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non port: games/nehquake/files/patch-Makefile
SVNWeb

Number of commits found: 3

Sat, 19 Apr 2008
[ 17:56 miwi ] Original commit 
1.3 Mk/bsd.efl.mk
1.46 Mk/bsd.gnustep.mk
1.76 Mk/bsd.kde.mk
1.2 Mk/bsd.ocaml.mk
1.10 Mk/bsd.scons.mk
1.13 Mk/bsd.wx.mk
1.7 Mk/bsd.xorg.mk
1.64 accessibility/at-spi/Makefile
1.43 accessibility/dasher/Makefile
1.65 accessibility/gail/Makefile

(Only the first 10 of 2842 ports in this commit are shown above. View all ports for this commit)
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
Sat, 27 May 2006
[ 17:14 alepulver ] Original commit 
1.2 games/nehquake/Makefile
1.2 games/nehquake/files/patch-Makefile
- Fix building on non i386 architectures.
- Add X86_ASM options.

Approved by:    garga (mentor, implicitly)
Fri, 19 May 2006
[ 16:51 alepulver ] Original commit 
1.975 games/Makefile
1.1 games/nehquake/Makefile
1.1 games/nehquake/distinfo
1.1 games/nehquake/files/patch-Makefile
1.1 games/nehquake/files/patch-src__cd_linux.c
1.1 games/nehquake/files/patch-src__dzipmain.c
1.1 games/nehquake/files/patch-src__gl_vidlinuxglx.c
1.1 games/nehquake/files/patch-src__glquake.h
1.1 games/nehquake/files/patch-src__neh.c
1.1 games/nehquake/files/patch-src__net.h

(Only the first 10 of 15 ports in this commit are shown above. View all ports for this commit)
This Nehahra engine is basically a bug-fixed version of the released 2.54
source. It has also most of the fixes/features of the Enhanced GLQuake
version. The engine can be used for both watching the "Seal of Nehahra" movie
and for playing the actual game.

WWW: http://planetquake.com/nehahra/

Approved by:    garga (mentor)

Number of commits found: 3

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