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non port: games/linux-quake4/files/run.sh.in
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Number of commits found: 3

Sat, 24 Jun 2006
[ 19:58 alepulver search for other commits by this committer ] Original commit 
- Do not install standard libraries since they are now present in
  linux_base-fc4.

Approved by:    maintainer
Sat, 3 Jun 2006
[ 17:24 alepulver search for other commits by this committer ] Original commit 
- Update to 1.2.1
- Added new options (SMP and GERMANY support)
- This ports install libSDL-1.2.id.so.0 and libstdc++.so.6. It's neccesary for
  correct running of linux-quake4.
- Other tiny modifications.
- Install libraries in a private directory and not in global ones [1].
- Fix IDSOFTWARE mirror sub-directory [1].
- Keep PORTEPOCH [1].

PR:             ports/96789
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Reworked by:    alepulver [1]
Thu, 17 Nov 2005
[ 11:38 edwin search for other commits by this committer ] Original commit 
[New port] games/quake4

        id Software has released Linux binaries for Quake 4! Hooray!
        They seem to work on FreeBSD as well (worked on my machine,
        about 5 FPS ;-)).

        There isn't a port for it at the moment, so I've made one.
        I don't feel like maintaining it, because I can't really
        test it on my machine.

        The port isn't complete; There isn't a switch to install
        dedicated only (wouldn't be hard though) and I guess we
        shouldn't be able to build packages from it.

        Have fun! :-)

* Renamed it to games/linux-quake4 to stay consistent with other quake ports.

PR:             ports/87764
Submitted by:   Ed Schouten <ed@fxq.nl>

Number of commits found: 3