Submitted by:   Sean Farley <sean-freebsd@farley.org>
Mon, 3 Oct 2005
[ 22:55 pav search for other commits by this committer ] Original commit 
- Update to 1.66

PR:             ports/85832
Submitted by:   Sean Farley <sean-freebsd@farley.org>
Tue, 21 Dec 2004
[ 11:30 des search for other commits by this committer ] Original commit 
Upgrade to 1.65.  A list of bugs fixed since 1.62 can be found here:

http://nwn.bioware.com/support/patchdetails164.html
http://nwn.bioware.com/support/patchdetails165.html

(there is no version 1.63)

PR:             ports/74639
Submitted by:   Sean Farley <sean-freebsd@farley.org>
Fri, 15 Oct 2004
[ 18:15 des search for other commits by this committer ] Original commit 
Belatedly add bin/nwn.

Reminded by:    alexander <arundel@h3c.de>
Mon, 1 Mar 2004
[ 23:20 des search for other commits by this committer ] Original commit 
Take over maintainership, and upgrade to 1.62.

Add a wrapper script that creates a client directory with symlinks to
the data files so users don't need any privileges to play the game.

Use the linux-sdl port instead of the SDL library that comes with the
client.

Number of commits found: 9