non port: games/motogt/Makefile |
Number of commits found: 29 |
Monday, 6 Nov 2023
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10:03 Rodrigo Osorio (rodrigo)
*/*: Update WWW to use HTTPS for sourceforge.net projects
Homepage link is permanent redirected to its HTTPS counterpart
Issue reported by repology : https://repology.org/repository/freebsd/problems
Approved by: portmgr (blanket)
PR: 274888
06df180 |
Friday, 21 Jul 2023
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18:26 Muhammad Moinur Rahman (bofh)
games/motogt: Fix build with llvm16
- Pet portclippy
Approved by: portmgr (blanket)
Sponsored by: The FreeBSD Foundation
699949d |
Tuesday, 25 Apr 2023
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15:17 Christian Weisgerber (naddy)
audio/opus: bump consumers after update to 1.4
feb1fa3 |
Wednesday, 7 Sep 2022
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21:10 Stefan Eßer (se)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
This commit implements such a proposal and moves one of the WWW: entries
of each pkg-descr file into the respective port's Makefile. A heuristic
attempts to identify the most relevant URL in case there is more than
one WWW: entry in some pkg-descr file. URLs that are not moved into the
Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr
files in order to preserve them.
There are 1256 ports that had no WWW: entries in pkg-descr files. These
ports will not be touched in this commit.
The portlint port has been adjusted to expect a WWW entry in each port
Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as
deprecated.
Approved by: portmgr (tcberner)
b7f0544 |
Tuesday, 22 Jun 2021
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18:53 Kevin Bowling (kbowling)
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
da3162c |
Wednesday, 7 Apr 2021
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23:19 Dmitry Marakasov (amdmi3)
Remove useless Created by: headers mentioning me
5823922 |
Tuesday, 6 Apr 2021
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14:31 Mathieu Arnold (mat)
Remove # $FreeBSD$ from Makefiles.
305f148 |
Tuesday, 5 Nov 2019
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22:16 zeising
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
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Tuesday, 17 Sep 2019
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19:21 tobik
Fix some misspelled or duplicated LICENSE_*
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Tuesday, 23 May 2017
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05:03 rezny
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
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Friday, 30 Sep 2016
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19:24 tijl
Let USES=localbase add -L${LOCALBASE}/lib to LIBS instead of LDFLAGS.
USES=localbase:ldflags can be used to set LDFLAGS. Normally LDFLAGS
appears too early on the command line causing some ports to link with
their own libraries in LOCALBASE (if installed) instead of WRKSRC.
Also make use of _USES_POST so -L${LOCALBASE}/lib is added as late as
possible after anything a port Makefile might set. Use _USES_POST
instead of .include in libedit.mk and libarchive.mk so things like
'USES=libedit localbase:ldflags' work correctly.
Fix some issues with LIBS in some ports.
Switch ports that don't support LIBS to localbase:ldflags.
PR: 212987
Exp-run by: antoine
Approved by: portmgr (antoine)
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Tuesday, 13 Sep 2016
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16:11 amdmi3
- Switch to newly supported CC licenses
- Switch to USES=localbase
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Friday, 1 Apr 2016
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14:00 mat
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight
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Monday, 14 Dec 2015
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01:21 amdmi3
- Fix fetch
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Sunday, 13 Dec 2015
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09:41 bapt
Mark as broken: does not fetch
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Thursday, 25 Dec 2014
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20:54 bapt
Bump portrevision after png update
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Wednesday, 24 Dec 2014
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13:52 antoine
Properly support png 1.5
Obtained from: Archlinux
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Wednesday, 10 Sep 2014
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20:50 gerald
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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Tuesday, 26 Aug 2014
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14:06 tijl
- Fix missing library problems when the linker enforces explicit linking
PR: 192062
Exp-run by: antoine
Approved by: portmgr (antoine)
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Monday, 18 Aug 2014
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13:38 amdmi3
- Switch from devel/sfml to devel/sfml1 in preparation to sfml update
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Monday, 10 Mar 2014
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14:49 bapt
Convert g* to USES=zip
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Sunday, 2 Feb 2014
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18:07 amdmi3
- Support staging
- Fix crash on first start (e.g. when no config is found)
- Fix crash when changing resolutions with no XRender extension (e.g. with
nvidia blob)
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Friday, 20 Sep 2013
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17:36 bapt
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Friday, 12 Jul 2013
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15:01 amdmi3
- Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files
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Saturday, 2 Mar 2013
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03:55 eadler
Variable that start with _ are considered private to the defining
makefile and may not be used by ports makefiles.
In addition, avoid problems should the defaults ever change.
Approved by: portmgr (tabthorpe)
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Friday, 1 Jun 2012
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05:26 dinoex
- update png to 1.5.10
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Sunday, 2 Oct 2011
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19:58 pav
- MAKE_JOBS_UNSAFE:
mkdir ../tmp-lnx
c++ -O2 -pipe -fno-strict-aliasing -I/usr/local/include -c BikeSelection.cpp
-o ../tmp-lnx/BikeSelection.o
Assembler messages:
FATAL: can't create ../tmp-lnx/BikeSelection.o: No such file or directory
Reported by: pointyhat
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Tuesday, 27 Sep 2011
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04:36 amdmi3
- Fix the game trying to save rendered tracks into system directory
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Monday, 26 Sep 2011
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00:49 amdmi3
MotoGT is 2D top-viewed game where you drive a MotoGP bike, and you
want to win races. In career mode you start with a regular bike,
but when you win races you get experience, and experience let's you
improve your bike. If you win championships, you can also unlock
hidden features.
WWW: http://motogt.sourceforge.net/
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Number of commits found: 29 |