non port: games/openra/pkg-descr |
SVNWeb
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Number of commits found: 4 |
Wed, 7 Sep 2022
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[ 21:58 Stefan Eßer (se) ] fb16dfe (Only the first 10 of 27964 ports in this commit are shown above. )
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
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Sun, 20 Sep 2015
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[ 20:54 olgeni ] (Only the first 10 of 82 ports in this commit are shown above. )
Typos, whitespace and capitalization fixes (G-P).
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Sat, 21 Feb 2015
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[ 03:22 jbeich ]
Move icons under hicolor (fallback) theme
Strip ending / (slash) when copying hicolor directory to avoid
installing icons under a theme with empty name. This should unbreak
expanding Icon in .desktop file by gtk_icon_theme_lookup_icon().
While here, add missing / to WWW per Porter's Handbook.
Note, the historic behavior of |cp -R foo/ bar| == |cp -R foo/. bar|
was disabled by NetBSD and OpenBSD years ago to match POSIX. Other
cp(1) implementations don't seem to be affected.
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Fri, 31 Oct 2014
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[ 12:54 marino ]
Add new port games/openra
PR: 193422
Submitted by: Jan Beich
A reimplementation of the Command & Conquer: Red Alert game engine
using .NET/Mono, OpenGL, OpenAL and SDL. It includes reimagninations
of Command & Conquer: Red Alert, Command & Conquer: Tiberian Dawn as
well as Dune 2000. These combine the classic gameplay of the originals
with modern improvements such as unit veterancy and the fog of war.
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Number of commits found: 4 |