non port: games/qmars/Makefile |
Number of commits found: 10 |
Sunday, 15 Sep 2019
|
17:28 antoine
Deprecate a few ports
|
Sunday, 4 Aug 2019
|
11:43 antoine
Mark BROKEN: unfetchable
|
Friday, 1 Apr 2016
|
14:00 mat
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight
|
Saturday, 12 Apr 2014
|
18:24 pawel
- Add staging support
- More precise LICENSE
- Convert to USES=tar:bzip2
|
Friday, 20 Sep 2013
|
17:36 bapt
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
|
Friday, 2 Nov 2012
|
11:08 pawel
- Update MASTER_SITES
- Add LICENSE
- Fix CXXFLAGS
PR: ports/172238
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
Feature safe: yes
|
Sunday, 27 Feb 2011
|
04:54 tabthorpe
- Reassign ports to heap
Submitted by: alepulver
|
Sunday, 22 Nov 2009
|
19:49 pav
- Mark MAKE_JOBS_UNSAFE
Reported by: pointyhat
|
Wednesday, 30 Jan 2008
|
21:35 alepulver
- Fix building with GCC 4.x.
Reported by: pav
|
03:28 alepulver
QMars stands for Quicker Mars. It is a completely new implementation of a mars
simulator, which is an interpreter of the Assembler-like language RedCode,
which is used in CoreWars. QMars is heavily optimized to be as fast as
possible.
WWW: http://corewar.co.uk/ankerl/qmars.htm
|
Number of commits found: 10 |