non port: games/nxengine/Makefile |
Number of commits found: 25 |
Friday, 28 Jul 2023
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17:13 Daniel Engberg (diizzy)
*/*: Bump jpeg-turbo users treewide
New major version 3.0.0
664a2fa |
Tuesday, 25 Apr 2023
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15:17 Christian Weisgerber (naddy)
audio/opus: bump consumers after update to 1.4
feb1fa3 |
Wednesday, 7 Sep 2022
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21:10 Stefan Eßer (se)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
This commit implements such a proposal and moves one of the WWW: entries
of each pkg-descr file into the respective port's Makefile. A heuristic
attempts to identify the most relevant URL in case there is more than
one WWW: entry in some pkg-descr file. URLs that are not moved into the
Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr
files in order to preserve them.
There are 1256 ports that had no WWW: entries in pkg-descr files. These
ports will not be touched in this commit.
The portlint port has been adjusted to expect a WWW entry in each port
Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as
deprecated.
Approved by: portmgr (tcberner)
b7f0544 |
Thursday, 8 Jul 2021
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14:02 Piotr Kubaj (pkubaj)
games/nxengine: update to 2.6.5-1
Refactor gamepad rumble handling.
If you had troubles with non-working rumble on previous release - try this one.
6ceee2e |
Monday, 5 Jul 2021
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15:56 Piotr Kubaj (pkubaj)
games/nxengine: update to 2.6.5
c1b9448 |
Wednesday, 7 Apr 2021
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08:09 Mathieu Arnold (mat)
One more small cleanup, forgotten yesterday.
Reported by: lwhsu
cf118cc |
Tuesday, 6 Apr 2021
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14:31 Mathieu Arnold (mat)
Remove # $FreeBSD$ from Makefiles.
305f148 |
Sunday, 20 Sep 2020
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21:36 pkubaj
games/nxengine: move DISTVERSIONPREFIX to pacify portlint
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Wednesday, 6 May 2020
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09:19 pkubaj
games/nxengine: repocopy from the last revision this port was present, take
maintainership, unbreak
Checksum errors are because format of patches changed. Diff from old version to
new:
--- /home/pkubaj/d38fcaf80ac5c4b1a2da51b5d1a605ed408a192f.patch 2020-05-06
11:13:45.770946000 +0200
+++ d38fcaf80ac5c4b1a2da51b5d1a605ed408a192f.patch 2019-09-19
04:33:05.000000000 +0200
@@ -8,7 +8,7 @@
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/common/misc.cpp b/src/common/misc.cpp
-index 8b3782dc..91282e39 100644
+index 8b3782d..91282e3 100644
--- a/src/common/misc.cpp
+++ b/src/common/misc.cpp
@@ -6,6 +6,7 @@
--- /home/pkubaj/f6bbeb2555e7c10dfdc04be57f20fedfc9f401af.patch 2020-05-06
11:15:37.280028000 +0200
+++ f6bbeb2555e7c10dfdc04be57f20fedfc9f401af.patch 2019-09-19
04:33:06.000000000 +0200
@@ -9,7 +9,7 @@
2 files changed, 9 insertions(+)
diff --git a/CMakeLists.txt b/CMakeLists.txt
-index aef74b31..577a0736 100644
+index aef74b3..577a073 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -165,6 +165,7 @@ ENDIF()
@@ -21,7 +21,7 @@
diff --git a/win32/extract/extract.vcxproj b/win32/extract/extract.vcxproj
-index ee2693d0..6c8b72d9 100644
+index ee2693d..6c8b72d 100644
--- a/win32/extract/extract.vcxproj
+++ b/win32/extract/extract.vcxproj
@@ -96,10 +96,12 @@
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Saturday, 4 Apr 2020
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20:51 antoine
Deprecate ports broken for more than 6 months
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Monday, 28 Oct 2019
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20:45 antoine
Mark BROKEN: checksum and size mismatch
Reported by: pkg-fallout
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Friday, 26 Jul 2019
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20:46 gerald
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330
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Thursday, 30 May 2019
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07:58 pkubaj
games/nxengine: fix runtime on big-endian architectures
Add patches for big-endian architectures.
