non port: games/nxengine/distinfo |
Number of commits found: 8 |
Thursday, 8 Jul 2021
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14:02 Piotr Kubaj (pkubaj)
games/nxengine: update to 2.6.5-1
Refactor gamepad rumble handling.
If you had troubles with non-working rumble on previous release - try this one.
6ceee2e |
Monday, 5 Jul 2021
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15:56 Piotr Kubaj (pkubaj)
games/nxengine: update to 2.6.5
c1b9448 |
Wednesday, 6 May 2020
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09:19 pkubaj
games/nxengine: repocopy from the last revision this port was present, take
maintainership, unbreak
Checksum errors are because format of patches changed. Diff from old version to
new:
--- /home/pkubaj/d38fcaf80ac5c4b1a2da51b5d1a605ed408a192f.patch 2020-05-06
11:13:45.770946000 +0200
+++ d38fcaf80ac5c4b1a2da51b5d1a605ed408a192f.patch 2019-09-19
04:33:05.000000000 +0200
@@ -8,7 +8,7 @@
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/common/misc.cpp b/src/common/misc.cpp
-index 8b3782dc..91282e39 100644
+index 8b3782d..91282e3 100644
--- a/src/common/misc.cpp
+++ b/src/common/misc.cpp
@@ -6,6 +6,7 @@
--- /home/pkubaj/f6bbeb2555e7c10dfdc04be57f20fedfc9f401af.patch 2020-05-06
11:15:37.280028000 +0200
+++ f6bbeb2555e7c10dfdc04be57f20fedfc9f401af.patch 2019-09-19
04:33:06.000000000 +0200
@@ -9,7 +9,7 @@
2 files changed, 9 insertions(+)
diff --git a/CMakeLists.txt b/CMakeLists.txt
-index aef74b31..577a0736 100644
+index aef74b3..577a073 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -165,6 +165,7 @@ ENDIF()
@@ -21,7 +21,7 @@
diff --git a/win32/extract/extract.vcxproj b/win32/extract/extract.vcxproj
-index ee2693d0..6c8b72d9 100644
+index ee2693d..6c8b72d 100644
--- a/win32/extract/extract.vcxproj
+++ b/win32/extract/extract.vcxproj
@@ -96,10 +96,12 @@
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Thursday, 30 May 2019
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07:58 pkubaj
games/nxengine: fix runtime on big-endian architectures
Add patches for big-endian architectures.
PR: 238109
Approved by: lifanov (maintainer), linimon (mentor)
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Monday, 15 Apr 2019
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00:16 lifanov
update games/nxengine to 2.6.4
PR: 237136
Submitted by: Piotr Kubaj
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Thursday, 12 Apr 2018
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18:30 lifanov
update games/nxengine to 2.6.3
While here, remove vanity Created by: line crediting myself.
Changes: https://github.com/nxengine/nxengine-evo/releases/tag/v2.6.3
PR: 227478
Submitted by: Piotr Kubaj
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Thursday, 29 Mar 2018
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23:49 lifanov
replace games/nxengine with NXEngine-evo fork
Port to SDL2 ( thanks to https://github.com/PIlin/NXEngine-iOS )
More resolutions and widescreen support up to FullHD (thanks to
https://github.com/EXL/NXEngine )
Fullscreen for any resolution
Gamepad with force-feedback support.
Localization support.
Mimiga mask ending pictures (re-drawn by me)
Modern main menu
Support for "New" and "Remastered" tracks from CS+
Header-dependency hell cleaned up. No more autogenerated headers
Cleaned up nx.h
Lists/maps from haiku replaced with std::vector/map
smalfont -> smallfont
removed built-in data extractor
removed replays, as they were buggy/not implemented anyway
fixed tons of warnings and undefined behaviour
PR: 227084
Submitted by: Piotr Kubaj
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Friday, 15 Sep 2017
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00:20 lifanov
new port: games/nxengine
NXEngine is an open source implementation of
Cave Story game engine. This port installs
NXEngine and Cave Story data files.
Reviewed by: matthew, swills
Differential Revision: https://reviews.freebsd.org/D12327
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Number of commits found: 8 |