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non port: games/linux-savage/Makefile
SVNWeb

Number of commits found: 14

Mon, 25 Aug 2014
[ 10:01 bapt search for other commits by this committer ] Original commit   Revision:366050 (Only the first 10 of 12 ports in this commit are shown above. View all ports for this commit)
Reset maintainership for non staged ports

With hat:	portmgr
Sat, 17 May 2014
[ 07:24 eadler search for other commits by this committer ] Original commit   Revision:354288
LEGAL: fix multiple ports

	Rename lang/dmd -> lang/dmd1 (cy)
	Merge legal text for net/vmware-vsphere-cli (zi)
	Fix sysutils/tarsnap to have text in LEGAL (cperciva)
	games/linux-savage restricted reason (acm)
	text edit for archivers/rar (gabor)
	copy from port to LEGAL for lang/ifc (maho)
	copy from LEGAL to port for science/gamess (maho)
	add LEGAL_PACKAGE to lang/dmd1 (cy)

This brings the total number of ports with issues to below 100

Approved by:	portmgr (implicit)
Fri, 20 Sep 2013
[ 17:36 bapt search for other commits by this committer ] Original commit   Revision:327730 (Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Fri, 31 May 2013
[ 14:40 jgh search for other commits by this committer ] Original commit   Revision:319495 (Only the first 10 of 45 ports in this commit are shown above. View all ports for this commit)
- adopt optionsNG for games
- trim historical headers and trim comments
- some Makefile cleanup

Approved by:	portmgr (bapt)
Wed, 25 Jul 2012
[ 11:24 cs search for other commits by this committer ] Original commit  (Only the first 10 of 60 ports in this commit are shown above. View all ports for this commit)
Fix typos in COMMENT
Sun, 7 Jun 2009
[ 15:23 bsam search for other commits by this committer ] Original commit  (Only the first 10 of 20 ports in this commit are shown above. View all ports for this commit)
Convert ports which use RUN_DEPENDS+=.../graphics/linux_dri to
using USE_LINUX_APPS+=dri. This is needed to switch a default
linux base at 8-CURRENT to linux_base-f10. No PORTREVISION bump
is needed since it's mere infrastructure fix. Affected ports:
-----
emulators/linux-pete-mesagpu/Makefile
emulators/linux-pete-xgl2gpu/Makefile
games/atitd/Makefile
games/linux-coldwar-demo/Makefile
games/linux-darwinia-demo/Makefile
games/linux-defcon/Makefile
games/linux-doom3-demo/Makefile
games/linux-gorky17-demo/Makefile
games/linux-nerogame/Makefile
games/linux-nwnclient/Makefile
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Thu, 19 Mar 2009
[ 17:28 bsam search for other commits by this committer ] Original commit  (Only the first 10 of 136 ports in this commit are shown above. View all ports for this commit)
Welcome to the new linux ports infrastructure which allows using
both current (fc4) and future linux (f8) distributions at one
ports tree.

The patch contains full changes to ports/Mk files and all ports involved.
But only infrastructure is changed. The resulting packages are the same as
before. Hence no need to bump PORTREVISIONs.

The idea was taken from bsd.gnome.mk and others.

More than 130 ports are switched to follow a new linux infrastructure
introduced by changes to bsd.port.mk, bsd.linux-rpm.mk and a new
bsd.linux-apps.mk.

Thanks for all who was involved and helped me with this work.
And help from Alexander Leidinger was incredible.

Other changes are coming. Stay tuned!

PR:             ports/132510
Submitted by:   bsam (me)
Exp-run by:     portmgr (pav)
Sat, 8 Sep 2007
[ 23:53 acm search for other commits by this committer ] Original commit 
- Update to SFE mod (It's the final version of previous SET mod)
- Remove savage_server support
- Add MASTER_SITES entries
- Bump PORTREVISION
- More information at http://www.notforidiots.com/SFE/
Sat, 2 Dec 2006
[ 00:21 acm search for other commits by this committer ] Original commit 
- Add new SEP patch for fix a crash problem. [1]
- Add graphics/linux-libGLU as a dependency
- Re-add dedicated server support
- Use NVIDIA_GL instead of NVIDIA [1]
- Bump PORTREVISION

Reported by:    Maledikt (via irc) [1]
Fri, 1 Dec 2006
[ 02:57 acm search for other commits by this committer ] Original commit 
- Update to 2.00e
Wed, 8 Nov 2006
[ 00:12 acm search for other commits by this committer ] Original commit 
- Remove ONLY_FOR_ARCHS

Suggested by:   kris
Noticed by:     alepulver
Wed, 27 Sep 2006
[ 19:57 acm search for other commits by this committer ] Original commit 
- Fix the long description of nvidia option
Wed, 20 Sep 2006
[ 14:18 acm search for other commits by this committer ] Original commit 
- Fix the linux-savage script. Now it uses silverback instead of savage
- Add NVIDIA option
- Add missing dependency
- Bump PORTREVISION
Fri, 8 Sep 2006
[ 19:19 acm search for other commits by this committer ] Original commit 
- New port: games/linux-savage

Choose to be a commander and you will play an in-depth RTS managing the
stronghold, or choose to be a warrior and you will play an intense game of
first person combat. With the creation of a new game play genre, RTSS (Real
Time Strategy Shooter), Savage expertly redefines the first-person shooter
and real-time strategy genres by combining elements of both into one cohesive
experience.

As the commander in RTS mode, you will tackle resource management, develop a
robust tech tree, plan your assault and lead real human players into battle.
As a warrior in action mode, you will master many unique weapons, powerful
units, and siege vehicles to fight a fast paced battle.

WWW:    http://www.s2games.com/savage/

Approved by:    garga (mentor, implicit)

Number of commits found: 14