non port: games/openbve/Makefile |
SVNWeb
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Number of commits found: 32 |
Mon, 18 Sep 2023
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[ 11:52 Alexey Dokuchaev (danfe) ] 3d48e47
games/openbve: update OpenBVE to version 1.9.2.2
Among the usual round of bug fixes and significant changes, it is
now possible to uncouple vehicles from the player train. Whilst
(probably) not immediately useful, it is another significant step
along the path of moving away from the simple linear world model.
While here, make ALL_TARGET subject to defined(WITH_DEBUG).
Reported by: portscout
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Wed, 16 Aug 2023
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[ 04:56 Alexey Dokuchaev (danfe) ] 46ca2e4
games/openbve: update OpenBVE to version 1.9.1.2
Reported by: portscout
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Tue, 8 Aug 2023
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[ 11:22 Jan Beich (jbeich) ] 4f13ca1 (Only the first 10 of 34 ports in this commit are shown above. )
lang/mono: switch to 5.20 by default
PR: 238089
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[ 11:22 Jan Beich (jbeich) ] 6c225bc (Only the first 10 of 36 ports in this commit are shown above. )
lang/mono: respect MONO_DEFAULT in consumers
PR: 251795
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[ 11:16 Jan Beich (jbeich) ] bcd9062
lang/mono*: add compat symlink for devel/msbuild < 16
/usr/local/lib/mono/msbuild/15.0/bin/Microsoft.CSharp.CurrentVersion.targets(331,5):
error MSB4019: The imported project
"/usr/local/lib/mono/msbuild/15.0/bin/Roslyn/Microsoft.CSharp.Core.targets" was
not found. Confirm that the path in the <Import> declaration is correct, and
that the file exists on disk.
PR: 256342
Suggested by: Marcin Cieślak
Regressed by: https://github.com/mono/mono/commit/1717687e16dd
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Mon, 12 Jun 2023
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[ 10:34 Alexey Dokuchaev (danfe) ] 68f5fc2
games/openbve: update OpenBVE to version 1.9.1.1
Reported by: portscout
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Wed, 24 May 2023
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[ 07:05 Alexey Dokuchaev (danfe) ] 58c7f7d
games/openbve: update OpenBVE to version 1.9.1.0
This release introduces the next stage of moving the simulator away
from a purely linear, forwards-facing world -- the ability to drive
an existing routefile in the opposite direction.
Reported by: portscout
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Wed, 12 Apr 2023
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[ 04:46 Alexey Dokuchaev (danfe) ] 39f6611
games/openbve: update OpenBVE to version 1.9.0.3.
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Wed, 29 Mar 2023
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[ 08:15 Alexey Dokuchaev (danfe) ] 9c611cf
games/openbve: update OpenBVE to version 1.9.0.1 (hotfix)
Fix a glitch with visibility using track-based visibility
modes and program-generated camera movements.
Reported by: portscout
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Wed, 15 Mar 2023
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[ 08:54 Alexey Dokuchaev (danfe) ] ca2a401
games/openbve: update OpenBVE to version 1.9.0.0
This version introduces QuadTree visibility, which may be enabled
by setting Options.ObjectVisibilty to 2 in routefiles, along with
several other changes to improve stutter in more complex routes.
Reported by: portscout
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Sun, 22 Jan 2023
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[ 13:31 Alexey Dokuchaev (danfe) ] 54a8ea5
games/openbve: update OpenBVE to version 1.8.4.4
Reported by: portscout
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Wed, 30 Nov 2022
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[ 08:58 Alexey Dokuchaev (danfe) ] b8ca9fb
games/openbve: update OpenBVE to version 1.8.4.3
Reported by: portscout
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Sat, 10 Sep 2022
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[ 03:47 Alexey Dokuchaev (danfe) ] d4f124b
games/openbve: update OpenBVE to version 1.8.4.2
Reported by: portscout
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Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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Mon, 5 Sep 2022
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[ 14:22 Alexey Dokuchaev (danfe) ] 7000960
games/openbve: update OpenBVE to version 1.8.4.1
Reported by: portscout
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Sat, 6 Aug 2022
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[ 08:10 Alexey Dokuchaev (danfe) ] 90fc7f4
games/openbve: update OpenBVE to version 1.8.4.0
Reported by: portscout
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Wed, 20 Jul 2022
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[ 14:21 Tobias C. Berner (tcberner) ] d56127b (Only the first 10 of 744 ports in this commit are shown above. )
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above )
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Tue, 7 Jun 2022
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[ 02:57 Alexey Dokuchaev (danfe) ] 21b5390
games/openbve: update OpenBVE to version 1.8.3.2.
