non port: games/love/Makefile |
SVNWeb
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Number of commits found: 11 |
Sat, 26 Dec 2009
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[ 03:35 amdmi3 ]
- Move love from games/ to better suiting devel/
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Sat, 22 Aug 2009
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[ 00:23 amdmi3 ] (Only the first 10 of 415 ports in this commit are shown above. )
- Switch SourceForge ports to the new File Release System: categories starting
with G
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Fri, 31 Jul 2009
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[ 13:57 dinoex ] (Only the first 10 of 3009 ports in this commit are shown above. )
- bump all port that indirectly depends on libjpeg and have not yet been bumped
or updated
Requested by: edwin
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Tue, 28 Jul 2009
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[ 11:45 pav ] (Only the first 10 of 167 ports in this commit are shown above. )
- Update boost to 1.39
- Split boost port to separate components, with boost-all metaport
PR: ports/137054
Submitted by: Alexander Churanov <churanov.port.maintainer@gmail.com>
(maintainer)
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Sat, 4 Apr 2009
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[ 12:05 oliver ] (Only the first 10 of 18 ports in this commit are shown above. )
update devel/physfs to 2.0.0
bump PORTREVISION on the affected ports
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Tue, 10 Mar 2009
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[ 21:30 amdmi3 ]
- Unbreak
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Fri, 20 Feb 2009
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[ 17:11 miwi ]
- Chase devil shlib bump
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Tue, 10 Feb 2009
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[ 18:10 pav ]
- Mark BROKEN: does not compile (error: redefinition of typedef
'__GLXextFuncPtr')
Reported by: pointyhat
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Thu, 2 Oct 2008
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[ 22:34 amdmi3 ]
- Update to 0.5-0
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Wed, 3 Sep 2008
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[ 16:03 amdmi3 ]
- Update to 0.4-0
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Fri, 1 Aug 2008
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[ 13:39 amdmi3 ]
LOVE is an open-source 2D game engine which uses the versatile Lua
scripting language to create dynamic gaming experiences. It relies
on OpenGL graphics and the SDL interface library to allow for
cross-platform implementation and is an all-encompassing gaming
environment for the development and enjoyment of 2D games.
WWW: http://www.love2d.org/
Approved by: miwi (mentor implicit)
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Number of commits found: 11 |