non port: games/linux-skulltag/Makefile |
Number of commits found: 13 |
Sunday, 25 Oct 2015
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19:47 antoine
Chase audio/linux-fmodapi expiration
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Saturday, 4 Oct 2014
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21:47 xmj
games/linux-skulltag: allow build on amd64
- Allow on amd64 architecture.
PR: 193703
Differential Revision: https://reviews.freebsd.org/D815
Approved by: swills (mentor)
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Tuesday, 29 Jul 2014
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21:43 adamw
Convert some more USE_BZIP2 to USES=tar:bzip2
Approved by: portmgr (not really, but touches unstaged ports)
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Sunday, 11 May 2014
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05:59 edwin
Stagify
PR: 187861
Submitted by: Johannes Jost Meixner <xmj@chaot.net>
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Friday, 20 Sep 2013
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17:36 bapt
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Wednesday, 4 Apr 2012
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08:17 erwin
Really fix plist
Submitted by: pointyhat
Feature safe: yes
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Saturday, 17 Apr 2010
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16:01 erwin
Attempt to fix plist
Submitted by: pointyhat
Approved by: maintainer timeout
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Thursday, 25 Feb 2010
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15:56 bsam
Let's use USE_LINUX_APPS variable.
No objection: edwin@ (maintainer)
Feature safe: yes
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Monday, 8 Feb 2010
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20:39 edwin
Also, fix the version of the libSDL to check for.
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20:37 edwin
Fix dependency: linux-f10-SDL12
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Sunday, 31 Jan 2010
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12:05 edwin
Ignore for FreeBSD < 8
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09:24 erwin
Attempt to fix the build by fixing the dependency on linux-dsl12
Approved by: maintainer timeout
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Sunday, 10 Jan 2010
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12:02 edwin
Skulltag is a port for the original Doom and Doom II by id Software.
Skulltag brings classic Doom into the 21st century, maintaining the
essence of what has made Doom great for so many years and, at the
same time, adding new features to modernize it, creating a fresh,
fun new experience.
Here's why you should kill your time with Skulltag, versus vanilla
Doom:
* Excellent online play
o Client/server architecture: play and switch between games with ease
o Supports up to 32 players
o Wide array of gameplay modes
+ Competitive: Team DM, Duel, CTF, Possession, LMS, (Only the first 15 lines of the commit message are shown above )
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Number of commits found: 13 |