non port: games/nexuiz/distinfo |
Number of commits found: 13 |
Monday, 7 Feb 2011
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11:29 danfe
Drop MD5 sums. Normally this no-op change would not occur, but considering
the size of the distfiles, rehashing almost a gigabyte of data seems like a
nuisance for our users.
Feature safe: yes
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Sunday, 4 Oct 2009
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17:18 danfe
Update to version 2.5.2.
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Monday, 10 Aug 2009
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22:27 danfe
- Belatedly update to version 2.5.1
- Remove superfluous home-rolled `do-build' target
- Link to dependent libraries instead of loading them at run-time
- Install server-related files and scripts (can be useful for admin)
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Wednesday, 18 Jun 2008
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19:18 danfe
- Update to version 2.4.2
- Switch back to using BSD make(1)
- Stop patching things at extract phase
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Monday, 17 Mar 2008
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11:03 danfe
- Update to version 2.4
- Use gmake(1) since build fails with BSD make(1)
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Wednesday, 13 Jun 2007
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12:34 danfe
- Update to version 2.3, the latest to date
- Add a knob to install community map pack, default to on
- Utilize pkg-plist due to increased number of files installed
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Thursday, 15 Mar 2007
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17:01 danfe
Update to version 2.2.3.
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Friday, 22 Sep 2006
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14:39 danfe
- Update to version 2.1
- Remove `-ffast-math' from CFLAGS, it breaks the engine [1]
- Fix missing `libpng' dependency
Reported by: Rudolf Polzer <polzer(at)informatik.uni-frankfurt.de>
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Wednesday, 28 Jun 2006
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10:57 danfe
Update to version 2.0.
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Thursday, 8 Dec 2005
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12:12 danfe
- Quote NO_PACKAGE message per portlint(1)
- Add SHA256 hash while here
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Wednesday, 12 Oct 2005
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15:51 danfe
- Update to version 1.2.1
- Remove now inaccurate numbers from pkg-descr
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Tuesday, 12 Jul 2005
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11:51 danfe
Update to 1.1.
I've decided to do upgrade via patch to save users from downloading huge
full new version distfile while they might have original one already on
disk.
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Friday, 3 Jun 2005
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11:09 danfe
Add Nexuiz, a fast-paced, chaotic, and intense multiplayer first person
shooter.
WWW: http://www.nexuiz.com/
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Number of commits found: 13 |