PR: 238109
Approved by: lifanov (maintainer), linimon (mentor)
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Monday, 15 Apr 2019
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00:16 lifanov
update games/nxengine to 2.6.4
PR: 237136
Submitted by: Piotr Kubaj
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Thursday, 4 Apr 2019
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17:38 linimon
Conditionalize compiler flags that are specific to clang to fix errors
of the following forms on GCC-based architectures:
cc1plus: error: unrecognized command line option "-Wno-c++11-narrowing"
cc1plus: error: unrecognized command line option
"-Wno-reserved-user-defined-literal"
cc1plus: warning: unrecognized command line option '-Wno-error-narrowing'
Approved by: portmgr (tier-2 blanket)
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Tuesday, 25 Dec 2018
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20:25 tcberner
Change cmake default behaviour to outsource.
Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".
I tried to only set insource where explictely needed.
PR: 232038
Exp-run by: antoine
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Wednesday, 12 Dec 2018
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01:35 gerald
Bump PORTREVISION for ports depending on the canonical version of GCC
defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t
GCC 8.2 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, as a double check, everything INDEX-11 showed depending on lang/gcc7.
PR: 231590
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Monday, 15 Oct 2018
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00:13 lifanov
unbreak games/nxengine on powerpc64 and others
PR: 232016
Submitted by: Piotr Kubaj
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Sunday, 29 Jul 2018
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22:18 gerald
Bump PORTREVISION for ports depending on the canonical version of GCC
in the ports tree (via Mk/bsd.default-versions.mk and lang/gcc) which
has now moved from GCC 6 to GCC 7 by default.
This includes ports
- featuring USE_GCC=yes or USE_GCC=any,
- featuring USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and those
- with USES=compiler specifying one of openmp, nestedfct, c11, c++0x,
c++11-lib, c++11-lang, c++14-lang, c++17-lang, or gcc-c++11-lib.
PR: 222542
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Friday, 22 Jun 2018
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01:15 linimon
Mark these ports as broken on aarch64, and, where appropriate, on armvX.
While here, pet portlint.
Approved by: portmgr (tier-2 blanket)
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Sunday, 3 Jun 2018
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12:44 antoine
Canonicalize dependency on libpng
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Thursday, 12 Apr 2018
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18:30 lifanov
update games/nxengine to 2.6.3
While here, remove vanity Created by: line crediting myself.
Changes: https://github.com/nxengine/nxengine-evo/releases/tag/v2.6.3
PR: 227478
Submitted by: Piotr Kubaj
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Thursday, 29 Mar 2018
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23:49 lifanov
replace games/nxengine with NXEngine-evo fork
Port to SDL2 ( thanks to https://github.com/PIlin/NXEngine-iOS )
More resolutions and widescreen support up to FullHD (thanks to
https://github.com/EXL/NXEngine )
Fullscreen for any resolution
Gamepad with force-feedback support.
Localization support.
Mimiga mask ending pictures (re-drawn by me)
Modern main menu
Support for "New" and "Remastered" tracks from CS+
Header-dependency hell cleaned up. No more autogenerated headers
Cleaned up nx.h
Lists/maps from haiku replaced with std::vector/map
smalfont -> smallfont
removed built-in data extractor
removed replays, as they were buggy/not implemented anyway
fixed tons of warnings and undefined behaviour
PR: 227084
Submitted by: Piotr Kubaj
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Wednesday, 20 Dec 2017
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15:30 linimon
Cross-builds under qemu may have pathname information encoded in CXX.
Fix some regexes to compensate.
Approved by: portmgr (tier-2 blanket)
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Friday, 15 Sep 2017
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00:20 lifanov
new port: games/nxengine
NXEngine is an open source implementation of
Cave Story game engine. This port installs
NXEngine and Cave Story data files.
Reviewed by: matthew, swills
Differential Revision: https://reviews.freebsd.org/D12327
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Number of commits found: 25 |