Reported by: portscout
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Thu, 31 Mar 2022
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[ 07:23 Alexey Dokuchaev (danfe) ] fd4d05c
games/openbve: update OpenBVE to version 1.8.3.1
This is a minor maintenance release, contains two small crash fixes.
Reported by: portscout
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Wed, 23 Mar 2022
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[ 17:26 Alexey Dokuchaev (danfe) ] bc9f8ce
games/openbve: update OpenBVE to version 1.8.3.0.
Reported by: portscout
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Mon, 17 Jan 2022
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[ 09:51 Alexey Dokuchaev (danfe) ] 56b1467
games/openbve: the port had been updated to version 1.8.2.2
Drop no longer needed `pre-extract' target now that OpenBVE's custom
OpenTK.GLControl component had been fixed (version bumped to 1.0.1).
Reported by: portscout
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Sat, 4 Dec 2021
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[ 08:48 Alexey Dokuchaev (danfe) ] 7f90503
games/openbve: the port had been updated to version 1.8.2.1
The OpenTK X11 backend seems to be broken on FreeBSD, whereas the
SDL2 one is OK, so deliberately force the latter for the time being.
Now there is proper platform detection for FreeBSD and the joystick
patch had been merged upstream.
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Sun, 18 Jul 2021
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[ 07:25 Alexey Dokuchaev (danfe) ] 7de16b2
games/openbve: the port had been updated (+)
- Update OpenBVE to version 1.8.1.0, which now supports routes from the
legacy DOS simulator Mechanik, among other changes and bug fixes
- AssemblyInfo.sh (shell script) had been replaced with AssemblyInfo.tt
written in C# which means gdate(1) is no longer used and we can drop
the build-time dependency on the `sysutils/coreutils' port/package
Reported by: portscout
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Mon, 26 Apr 2021
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[ 11:05 Alexey Dokuchaev (danfe) ] 44b5722
Update OpenBVE to version 1.8.0.2.
Found out via: repology.org
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Wed, 14 Apr 2021
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[ 04:28 Alexey Dokuchaev (danfe) ] db2010e
Update OpenBVE to version 1.7.3.0.
Reported by: portscout
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Wed, 27 Jan 2021
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[ 06:29 danfe ]
Update OpenBVE to version 1.7.2.4.
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Thu, 24 Dec 2020
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[ 09:15 danfe ]
Update to version 1.7.2.3.
Reported by: portscout
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Fri, 18 Dec 2020
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[ 19:16 linimon ]
Mark various ports as BROKEN with Mono 5.20, and, in some other cases,
Mono 6.8.
PR: 238089
Submitted by: cem
Obtained from: lonesome.com build regression testing
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Thu, 17 Dec 2020
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[ 09:39 danfe ]
Update OpenBVE to version 1.7.2.2.
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Fri, 27 Nov 2020
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[ 08:44 danfe ]
- Update `games/openbve' to version 1.7.2.1
- Add a nice piece of advice to pkg-message
Reported by: portscout
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Tue, 27 Oct 2020
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[ 04:42 danfe ] (Only the first 10 of 11 ports in this commit are shown above. )
Add a port of OpenBVE, a realistic 3D train/railway simulator.
WWW: https://openbve-project.net/
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Number of commits found: 32 |