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NOTE: the WWW: line in pkg-descr was relocated to a WWW= line in Makefile. Each port in FreshPorts has a homepage link. Look for it right after the Description: on each port's home page.

Do I know someone who can pick up a server from 7401 E. Ben White Blvd. Austin TX?

The emphasis is on know, or recommended by someone I know. This is the original FreshPorts server, way past useful: RAID, 8GB RAM, etc. The drives need to be wiped and everything recycled.
non port: games/quake2-rogue/Makefile
SVNWeb

Number of commits found: 15

Wed, 7 Sep 2022
[ 21:10 Stefan E├čer (se) search for other commits by this committer ]    commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  b7f0544  (Only the first 10 of 27931 ports in this commit are shown above. View all ports for this commit)
Add WWW entries to port Makefiles

It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.

Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.

There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Wed, 20 Jul 2022
[ 14:21 Tobias C. Berner (tcberner) search for other commits by this committer ]    commit hash:d56127bdfc7d6fca27855e27a66e61ce99cce27c  commit hash:d56127bdfc7d6fca27855e27a66e61ce99cce27c  commit hash:d56127bdfc7d6fca27855e27a66e61ce99cce27c  d56127b  (Only the first 10 of 744 ports in this commit are shown above. View all ports for this commit)
games: remove 'Created by' lines

A big Thank You to the original contributors of these ports:

  *  <benlutz@datacomm.ch>
  *  <janos.mohacsi@bsd.hu>
  *  Aaron Baugher
  *  Aaron Dalton <aaron@FreeBSD.org>
  *  Aaron Dalton <aaron@daltons.ca>
  *  Aaron VonderHaar <avh4@usa.net>
  *  Aaron Zauner <az_mail@gmx.at>
  *  Adam Kranzel (adam@alameda.edu)
  *  Adam Weinberger <adamw@FreeBSD.org>
  *  Ade Lovett <ade@FreeBSD.org>
  *  Akinori MUSHA aka knu <knu@idaemons.org>
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Tue, 6 Apr 2021
[ 14:31 Mathieu Arnold (mat) search for other commits by this committer ]    commit hash:305f148f482daf30dcf728039d03d019f88344eb  commit hash:305f148f482daf30dcf728039d03d019f88344eb  commit hash:305f148f482daf30dcf728039d03d019f88344eb  305f148  (Only the first 10 of 29333 ports in this commit are shown above. View all ports for this commit)
Remove # $FreeBSD$ from Makefiles.
Thu, 5 Nov 2015
[ 12:36 mat search for other commits by this committer ] Original commit   Revision:400848 (Only the first 10 of 206 ports in this commit are shown above. View all ports for this commit)
Fix ports that confused the meaning of WRKDIR and WRKSRC.

PR:		204056
Submitted by:	mat
Reviewed by:	bapt
Sponsored by:	Absolight
Differential Revision:	https://reviews.freebsd.org/D2735
Mon, 22 Dec 2014
[ 21:38 bapt search for other commits by this committer ] Original commit   Revision:375273 (Only the first 10 of 54 ports in this commit are shown above. View all ports for this commit)
Revert r375084

A too sharp axe causes unpredictable damages

Reported by:	amdmi3
Sat, 20 Dec 2014
[ 18:37 bapt search for other commits by this committer ] Original commit   Revision:375084 (Only the first 10 of 54 ports in this commit are shown above. View all ports for this commit)
Cleanup plist
Wed, 9 Jul 2014
[ 02:29 danfe search for other commits by this committer ] Original commit   Revision:361325 (Only the first 10 of 14 ports in this commit are shown above. View all ports for this commit)
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width
- When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS
  which is useless in post-stage era
- Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible
- Amend COMMENT text and pkg-descr in `quake2-lights' port
- Unbreak installation of Quake2-LNX (icculus.org port)
Thu, 3 Jul 2014
[ 22:33 wg search for other commits by this committer ] Original commit   Revision:360477
games/quake2-rogue: support stage
Wed, 2 Jul 2014
[ 18:22 antoine search for other commits by this committer ] Original commit   Revision:360239 (Only the first 10 of 58 ports in this commit are shown above. View all ports for this commit)
Resetting maintainership on ports that have not been staged and without any
pending PR

With hat:	portmgr
Fri, 20 Sep 2013
[ 17:36 bapt search for other commits by this committer ] Original commit   Revision:327730 (Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Sun, 17 Mar 2013
[ 13:30 danfe search for other commits by this committer ] Original commit   Revision:314433
Cleanup Makefiles, port descriptions and message files for two official
Quake II mission pack ports, and remove gratuitous differences between
them.
Mon, 14 Mar 2011
[ 16:47 danfe search for other commits by this committer ] Original commit  (Only the first 10 of 26 ports in this commit are shown above. View all ports for this commit)
Bring unmaintained Quake ports under my wing.
Sun, 27 Feb 2011
[ 04:54 tabthorpe search for other commits by this committer ] Original commit  (Only the first 10 of 147 ports in this commit are shown above. View all ports for this commit)
- Reassign ports to heap

Submitted by:   alepulver
Mon, 4 Sep 2006
[ 16:01 alepulver search for other commits by this committer ] Original commit 
- Print ${PKGMESSAGE} in post-install.
Fri, 28 Jul 2006
[ 22:00 alepulver search for other commits by this committer ] Original commit 
Quake II: Ground Zero (Rogue) Mission Pack.

Take out the Big Gun sounded simple enough, except the Strogg were waiting.
You, and a few marines like you, are the lucky ones. You've made it down in
one piece and are still able to contact the fleet. The Gravity Well, the
Strogg's newest weapon in its arsenal against mankind, is operational. With
the fleet around Stroggos, 5% of ground forces surviving, and that number
dwindling by the second, your orders have change: free your comrades. Destroy
the Gravity Well.

- New Enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and
  the Black Widow.
- 14 Entirely new levels and 10 new deathmatch levels.
- New Power-Ups -- Deathmatch specific power-ups: Vengeance Sphere, Hunter
  Sphere, and Anti-matter bomb.
- New Weapons -- The Chainsaw, ETF Rifle and Plasma Beam.

This port installs the game.so file, but you still need the original data.

WWW: http://www.idsoftware.com/games/quake/quake2-grndzero/

Number of commits found: 15