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non port: games/odamex/pkg-plist

Number of commits found: 7

Monday, 18 Dec 2017
11:43 amdmi3 search for other commits by this committer
- Switch to options helpers
- Don't install LICENSE with docs
Original commitRevision:456622 
Sunday, 18 Jan 2015
21:23 amdmi3 search for other commits by this committer
- Drop @dirrm* from and add empty directories to plists

Approved by:	portmgr blanket
Original commitRevision:377348 
Tuesday, 22 Oct 2013
13:53 amdmi3 search for other commits by this committer
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)

Approved by:	portmgr (bdrewery)
Original commitRevision:331269 
Sunday, 24 Feb 2013
17:20 madpilot search for other commits by this committer
- Update to 0.6.2
- Remove unneeded option
- Trim Makefile headers

PR:		ports/174093
Submitted by:	Green Dog <>
Original commitRevision:312882 
Sunday, 4 Mar 2012
12:25 miwi search for other commits by this committer
- Update to 0.5.6

PR:             163655
Submitted by:   Armin Pirkovitsch <>
Original commit
Tuesday, 5 Feb 2008
16:42 alepulver search for other commits by this committer
- Add LAUNCHER option (off by default).
Original commit
Monday, 17 Dec 2007
18:16 alepulver search for other commits by this committer
Odamex is a free and open source port for the classic first-person-shooter
Doom. Odamex's goal is to emulate the feel of and retain many aspects of the
original Doom executables while offering a broader expanse of security
features, personal configuration, gameplay options, and editing features.
Odamex can run on a wide range of operating systems and hardware, so players
should be able to play on almost any platform. Features:

* The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode.
* Compatability with many major operating systems, including Windows, Linux,
  FreeBSD and Mac OSX.
* Core gameplay modeled on the original doom2.exe.
* Streamlined WAD loading, allowing the server and clients to load WAD files
  on the fly without needing to restart the client or server.
* Compatability with Boom, MBF and CTF Standard maps.
* Deathmatch, Cooperative, Team Deathmatch and CTF gametypes.
* Jumping, Mouselook and other non-standard features available as server-side
* Comprehensive cheat and exploit countermeasures.
* An open source code base licensed under the GPL, available for anyone to
  examine, compile, or modify to their liking.

Original commit

Number of commits found: 7