non port: games/linux-nwnclient/pkg-plist |
SVNWeb
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Number of commits found: 9 |
Thu, 4 Dec 2014
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[ 19:46 amdmi3 ]
- Remove unneeded dotfile which breaks stage-qa
- Drop @dirrm* from plist
- Add empty directory to plist
Approved by: portmgr blanket
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Mon, 3 Nov 2014
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[ 21:32 scf ]
Fix build failure for original (non-Diamond) version by removing file
entry from plist that is no longer distributed.
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Tue, 5 Oct 2010
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[ 20:47 scf ]
Add requirement for Linux libmikmod if movie support is requested.
Fix PLIST variable substitution by adding missing spaces in front of
@comment.
Fix pkg-plist for some files that were incorrectly labeled as original or
Diamond only.
Approved by: wxs
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Mon, 27 Sep 2010
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[ 18:32 scf ]
Update client to v1.69 which is the final release from BioWare.
Remove ARCH requirement for i386; let the install of the Linux base
determine if the port is allowed or not.
Detect if the original or Diamond game files were installed in
games/nwndata to install the appropriate client.
Add an option to install the NWMovies/BinkPlayer patch to play in-game
movies for the Diamond client. This includes a rewritten script (from
Perl to shell) to remove the need for Linux Perl to run it. The script
includes a method to skip movies, especially the intro movies, as noted in
pkg-message. Default to off.
In the nwn script, remove dead links in and rebuild ${HOME}/.nwn. This (Only the first 15 lines of the commit message are shown above )
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Mon, 4 Dec 2006
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[ 22:55 miwi ]
- Update to 1.68
- Pass maintainership to submitter
PR: ports/106285
Submitted by: Sean Farley <sean-freebsd@farley.org>
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Mon, 3 Oct 2005
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[ 22:55 pav ]
- Update to 1.66
PR: ports/85832
Submitted by: Sean Farley <sean-freebsd@farley.org>
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Tue, 21 Dec 2004
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[ 11:30 des ]
Upgrade to 1.65. A list of bugs fixed since 1.62 can be found here:
http://nwn.bioware.com/support/patchdetails164.html
http://nwn.bioware.com/support/patchdetails165.html
(there is no version 1.63)
PR: ports/74639
Submitted by: Sean Farley <sean-freebsd@farley.org>
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Fri, 15 Oct 2004
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[ 18:15 des ]
Belatedly add bin/nwn.
Reminded by: alexander <arundel@h3c.de>
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Mon, 1 Mar 2004
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[ 23:20 des ]
Take over maintainership, and upgrade to 1.62.
Add a wrapper script that creates a client directory with symlinks to
the data files so users don't need any privileges to play the game.
Use the linux-sdl port instead of the SDL library that comes with the
client.
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Number of commits found: 9 |