non port: games/quake2-source/Makefile |
SVNWeb
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Number of commits found: 20 |
Wed, 20 Jul 2022
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[ 14:21 Tobias C. Berner (tcberner) ] d56127b (Only the first 10 of 744 ports in this commit are shown above. )
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above )
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Fri, 1 Jan 2016
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[ 17:53 rakuco ]
Remove MASTER_SITE that no longer exists.
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Mon, 17 Aug 2015
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[ 14:20 mat ] (Only the first 10 of 271 ports in this commit are shown above. )
Remove UNIQUENAME and LATEST_LINK.
UNIQUENAME was never unique, it was only used by USE_LDCONFIG and now,
we won't have conflicts there.
Use PKGBASE instead of LATEST_LINK in PKGLATESTFILE, the *only* consumer
is pkg-devel, and it works just fine without LATEST_LINK as pkg-devel
has the correct PKGNAME anyway.
Now that UNIQUENAME is gone, OPTIONSFILE is too. (it's been called
OPTIONS_FILE now.)
Reviewed by: antoine, bapt
Exp-run by: antoine
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D3336
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Thu, 14 May 2015
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[ 10:15 mat ] (Only the first 10 of 1814 ports in this commit are shown above. )
MASTER_SITES cleanup.
- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.
While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.
Also, replace some EXTRACT_SUFX occurences with USES=tar:*.
Checked by: make fetch-urlall-list
With hat: portmgr
Sponsored by: Absolight
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Wed, 9 Jul 2014
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[ 02:29 danfe ] (Only the first 10 of 14 ports in this commit are shown above. )
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width
- When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS
which is useless in post-stage era
- Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible
- Amend COMMENT text and pkg-descr in `quake2-lights' port
- Unbreak installation of Quake2-LNX (icculus.org port)
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Thu, 3 Jul 2014
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[ 22:35 wg ]
games/quake2-source: support stage
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Wed, 2 Jul 2014
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[ 18:22 antoine ] (Only the first 10 of 58 ports in this commit are shown above. )
Resetting maintainership on ports that have not been staged and without any
pending PR
With hat: portmgr
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Mon, 5 May 2014
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[ 09:45 bapt ] (Only the first 10 of 293 ports in this commit are shown above. )
Convert all :U to :tu and :L to :tl
Since FreeBSD 8.4 and FreeBSD 9.1 make(1) do support :tu and :tl as a
replacement for :U and :L (which has been marked as deprecated)
bmake which is the default on FreeBSD 10+ only support by default
:tu/:tl a hack has been added at the time to support :U and :L to ease
migration. This hack is now not necessary anymore
Note that this makes the ports tree incompatible with make(1) from
FreeBSD 8.3 or earlier
With hat: portmgr
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Fri, 20 Sep 2013
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[ 17:36 bapt ] (Only the first 10 of 1149 ports in this commit are shown above. )
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Fri, 31 May 2013
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[ 14:40 jgh ] (Only the first 10 of 45 ports in this commit are shown above. )
- adopt optionsNG for games
- trim historical headers and trim comments
- some Makefile cleanup
Approved by: portmgr (bapt)
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Mon, 14 Mar 2011
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[ 16:47 danfe ] (Only the first 10 of 26 ports in this commit are shown above. )
Bring unmaintained Quake ports under my wing.
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Sun, 27 Feb 2011
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[ 04:54 tabthorpe ] (Only the first 10 of 147 ports in this commit are shown above. )
- Reassign ports to heap
Submitted by: alepulver
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Sat, 31 Mar 2007
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[ 02:36 alepulver ]
- Bump PORTREVISION because of the changes in the last commit.
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Fri, 29 Dec 2006
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[ 21:34 alepulver ]
- Fix MASTER_SITES (point to real URL instead of the one with a redirect).
Reported by: Volodymyr Kostyrko <arcade@synergetica.dn.ua>
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Mon, 24 Apr 2006
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[ 21:13 alepulver ]
- Remove '@' from installation commands.
Approved by: garga (mentor)
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Sun, 9 Apr 2006
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[ 13:08 alepulver ] (Only the first 10 of 80 ports in this commit are shown above. )
Change the maintainership address to the @FreeBSD.org one.
Approved by: garga (mentor)
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Thu, 6 Apr 2006
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[ 00:21 edwin ] (Only the first 10 of 14 ports in this commit are shown above. )
[PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE
This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to
bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
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Mon, 14 Nov 2005
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[ 21:38 mnag ]
Add more master sites
Add SHA256
PR: 89034
Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
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Sun, 16 Oct 2005
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[ 05:58 edwin ] (Only the first 10 of 14 ports in this commit are shown above. )
[NEW PORT] games/quake2-source - Quake II game source
Quake II game source.
This port installs the Quake II game source, together with
BSD Makefiles, for building modifications. It can also
install the Capture the Flag mod, Rogue and Xatrix game
source.
PR: ports/86737
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
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Number of commits found: 20 |